Registration has been disabled and the moderation extension has been turned off.

Contact an admin on Discord or EDF if you want an account. Also fuck bots.

Halo: Difference between revisions

From Encyclopedia Dramatica
Jump to navigation Jump to search
imported>Spartans312
No edit summary
imported>Uberfukken
Undo revision 526429 by Spartans312 (talk)
Line 1: Line 1:
{{Other uses|Halo (disambiguation){{!}}Halo}}
{{13}}
{{pp-vandalism|expiry=27 January 2014|small=yes}}
{{cleanup}}
{{pp-move-indef}}
{{tldr}}
{{Infobox VG series
[[Image:Halo gameplay.gif|thumb|[[Typical]] Halo gameplay.]]
| title =
[[Image:Stuck_it_ware.jpg|thumb|Bungie... why so dirty? [http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=59636319 bungie link to DL]]]
| image = [[File:Halo-Logo.png|264px]]
[[Image:Vehicles_deployed.jpg|thumb|Typical game of Halo in progress.]]
| caption = The current logo of the franchise.
[[Image:HaloMyFirstFPS.jpg|thumb|It's like saying a bike with training wheels is better because anyone can ride it.]]
| developer = '''Primary'''<br />[[Bungie]] (2001–2010)<br />[[Ensemble Studios]] (2009)<br />[[343 Industries]] (2011–present)<br />'''Ports'''<br />[[Gearbox Software]] (2003)<br />[[Westlake Interactive]] (2003)<br />[[Pi Studios]] (2007)<br/>[[Microsoft Studios (game studio)|Microsoft Studios]] (2007)<br/>'''DLC and Support'''<br/>[[Certain Affinity]]<br/>[[Saber Interactive]]<br/>[[Robot Entertainment]]
[[Image:Halokid.jpg|thumb|The typical [[13 year old boy|''Halo'' player]]. Don't believe me? Go play Halo 4 on Xbox Live.]]
| publisher = '''Primary'''<br />[[Microsoft Studios]]
[[Image:Masterchefstory.jpg|thumb|Halo in a nutshell.]]
| platforms = [[Xbox]] (2001–2004)<br/>[[Microsoft Windows]] (2003–2007)<br/>[[Mac&nbsp;OS&nbsp;X]] (2003)<br/>[[Xbox 360]] (2007–present)
[[Image:halo_teabag.gif|thumb|A fallen player's view of his slayer about to get sniped due to being a faggot-humper who is more concerned about bragging over a kill than the task at hand.]]
| platform of origin = Xbox
[[Image:fat_elite.jpg|thumb|[[Fat Furs|The final boss]]. Seriously, the game is that fucking easy to beat.]]
| first release version = ''[[Halo: Combat Evolved]]''
[[Image:Halo_2.jpg|thumb|''Halo 2'' was basically just ''Halo 1'' with bugged cutscenes, better textures and no atmosphere.]]
| first release date = November 15, 2001
[[Image:LegendaryEditionforyourcat.jpg|thumb|This is why everyone wanted the Legendary edition of ''Halo 3''.]]
| latest release version = ''[[Halo 4]]''
'''''[[Halo]]''''', is an overrated, over-hyped [[FPS]] game with outdated controls, [[Runescape|terrible]] graphics, shitty characters, and a [[retarded|convoluted]] storyline that was once considered "good" only because most gamers have never opened a fucking book. The online multiplayer is scientifically designed to get on your nerves. The storyline also [[theft|ripped off]] some shitty 1970's book called ''Ringworld'', that [[Shit nobody cares about|nobody cared about]], and also ripped off vehicles, designs, and Sgt. Apone (Johnson) from ''Aliens'', which everyone ''did'' care about. The game was credited for saving [[Microsoft]]'s [[Xbox]] from going straight down the drain.
| latest release date = November 6, 2012
| website = [http://web.archive.org/web/20110204124537/http://halowaypoint.com/ Halo Waypoint]
}}
'''''Halo''''' is a multi-billion dollar [[science fiction]] video game franchise created by [[Bungie]] and now managed by [[343 Industries]] and owned by [[Microsoft Studios (game studio)|Microsoft Studios]]. The series centers on an interstellar war between humanity and a [[theocratic]] alliance of aliens known as the [[Covenant (Halo)|Covenant]]. The Covenant are led by their religious leaders, The Prophets, and worship an ancient civilization known as the [[Forerunners (Halo)|Forerunners]], who perished in combat with the parasitic [[Flood (Halo)|Flood]]. Many of the games center on the experiences of [[Master Chief (Halo)|Master Chief]] John-117, a [[cybernetics|cybernetically]] enhanced human super-soldier, and his [[artificial intelligence]] (AI) companion, [[Cortana]]. The term "Halo" refers to the [[Halo (megastructure)|Halo rings]]: large, habitable structures that were created by the Forerunners to destroy the Flood. They are similar to the [[Orbital (The Culture)|Orbitals]] in [[Iain M Banks]]' ''[[Culture series|Culture]]'' novels, and author [[Larry Niven]]'s ''[[Ringworld]]'' concept.<ref>{{cite web |url = http://xbox360.ign.com/articles/704/704806p6.html |title = The Influence of Literature and Myth in Videogames|accessdate = 2007-08-12|last = Perry|first = Douglas C.|date = 2006-05-17|publisher = IGN|page = 6|quote = [Frank O'Connor, Bungie Studios] The idea of a Ringworld, first posited in sci-fi by Larry Niven in his novel of the same name, is actually a variation of a [[Dyson Sphere]], a fantastically impossible object described by the 20th century physicist, [[Freeman Dyson]]... icosohedron-shaped artificial worlds have also been used by [[Iain M. Banks]] and others because they are cool. And that's why we used one.}}</ref><ref>{{cite web| last=Grazier| first=Kevin R.| title=''Halo'' Science 101| url=http://www.gamasutra.com/features/20070502/grazier_02.shtml| date=2007-05-02| publisher=[[CMP Media]]| accessdate=2007-08-12}}</ref>


The games in the series have been praised as being among the best [[first-person shooter]]s on a [[video game console]], and are considered the [[Xbox]]'s "[[killer app]]".<ref name="GWR08-Hardware">{{cite book| editor= Craig Glenday| title= Guinness World Records Gamer's Edition 2008| series= [[Guinness World Records]]| date= 2008-03-11| publisher= Guinness| isbn= 978-1-904994-21-3| chapter= Hardware History II| page= 27}}</ref> This has led to the term "''Halo'' killer" being used to describe console games that aspire, or are considered, to be better than ''Halo''.<ref name=halokiller>{{cite web| last=Islam| first=Zak| date=2011-07-11| url=http://www.playstationlifestyle.net/2010/07/11/pachter-respawn-entertainment%E2%80%99s-next-game-will-be-halo-killer/| title=Respawn Entertainment's Next Game Will be Halo Killer| publisher=PlayStation LifeStyle| accessdate=2012-07-23}}</ref> Fueled by the success of ''[[Halo: Combat Evolved]]'', and immense marketing campaigns from publisher Microsoft, its sequels went on to break various sales records. ''[[Halo 3]]'' sold more than [[United States dollar|US$]]170&nbsp;million worth of copies in the first twenty-four hours of release, breaking the record set by ''[[Halo 2]]'' three years prior.<ref>{{cite web| url = http://www.gamespot.com/news/xbox-360-exclusive-halo-3-registers-biggest-day-in-us-entertainment-history-with-170-million-in-sales-6179940| title = Xbox&nbsp;360 Exclusive Halo 3 Registers Biggest Day in Us Entertainment History with $170 Million in Sales| publisher=[[GameSpot]]| author=[[Microsoft Game Studios]]| date=2007-09-27| accessdate=2008-06-03}}</ref><ref>{{cite web| url=http://www.smh.com.au/articles/2007/09/22/1189881838207.html| title=The $300m space invader| publisher=[[The Sydney Morning Herald]]| date=2007-09-23| first=Laura| last=Parker| accessdate=2008-06-03}}</ref> ''[[Halo: Reach]]'', in turn, broke the record set by ''Halo 3'', selling US$200&nbsp;million worth of copies on its first day of release.<ref>{{cite web| url=http://www.reuters.com/article/2010/09/16/us-microsoft-sales-idUSTRE68F0AC20100916| title=Microsoft "Halo: Reach" sales hit $200 million on 1st day|work=[[Reuters.com]]|date=September 16, 2010| accessdate=June 13, 2011 |last1=Slodkowski |first1=Antoni |last2=Izumi |first2=Sachi}}</ref> Continuing the trend, ''[[Halo 4]]'' broke ''[[Halo: Reach]]'s'' record on its opening day by grossing US$220 million. The games have sold over 50&nbsp;million copies worldwide, with the games alone grossing almost $3.4&nbsp;billion.<ref name="revenue1">{{cite web| url=http://www.joystiq.com/2012/11/12/halo-4-made-220-million-day-one-on-track-to-300-million-in-fi/| title=Halo 4 made $220 million day one, on track to $300 million in first week|work=joystiq.com|date=November 12, 2012| accessdate=November 12, 2012|last1=Sliwinski |first1=Alexander}}</ref><ref>{{cite web| url=http://www.videogamer.com/xbox360/halo_4/news/halo_4_sales_in_the_region_of_4_million_next_game_in_series_already_underway.html| title=Halo 4 sales in the region of 4 million, next game in series already underway|work=videogamer.com|date=December 6, 2012| accessdate=December 6, 2012|last1=Orry |first1=James}}</ref>
==Halo 1.0==
[[File:Halo.png|180px|right]]
The original ''Halo'' was known for being the only good [[Xbox]] game that wasn't available on other platforms.
It received [http://www.youtube.com/watch?v=K5bu5YMzyPU extremely good] reviews from every major publication thanks to its fantabulous level design that repeated the same goddamn gray corridor every 30 feet, which cut loading times. And as if the repetition wasn't bad enough, halfway through the game, you get to play through each level BACKWARDS!


Strong sales of the games led to the franchise's expansion to other media; there are multiple bestselling novels, [[graphic novel]]s, and [[List of Halo media|other licensed products]]. ''[[Halo Wars]]'' took the franchise into new [[video game genre]] territory, as it is a [[real-time strategy game]], while the rest of the games in the series are first-person shooters. Beyond the original trilogy, Bungie developed the expansion ''[[Halo 3: ODST]]'', and a prequel, ''[[Halo: Reach]]'', their last project for the franchise. A high-definition remake of the first game entitled ''[[Halo: Combat Evolved Anniversary]]'' was released on November 15, 2011, exactly ten years after the release of the original. A new installment in a second trilogy of games, ''[[Halo 4]]'', was released on November 6, 2012.
The original story involved the [[Pretty cool guy|Master Chief]], a 26th century [[300|Spartan]], killing a bunch of aliens and stopping a giant ring in outer space from fucking up everyone's shit, thus saving world/universe/day/whatever.  


The cultural impact of the ''Halo'' series has been compared by writer [[Brian Bendis]] to that of ''[[Star Wars]]''.<ref name="IGN-Marvel">{{cite web| url= http://comics.ign.com/articles/789/789811p1.html| last= George| first=Richard| date=2007-05-18| title=IGN Exclusive Interview – Halo: Uprising| publisher=IGN| accessdate=2008-04-24}}</ref> The collective group of fans of the series is referred to as the "Halo Nation".<ref>{{cite news| url=http://www.thestar.com/entertainment/article/259674| title=Halo 3 hype is justified| work=[[Toronto Star]]| date=2007-09-24| author=Dawson, Brett| accessdate=2007-10-04}}</ref><ref name="halo 101">{{cite web|url=http://halo.xbox.com/en-us/abouthalo/halo101|archiveurl=http://web.archive.org/web/20100425024422/http://halo.xbox.com/en-US/abouthalo/halo101|archivedate=2010-04-25|title=The Halo Universe 101|work=halo.xbox.com|publisher=Microsoft|accessdate=2009-11-19}}</ref>
It was also notable for having a handgun that could [[headshot]] people from literally half a mile away. Any multiplayer game became a chorus of [[Butthurt|moans and profanity]] as just getting with 500 yards of a competent player resulted in death.


==Story overview==
If the player completed the game on Legendary difficulty, they were rewarded by a man and an elite hugging. Bungie's innovative trend of rewarding effort with bestiality never really caught on with other developers.
In the distant past, an intellectual race called the [[Forerunners (Halo)|Forerunners]] fought an alien parasite known as the [[Flood (Halo)|Flood]]. The Flood, which spread through infestation of sentient life, overran much of the [[Milky Way Galaxy]]. One of the races affected was humanity, who went into space and came into conflict with the Forerunners. Exhausted by their war and after having explored all other options, the Forerunners conceived a weapon of last resort to combat the Flood. Using an installation known as the Ark, they built large ring-shaped megastructures known as [[Halo (megastructure)|Halos]]. The Halo Array, when activated, would destroy all sentient life in the galaxy—depriving the Flood of their food. Delaying as long as they could, the Forerunners activated the rings and disappeared.<ref name="halo 101"/>


Tens of thousands of years later, in the 26th century, humanity—under the auspices of the [[United Nations Space Command]], or UNSC—colonize many worlds thanks to the development of faster-than-light "[[Slipstream (science fiction)|slipspace]]" travel. Tensions escalate between the older and more stable "Inner Colonies" and the remote "Outer Colonies", leading to [[civil war]]. The UNSC creates an elite group of enhanced supersoldiers, known as [[Spartan-IIIs|Spartans]], to suppress the rebellion covertly.<ref name="xbox.com-backstory">{{cite web|author=|archivedate=2007-02-24|archiveurl=http://web.archive.org/web/20070224233956/http://www.xbox.com/en-US/games/h/halo/storyline.htm|url=http://www.xbox.com/en-US/games/h/halo/storyline.htm|title=The Halo Timeline|work=Xbox.com|publisher=Microsoft|accessdate=2009-07-30}}</ref> In the year 2525, the human colony of Harvest falls under attack by a theocratic alliance of [[Extraterrestrial life|alien]] races known as the [[Covenant (Halo)|Covenant]]. The Covenant leadership declares humanity heretics and an affront to their gods—the Forerunners—and begins a [[Religious war|holy war]] of genocide. The Covenant's superior technology and numbers prove decisive advantages; though effective, the Spartans are too few in number to turn the tide of battle in humanity's favor.
==Halo PC==
A shitty port of ''Halo'' to the PC. Despite the dated graphics, you only needed a "[[Shit|high-end]]" PC to run it decently. The only reason you would want to play ''Halo PC'' is for the single-player campaign, as the multiplayer is complete ass. No votekick, no voice chat, laggy online play, and a community of fucktards.


In 2552, the Covenant arrive at Reach, the UNSC's last major stronghold beyond Earth, and launch an invasion of the planet. The last Spartans and UNSC military are unable to stop the Covenant from bombarding the surface with plasma. Following directives to avoid leading the Covenant to Earth, [[Cortana]], the [[Artificial intelligence|AI]] aboard the fleeing UNSC ship ''Pillar of Autumn'', selects random coordinates that lead the ship to a Halo installation. The Covenant follow, damaging the ''Autumn'' and leading its crew to take the fight to the ring's surface. The Covenant accidentally release Flood imprisoned on the ring; in order to nullify the threat, the ring's AI caretaker, [[343 Guilty Spark]], enlists the help of the Spartan, [[Master Chief (Halo)|John-117]], or Master Chief. However, before the pair can activate Halo's defenses, Cortana reveals that Halo's activation would mean their own destruction. Master Chief and Cortana instead detonate the ''Autumn''{{'}}s engines, destroying Halo and preventing the escape of the Flood. They return to Earth with a few other human survivors, warning of an impending Covenant attack.
==Halo Lag Edition(aka Halo Trial)==
And you thought that ''Halo PC'' was laggy?  Then you'll want to try the Halo Trial, which has the worst netcode in the history of online multiplayer games. Forget playing this freeware demo; it's hardly even a game since it doesn't even work. And if you do manage to get the multiplayer to work by buying the fastest internet connection possible, you'll meet players even more annoying and idiotic than the ones who play the full version. The only thing the Halo trial is good for is the one campaign level that it comes with. But the fun of the campaign level quickly diminishes after you save and quit, sit through the 20-minute video of Sgt Johnson screaming at you to buy several copies of the full game, then come back later only to find that the trial doesn't actually save your game.


The Covenant, unaware of the destructive nature of the rings, attempt to fire another ring, [[Installation 05]], in order to fulfill their religious prophecy.<ref name=wind>{{cite video game | title = [[Halo 2]] | developer = Bungie | publisher = Microsoft Game Studios|year = 2004 | platform =Xbox| level = Sacred Icon | quote = '''Mercy''': Halo. Its divine wind will rush through the stars, propelling all who are worthy along the path to salvation.}}</ref> and to do so launch an attack on Earth. Helping the Chief to defend the Earth are Sergeant [[Avery J. Johnson|Avery Johnson]] and Commander [[Miranda Keyes]]. One race in the Covenant, the Elites, learn the truth about the rings, and join forces with humanity in order to stop the firing of the ring. Though they are successful, the unexpected shutdown of the installation triggers a fail-safe protocol, priming all the rings for firing from one location, referred to as the [[The Ark (Halo)|Ark]].<ref>{{cite video game |title=[[Halo 2]] |developer=Bungie|publisher=Microsoft Game Studios|platform=Xbox |quote='''343 Guilty Spark:''' Fail-safe protocol: in the event of unexpected shut-down, the entire system will move to standby status. All installations are now ready for remote activation. / '''Commander Keyes:''' Remote activation? From here? / '''343 Guilty Spark:''' Don't be ridiculous. [...] Why... the Ark, of course.}}</ref> Still oblivious to the true nature of the rings, the Covenant [[High Prophet of Truth]] and the remaining loyalist Covenant proceed to head to Earth, where they believe the Ark is buried. A battle rages on Earth between human forces, the Covenant and a Flood-infected army. Eventually, the Covenant is repulsed and flees through a slipspace portal, and the Flood is purged from Earth, resulting in the devastation of Africa.
==Halo Custom Edition==
A shitty port of ''Halo'' to the PC, only with no campaign mode and the ability to play poorly-made custom maps. Gearbox Software released some shitty hack tools to go along with Halo CE so you can make your own maps. However, there are really only 3 known custom maps in existence. Because of the lack of good modding tools, many Halo CE fans decided to make their own hack tools, which are almost better than the Gearbox ones, aside from the fact that nearly all of them were written with .NET Framework and have constant exception errors or just don't work at all. Before Halo 2 for Vista came out, some maps ported from the Xbox version turned Halo CE into the poor man's Halo 2 multiplayer.


Following a message [[Cortana]] left aboard the Flood ship, the Chief, Arbiter, Elites, Johnson, Keyes and their troops follow Truth through the portal. Joining them is 343 Guilty Spark, who aids the Chief as he has no function to fulfill after the destruction of his ringworld. Traveling through the portal, the humans and Elites discover an immense artificial structure known as the [[The Ark (Halo)|Ark]], far beyond the edges of the Milky Way galaxy. The Flood arrive ''en masse'' aboard ''High Charity'', the Covenant's 'holy city', and begin infesting the installation, Johnson is captured by Truth. Gravemind, a being representing the [[Collective intelligence|group-mind]] of the Flood, actually aids Arbiter and the Chief in finding Truth, since the activation of the Ark would doom its species. They find Keyes, who had tried to mount a solo rescue, dead and Johnson being used by Truth to activate the Ark. The Chief and Arbiter stop the activation, and Arbiter kills Truth before he can be consumed by the Flood. The group then discover that the Ark is constructing a new Halo ring to replace the one the Chief destroyed. The Chief decides to activate this Halo; the ringworld would eliminate the Flood infestation on the Ark while sparing the galaxy at large from destruction. To activate the ring, the Chief rescues Cortana, who has the Activation Index of the destroyed Halo, from ''High Charity''.
==Halo 2==
[[Image:Needler 3.jpg|thumb|right|[[Goatse]]?]]


The Chief, Arbiter, and Johnson travel to Halo's control room to activate the ring. Guilty Spark explains that because the ring is not yet complete, a premature activation will destroy it and the Ark. When Johnson ignores his warning, Guilty Spark kills him to protect "his" ring. The Chief and Arbiter destroy Guilty Spark, activate the ring, and escape the ring's self-destruction on the UNSC frigate ''Forward Unto Dawn''. However, the force of Halo's blast causes the slipspace portal to collapse, resulting in only the front half of ''Forward Unto Dawn'', carrying the Arbiter, making it back to Earth. Believing the Chief to have perished, a memorial service is held on Earth for the fallen heroes of the Human-Covenant war. After the memorial service, the Arbiter and his Elite brethren departs for their home planet. But it is shown that the rear half of ''Forward Unto Dawn'' is floating in space, with the Chief and Cortana on board. Cortana activates a distress beacon and the Chief goes into hibernation.
Like any somewhat decent game that makes a lot of money, the designers had to [[FUBAR|fuck it up beyond all recognition]]. They took every redeeming quality of the original and raped it like [[Pedobear]] in a roomful of [[Loli|loli]] after being starved of [[CP]] for 3 weeks. The graphics were glitchy, the physics were inconsistent, the weapons were [[shit]], and the levels stayed at about the same level of shittiness. The game sold even [[moar]] than the first, and millions of [[fucktard]]s blindly embraced it as a gift from [[God]].


Four years after the destruction of the Ark, the Chief and Cortana awake to find they are being attacked by a Covenant splinter group. Caught in an artificial [[gravity well]], they are pulled down, with the remains of the ''Forward Unto Dawn'', onto the artificial Forerunner planet of Requiem.<ref name="halo4:Story">{{cite web|url=http://halo.xbox.com/halo4#!an-epic-universe/story/6eeabce4-dc80-4aa3-b2aa-2f5d123b7514|title=Halo 4 Official Site: STORY|work=halo.xbox.com|publisher=[[343 Industries]]|accessdate=2012-06-10}}</ref><ref name="oxme3">{{cite web|url=http://www.oxm.co.uk/42369/halo-4-screens-promethean-knights-sticky-launcher-and-forerunner-scattershot/|title=Halo 4 screens: Promethean Knights, Sticky Launcher and Forerunner Scattershot|publisher=''[[Official Xbox Magazine|Official Xbox Magazine UK]]''|first=Edwin|last=Evans-Thirlwell|date=2012-06-05|accessdate=2012-06-10}}</ref> Upon receiving a signal from the UNSC ship ''Infinity'', which received the ''Dawn'''s signal and is eventually captured in the gravity well, they go to the planet's core to deactivate what seem to be signal jammers: but, instead, they release a hostile Forerunner warrior called the Didact. The Chief and Cortana narrowly escape and, fighting both Covenant and AI soldiers called Prometheans, they reach the ''Infinity''. During this time, Cortana reveals that she is becoming Rampant, a state in AIs when their knowledge base becomes too large and gradually go insane. Upon going to destroy the gravity well, a Forerunner consciousness called the Librarian tells him about the Didact: during the crisis with the Flood, the Didact tried to use a device called the Composer (meant to turn lifeforms into digital beings immune to infection, but instead created horrific abominations) on humanity, a race he hated because of the war between their races, turning them into an army to fight the Flood. He was imprisoned by his own race, with Forerunner soldiers and humans he had already converted, the Prometheans, as his guardians.
The story was also borderline [[retard]]ed and riddled with plot holes, like how the Covenant somehow find Earth and (conveniently) a brand new Halo ring, or how they just randomly throw in the Venus Fly Trap from the ''Little Shop of Horrors'' halfway into the game.


Defying the ''Infinity'' captain's orders to retire the increasingly erratic Cortana and escaping to chase after the Didact, he tries to deny him the Composer, hidden in an asteroid belt near one of the old Halo rings. He fails to stop the Didact, who reactivates the Composer and converts the humans on the research station set up to study it. Following the Composer through slipspace to Earth, the Chief and Cortana get on board and prepared to destroy the Composer and the Didact. The Chief brings a [[Nuclear weapon|nuke]] on board, while Cortana sends her Rampant personality spikes into the system, disrupting the Didact's shield. The Didact tries to kill the Chief, but Cortana intervenes, allowing the Chief to defeat the Didact and set off the nuke, destroying the Composer and saving the Earth. Cortana performs one final act for the Chief, shielding him from the blast and leaving him for the UNSC ships to rescue: but, while the Master Chief survives, Cortana perishes with the Composer.
''Halo 2'' also introduced a new playable character - The Arbiter, a Covenant Elite warrior [[you have no friends|shunned by his people]] and blah blah blah, [[Shit nobody cares about|nobody really cares]].


==Game series==
We also get introduced to Miranda Keyes, who's the daughter of that captain dude from the first game, the High Prophets: Truth, Mercy & Regret, the aforementioned Venus Fly Trap Gravemind, and the Brutes, led by their Chieftain, Tartarus, who  is a big-ass bondage loving furry from Hell.


===Original trilogy===
''Halo 2'' was the first game that you could play over the internets, via Xbox Live. The funny thing about having a design team of [[over 9000]] [[CSIII]] graduates is that not everyone knows what everyone else is doing. This leads to a lot of interesting problems that [[basement dweller|basement dwellers]] (or in some cases, [[trolls]]) can find and exploit, like people being able to lunge at someone with the sword from a mile away, being able to drop through the ground, being able to bounce 2,000 feet into the air, and being able to lag everyone into next week, while you go around and rape the other team. As such, [[at least 100]] patches have been released trying to fix the broken and obviously retarded multiplayer. Though even without the glitches, any normal human can only take the unbalanced weaponry, the high-pitched screams of [[13 year old boy|prepubescent boys]], and sheer lack of entertainment for so long.
<div class="floatright">
<timeline>
ImageSize = width:250 height:500
PlotArea = left:50 bottom:10 top:10 right:0


DateFormat = dd/mm/yyyy
It did, however have the best rocket launcher of the three games, since it could seek, and allowed you to dual wield Needlers for epic win.
Period = from:01/01/2001 till:01/01/2013
TimeAxis = orientation:vertical
ScaleMajor = unit:year increment:1 start:2001
ScaleMinor = unit:year increment:1 start:2001


Colors =
Halo 2's design improvements, such as the ability to hold two guns at once, were hailed as innovative, new, and totally original by people who had never played [[Marathon]], [[Goldeneye]], or [[Perfect Dark]].
id:black value:rgb(0,0,0)
id:red value:rgb(0.9,0.05,0.05)


# there is no automatic collision detection,
==Halo 2 Vista==
# so shift texts up or down manually to avoid overlap
A shitty port of ''Halo 2'' to the PC. It was exactly the same as ''Halo 2'' for the Xbox, except it has [[lie|better graphics]] and a [[shit nobody cares about|map editor]]. To get the ability to play a three year old Xbox game, all you have to do is [[fail|downgrade]] to [[Vista]]. Anyone who is [[retarded|stupid]] enough to buy this should become [[an hero|an halo]].


Define $dx = 25 # shift text to right side of bar
''Halo 2 Vista'' was also the first game in Microsoft's attempt to [[Shit|consolize]] PC gaming, "Gays For Windows".


# shift texts up or down when two have same year
Microsoft tried to troll the community by claiming Halo 2 needed DirectX10 in order to run, which is why it required Vista. Deeply unamused, the community quickly pwned Microsoft by releasing a patch which installed the game on XP with an epic framerate increase. Microsoft counter-pwned by refusing to release anymore Halo games on PC.
Define $up = shift:($dx,3)
Define $dw = shift:($dx,-8)


PlotData=
==Halo 1.5 (or 3)==
bar:Games anchor:till color:blue width:17 textcolor:blue align:left fontsize:S mark:(line, white) shift:($dx,-4)
And just in case you managed to avoid that spoilers, Johnson dies. But black people always die in [[movies]] and [[Video games|videogames]]. That one white commander [[woman]] dies, too, because it's a well-known fact that [[women]] [[suck]] at [[Cock|videogames]].  
from:start till:end
at:15/11/2001 text:"[[Halo: Combat Evolved]]"
at:09/11/2004 text:"[[Halo 2]]"
  at:25/09/2007 text:"[[Halo 3]]"
at:03/03/2009 text:"[[Halo Wars]]"
at:22/09/2009 text:"[[Halo 3: ODST]]"
at:14/09/2010 text:"[[Halo: Reach]]"
at:15/11/2011 text:"[[Halo: Combat Evolved Anniversary]]"
  at:06/11/2012 text:"[[Halo 4]]"
</timeline>
</div>


{{Main|Halo: Combat Evolved|Halo 2|Halo 3}}
Even though ''Halo 2'' was more popular than [[Jesus]], the [[Retards|designers]] [http://www.gamespot.com/news/6164579.html?sid=6164579&page=16| admitted] that it was a broken pile of [[fail]] and [[AIDS]]. While ''Halo 3'' is still made of fail, it is still better than that rancid collection of squirrel dung, ''Halo 2'' (If only slightly).
The games of the main ''Halo'' trilogy were developed by [[Bungie]], and are [[first-person shooter]]s in which the player experiences most action from the protagonist's perspective.<ref name="gamesTM-61">{{cite journal| author= Staff| year=2007| month=September|title=Hail to the Chief| journal=[[gamesTM]]| publisher=[[Imagine Publishing]]| issue=61| pages=30–41}}</ref> The first title in the series is the [[Xbox]] version of ''[[Halo: Combat Evolved]]'', released on November 15, 2001.<ref name=meta>{{cite web| url=http://www.metacritic.com/games/platforms/xbx/halo?q=halo| title=Halo on Metacritic| publisher=[[Metacritic]]| accessdate=2007-06-11}}</ref> The game was initially intended to be released for [[Mac OS]] and [[Microsoft Windows]] platforms, until [[Microsoft]]'s purchase of Bungie in 2000 led to the game becoming an Xbox launch title and platform exclusive.<ref name=bungie.net20 /><ref name=microsoftpressrelease>{{cite web| date=2000-06-19| url=http://www.microsoft.com/presspass/press/2000/Jun00/BungiePR.mspx| title=Microsoft to Acquire Bungie Software| publisher=[[Microsoft]]| accessdate=2008-03-11}}</ref> ''Halo: Combat Evolved'' introduced many gameplay and plot themes common to the whole trilogy. Players battle various aliens on foot and in vehicles to complete objectives, while attempting to uncover the secrets of the [[eponym]]ous Halo. One concept introduced in ''Halo: Combat Evolved'', is limiting the number of weapons players could carry to two, forcing them to carefully select their preferred armament.<ref name=gamespotreview>{{cite web| last=Fielder| first= Joe| date=2001-11-09| url=http://www.gamespot.com/xbox/action/halo/review.html| title=''Halo: Combat Evolved'' review at GameSpot| publisher= [[GameSpot]]| accessdate= 2006-08-02}}</ref> Players fight with ranged and melee attacks, as well as a limited number of grenades. Bungie refers to the "weapons-grenades-melee" format as the "Golden Triangle of ''Halo''",<ref name="golden">{{cite video|people=Bakken, Lars, et al. |title=[[Halo 3 marketing|Is Quisnam Protero Damno!]]|publisher= [[Bungie]]|location=Washington|date=2007}}</ref> which has remained fundamentally unchanged throughout the trilogy. In ''Halo: Combat Evolved'', the player's health is measured in both [[hit point]]s and a continually recharging energy shield.<ref name=gamespyreview>{{cite web| last=Accardo| first=Sal| date=2001-11-15| url=http://wayback.archive.org/web/20061019185322/http://archive.gamespy.com/reviews/november01/halo/| title=GameSpy's review of ''Halo: Combat Evolved'' for the Xbox| publisher=[[GameSpy]]| accessdate=2006-09-02}}</ref> A [[Microsoft Windows|Windows]] and [[Mac OS X]] [[porting|port]] was later developed by [[Gearbox Software]], and released on September 30 and November 11, 2003 respectively.<ref>{{cite web| url=http://www.metacritic.com/games/platforms/pc/halo| title=''Halo: Combat Evolved'' PC version on Metacritic| publisher=[[Metacritic]]| accessdate=2006-08-22}}</ref><ref>{{cite web| url=http://www.gamespot.com/mac/action/halo/index.html| title=''Halo: Combat Evolved'' Mac version at GameSpot| publisher=[[Gamespot]]| accessdate= 2006-08-22}}</ref> A stand-alone expansion, entitled ''Halo: Custom Edition'', was released as a Windows exclusive, and allowed players to create custom content for the game.


Its sequel, ''[[Halo 2]]'' was released on the Xbox on November 9, 2004 and later for [[Windows Vista]] on May 17, 2007. For the first time, the game was released in two different editions: a standard edition with just the game disc and traditional Xbox packaging; and the Collector's Edition with a specially designed aluminum case, along with an additional bonus DVD, extra booklet, and slightly different user manual. ''Halo 2'' introduced new gameplay elements, chief among them the ability to hold and fire two weapons simultaneously, known as "dual wielding".<ref name="ugo halo2 retro">{{cite web|url=http://www.ugo.com/games/halo-retrospective/?cur=halo-2|title=''Halo'' Retrospective: Halo 2|publisher=[[UGO Networks]]|accessdate=2008-02-19}}</ref> Unlike its predecessor, ''Halo 2'' fully supported online multiplayer via [[Xbox Live]]. The game uses "matchmaking" to facilitate joining online matches by grouping players looking for certain types of games.<ref name="ugo halo2 retro"/> This was a change from the more traditional "server list" approach, which was used to find matches in online games at this time. Upon release, ''Halo 2'' became the game played by the most people on the Xbox Live service that week; it retained this title for over two years — the longest streak any game has held the spot.<ref name=halo2mostplayed>{{cite web|date = 2006-02-21|url=http://www.eurogamer.net/article.php?article_id=62981|title=Halo 2 tops Live most-played list|work=[[Eurogamer]]|accessdate=2006-12-10}}</ref>
Bungie isn't exactly known for innovation, as the game still has the same boring controls as it did in [[2001]].


''[[Halo 3]]'' is the final game in the main ''Halo'' trilogy, ending the [[story arc]] begun in ''Halo: Combat Evolved''.<ref name="h3announcement">{{cite web |url = http://www.bungie.net/News/content.aspx?type=topnews&link=Halo3Announcement |title = Halo 3 Announced |accessdate = 2007-08-06 |author = Achronos |authorlink = Bungie Studios |coauthors = Bungie |date = 2006-05-09 |work = Inside Bungie |publisher = Bungie.net}}</ref> The game was released on the [[Xbox 360]] on September 25, 2007.<ref name="h3releasedate">{{cite web |url = http://www.bungie.net/News/content.aspx?type=topnews&cid=12467 |title = Finish the Fight on September 25, 2007| accessdate = 2007-05-16| author = Luke Smith| date = 2007-05-15|publisher = Bungie Software |quote = On September 25, 2007, players will be able to finish the fight they started in Halo: Combat Evolved and continued in Halo 2. Halo 3 will release in Europe on September 26, 2007}}</ref> It adds to the series new vehicles, new weapons, and a class of items called equipment.<ref name="ignburning">{{cite web |url = http://uk.xbox360.ign.com/articles/812/812177p1.html |title = Burn, Baby! Burn! |accessdate = 2007-08-10 |author = Goldstein, Hilary |date = 2007-08-10 |work = [[IGN]] |pages =1–2}}</ref> The game also includes a limited map-editing tool, known as the Forge, which allows players to insert game objects, such as weapons and crates, into existing multiplayer map geometry.<ref name="Bungie-podcast082707">{{cite video|people=Jarrard, Brian; O'Connor, Frank; Smith, Luke| url = http://wayback.archive.org/web/20120206033704/http://download.microsoft.com/download/d/8/5/d85ce76f-0cb2-41df-aaae-a8c96790332b/Bungie_Podcast_082807.mp3| title = Official Bungie Podcast: 08/28/07| accessdate = 2007-09-02| publisher = [[Bungie]]| date = 2007-08-28}}</ref> Players can also save a recording of their gameplay sessions, and view them as video, from any angle.<ref name="edge179">{{cite journal |journal = [[Edge (magazine)|Edge (UK)]] |title = Finish the Fight |month = September | year = 2007 |issue = 179 |pages = 66–77 |issn = 1350-1593 |accessdate = 2007-08-07 |url = http://www.edge-online.co.uk/archives/2007/08/edge_179.php | archiveurl = http://web.archive.org/web/20070930183634/http://www.edge-online.co.uk/archives/2007/08/edge_179.php | archivedate = September 30, 2007}}</ref>
By the final installment of the trilogy, you would think the story couldn't possibly get any more butchered...right? [[wrong|WRONG!!]] There are so many plot holes and random shit happening that you'll most likely be forced to throw the whole thing out the window. For example: How did Gravemind find Earth? Why did MC just randomly jump off Truth's ship entering Earth... was it just for the lulz? How did ''High Charity'' manage to find the Ark's SECRET location?


===Reclaimer trilogy===
But hey, [[nobody cares]] about the story anymore, it's all about [[Shit|teh awesomez flawless online multiplayer]].
{{main|Halo 4}}
At [[Electronic Entertainment Expo|E3]] 2011, Microsoft announced the development of ''[[Halo 4]]'', as the first entry in a new series of ''Halo'' games dubbed the ''Reclaimer'' trilogy.<ref>[http://uk.gamespot.com/events/pax2011/story.html?sid=6331567 343 Industries opens up on Halo 4, The Reclaimer Trilogy – GameSpot.com<!-- Bot generated title -->]</ref><ref>[http://www.eurogamer.net/articles/2011-08-28-halo-4-5-6-the-reclaimer-trilogy Halo 4, 5, 6 the "Reclaimer Trilogy" News • News • Xbox 360 • Eurogamer.net<!-- Bot generated title -->]</ref> ''Halo 4'' was released worldwide on November 6, 2012.<ref>{{cite web|url=http://www.bbc.co.uk/newsbeat/17755467|title=Halo 4 release date confirmed for November by Microsoft|date=18 April 2012|publisher=BBC|work=[[Newsbeat|BBC Radio 1 Newsbeat]]|accessdate=June 14, 2012}}</ref>


===Spin-offs===
The Xbox Live multiplayer is exactly the same pile of horse manure as ''Halo 2'''s online, with the sole exception of a half-assed map editor with which you can't even edit the terrain or add all the objects. The maps and games all [[AVGN|suck baboon balls]]. And when you play matchmaking, once you go in to a game, you can't leave.
{{Main|Halo Wars|Halo 3: ODST|Halo: Reach}}
<!-- consider adding a page / some info about Halo: CE Anniversary, the remake of Halo: Combat Evolved. -->
<!-- expand a bit more, update and tensify (not a word, but whatever) -->
The success of the main ''Halo'' trilogy spurred the creation of spin-off games. ''[[Halo Wars]]'' is a [[real-time strategy]] game developed by [[Ensemble Studios]] for the [[Xbox 360]]. Set in the year 2531, the game takes place 21 years prior to the events of ''Halo: Combat Evolved''. Much effort was spent on developing a control scheme that was simple and intuitive, unlike other console strategy games.<ref>{{cite web| url=http://www.computerandvideogames.com/article.php?id=168577|work=[[Computer and Video Games]]| title=Interview: Ensemble talks up the console RTS| date=2007-06-21| accessdate=2007-10-04| first=Andy| last=Robinson}}</ref> The game was announced at [[X06 (Xbox show)|X06]], and released in February and March 2009.


In a July 2008 interview with [[MTV]], Microsoft's head of Xbox business, Don Mattrick, stated that [[Bungie]] was working on a new ''Halo'' game for [[Microsoft]], independent of other ''Halo'' projects. An announcement of the new ''Halo'' project was expected at the 2008 E3 game exposition, which Bungie stated "has been building for several months", but was delayed by their publisher Microsoft.<ref>{{cite web|url=http://www.bungie.net/News/content.aspx?type=topnews&cid=14782|author= lukems|publisher=[[Bungie.net]]|title=E3 Announcement Shelved, For Now |date=2008-07-07|accessdate=2008-07-23}}</ref> The ''Halo'' announcement was to be part of Microsoft's 150-minute E3 presentation, and was cut to trim the presentation down to 90 minutes; Microsoft stated it wanted to give the game its own dedicated event.<ref>{{cite news|url=http://latimesblogs.latimes.com/technology/2008/07/halo-bungie-e3.html|last=Pham |first=Alex |newspaper=''[[Los Angeles Times]]''|title=Microsoft explains Halo's no-show at E3 game conference|date=2008-07-16|accessdate=2008-07-23}}</ref> After the release of an ambiguous teaser trailer on September 25,<ref>{{cite web|url=http://xbox360.ign.com/articles/913/913483p1.html |title=Bungie Video Teases New Game |date=2008-09-25 |accessdate=2008-09-25 |last=Geddes |first=Ryan |publisher=IGN }}</ref> the project was revealed as ''Halo 3: Recon'', later changed to ''[[Halo 3: ODST]]''. Set between the events of ''Halo 2'' and ''Halo 3'', players take control of elite human soldiers called Orbital Drop Shock Troopers (ODST). The game was released on September 22, 2009.
Another [[fail|totally awesome]] addition to the third installation of the Halo series is the ability to take [[Screencap|screenshots]]. This is about the only new thing Bungie has to offer. Motherfucking screenshots.


Announced at E3 2009, ''[[Halo: Reach]]'' is a prequel to the main trilogy and Bungie's last ''Halo'' game. Players control Noble Six, a "Hyper Lethal Vector" who is one of the members of the Spartan squad "Noble Team" as they defend Reach against the Covenant. The ending of the game leads directly into the events of ''Combat Evolved''. The game was released on September 14, 2010.
<center>{{fv|halovids1|background-color: #00FFAA;|font-weight: bold;
<!-- flesh out this para and source -->
|'''Accepting People Online'''<br/><youtube>6alOnuN-wCY</youtube>
|'''[[Christians|ChristFags]] love Haylolz 3!<br/><youtube>TVc2ymSfGOU</youtube>
}}</center>


===Cancelled and related projects===
To prove that Halo sucks more cock than [[Your mom|a whore on Viagra]], a cave-dwelling little [[Azn]] decided to record himself annoying the typical Halo player (see above). [http://www.youtube.com/user/HaloFuntage]
{{further|I Love Bees|Marketing for Halo 3#Alternate reality game|Marketing for Halo 3}}


[[Alternate reality game]]s were used to promote the release of the games in the main trilogy. The [[Cortana Letters]], a series of cryptic email messages, were circulated by Bungie prior to ''Halo: Combat Evolved''{{'}}s release.<ref name="HaloHist">{{cite web| url = http://retro.ign.com/articles/821/821618p1.html| title = IGN Presents The History of Halo| first = Rus| last = McLaughlin| date = 2007-09-20| publisher = IGN| accessdate = 2008-03-20}}</ref> ''I Love Bees'' was used to promote the release of ''Halo&nbsp;2''. The game revolved around a website created by [[42 Entertainment]], commissioned by Microsoft and endorsed by Bungie. Over the course of the game, audio clips were released that eventually formed a complete five-hour story set on Earth between ''Halo'' and ''Halo&nbsp;2''.<ref name="Bees-Wired">{{cite web| url = http://www.wired.com/culture/lifestyle/news/2004/10/65365| title = I Love Bees Game a Surprise Hit| first = Daniel| last = Terdiman| publisher = [[Wired News]]| date = 2004-10-18| accessdate = 2008-03-19}}</ref><ref name="NYT-Bees">{{cite news| url = http://www.nytimes.com/2004/11/04/technology/circuits/04bees.html| title = Sci-Fi Fans Are Called Into an Alternate Reality| first = Noah| last = Shachman| date = 2004-11-04| publisher = The New York Times| accessdate = 2008-03-19}}</ref> Similarly, ''Iris'' was used as a [[viral marketing]] campaign for the release of ''Halo&nbsp;3''.<ref name=brandweek>{{cite web| url=http://www.brandweek.com/bw/magazine/current/article_display.jsp?vnu_content_id=1003637129| title=Anatomy Of An Onslaught: How Halo 3 Attacked| publisher=[[Brandweek]]| date=2007-09-10| first=Kenneth| last=Hein| accessdate=2008-03-20 |archiveurl = http://web.archive.org/web/20080210123556/http://www.brandweek.com/bw/magazine/current/article_display.jsp?vnu_content_id=1003637129 |archivedate = February 10, 2008}}</ref> It featured five web servers containing various media files related to the ''Halo'' universe.
==Main Characters from [[Starwars|the original trilogy]].==
*'''Master Chief''': [[Pretty cool guy]] who jumps [[9000]] meters into the air and as a shield that absorbs [[at least 100]] bullets. You control him, he is a mute retard [[shit nobody cares about|and is known to be the last Spartan super soldier tagged as John-117]].
*'''Cortana''': Some [[Dancing With Smurfs|blue]] [[whore]] A.I. who bitches and whines at you throughout the game as she is stuck in your [[cock|helmet]]. Asking to be [[34]]'d due to [[dat ass]]. Dies in Halo 4 for nearing the end of her life cycle and goes [[batshit insane]].
*'''Captain Jacob Keyes''': Some [[oldfag]] that controls ships such as [[Your Mom|The Piller of Autumn]]. He likes to get captured by [[Scientology|The Covenant]] and gets [[pwnd]] by [[flood detected|the flood]].
*'''Sargent Johnson''': Some [[Nigger]] who somehow managed to survive the halo explosion but gets pwnd by a pathetic [[IMMA CHARGIN MAH LAZER|laser]].
*'''343 Guilty Spark''': A [[Britfag]] eyeball robot built [[over 9000]] years ago that floats around. He want to activate the [[Delete Fucking Everything|Halo array]] but Chief [[IMMA CHARGIN MAH LAZER|lasers]] him for killing Johnson with his laser.
*'''Miranda Keyes''': Jacob's [[loli|Daughter]] that doesn't [[STFU]] until [[Win|she gets spiked in the back]].
*'''The Arbiter''': [[dinosaur|Elite]] you get to control. Gets ranked to "an arbiter" cos he let the first [[asshole|ring]] get pwnd by [[pretty cool guy|master queef]]. Teams up with humans due to [[Scientology|religion]] [[butthurt]].
*'''[[Tom Cruise|The Prophets]]''': Leaders of [[Scientology|The Covenant]]. They think the halo array is like some [[Goatse|glory hole]]. One get [[pwnd|punched to death]] by master chief, one gets [[OM NOM NOM|eaten by flood]] and the other gets stabbed by the Arbiter.
*'''[[Flood Detected|Gravemind]]''': Some huge mega mass [[tentacle rape]] plant who is leader of the flood. It likes to read poetry while [[hentai|tentacle raping Arby and Chief]]. Gets pwned three times but [[wtf|parts of it is still on other planets.]]


Spin-off titles were planned for release on handheld systems, but did not progress far in development. Rumors of a handheld ''Halo'' title for the [[Game Boy Advance]] surfaced in 2004. Bungie denied the rumors and commented that such a project between Microsoft and [[Nintendo]] would be "very unlikely".<ref name="gamespot-halo gba rumor">{{cite web| title = Rumor Control: Halo GBA and Dirty Harry: The Game| url = http://www.gamespot.com/news/6100959.html| author = Thorsen, Tor| publisher = [[GameSpot]]| date = 2004-06-18| accessdate = 2008-06-06}}</ref> At a Las Vegas consumer technology convention in January 2005, rumors spread about a version of ''Halo'' for the handheld [[Gizmondo]] system. Bungie denied the rumors stating they were not making a game for the system.<ref name="HaloGizmondo">{{cite web| url = http://www.gamespot.com/news/6115985.html| title = Rumor Control: Xbox Next Patents and Gizmondo Halo| publisher = [[GameSpot]]| accessdate = 2008-06-06| date = 2005-01-07| author = Thorsen, Tor}}</ref><ref>{{cite web| url = http://kotaku.com/gaming/gossip/halo-going-portable-028928.php| title = Halo Going Portable?| publisher = Kotaku| date = 2005-01-05| author = Crecente, Brian|accessdate = 2008-06-06}}{{dead link|date=April 2013}}</ref> A former Gizmondo employee later revealed development only extended to basic story and game structure concepts to obtain funding from investors.<ref>{{cite web| title = Gizmondo Halo "project" used cam-mouselook| url = http://www.joystiq.com/2006/05/05/gizmondo-halo-project-used-cam-mouselook/| publisher = Joystiq| author = Grant, Christopher| date = 2006-05-05| accessdate = 2008-06-06}}</ref> In 2006, a concept video for Microsoft's portable [[Ultra-Mobile PC]] featured footage of ''Halo'' and caused speculation for a handheld title. Microsoft later stated the footage was for demonstration purposes only; ''Halo'' was included because it was a Microsoft-owned property.<ref>{{cite web| url = http://www.gamespot.com/news/6145658.html| title = Origami officially unveiled| author = Thorsen, Tor| publisher = [[GameSpot]]| date = 2006-03-09| accessdate = 2008-06-12}}</ref> In January 2007, [[IGN]] editor-in-chief [[Matt Casamassina]] claimed he played a version of ''Halo'' for the [[Nintendo DS]].<ref name="DS">{{cite web| author=Casamassina, Matt|title = Matt Casamassina claims playing Halo DS|date=2007-01-01 | accessdate = 2007-10-02| url = http://blogs.ign.com/Matt-IGN/2007/01/04/42284| publisher=IGN| authorlink= Matt Casamassina| archiveurl=http://web.archive.org/web/20070907092350/http://blogs.ign.com/Matt-IGN/2007/01/04/42284 <!--Added by H3llBot-->| archivedate=2007-09-07}}</ref> He later demonstrated on-camera, in-game footage of an early-development style version of ''Halo DS''.<ref>{{cite web| author=Casamassina, Matt| title = Matt Casamassina demonstrates 'Halo DS'| publisher=IGN| date=2007-10-02| accessdate = 2007-10-02| url = http://wayback.archive.org/web/20090220175348/http://ds.kombo.com/article.php?artid=5828| authorlink= Matt Casamassina}}</ref> The demonstrated work featured dual-wielding and a version of the ''Halo&nbsp;2'' map Zanzibar.<ref name="DS"/> On October 5, 2007, Bungie employee Brian Jarrard explained the ''Halo DS'' demo was in fact an unsolicited pitch that was never taken on.<ref name="Kotaku">{{cite web| url=http://kotaku.com/gaming/feature/bungie-owns-bungie-the-qa-307656.php| title=Bungie Owns Bungie: The Q&A| accessdate=2007-10-05| date=2007-10-05| publisher=Kotaku| first=Brian| last=Crecente}}{{dead link|date=April 2013}}</ref>
==Halo Wars==
Halo Wars is a [[gay|faptastic]] RTS which is usually too [[Lie|difficult]] for the remaining [[Pie|95%]] of the Xbox [[retards|Population,]] even though is the simplest, dumbed down RTS game currently out on any system.
In Early 2009, due to [[Microsoft|Microshits]] awesome [[BDSM|partnership program]], they [[raped|dumped]] Ensemble Studios ass and left them to die in the burning depths of hell and faggotry.


In 2006, Microsoft announced an episodic video game to be developed by film director [[Peter Jackson]]'s Wingnut Interactive.<ref name="bungie-update4/25/08">{{cite web|url=http://www.bungie.net/News/content.aspx?type=topnews&cid=13690|title=Bungie Weekly Update 04/25/08|publisher=[[Bungie]]|date=2008-04-25|first=Frank|last=O'Connor}}</ref> The game, dubbed ''Halo: Chronicles'', was confirmed to be in development in 2007,<ref name=GDC>{{cite web|url=http://www.gamasutra.com/php-bin/news_index.php?story=13030|title=GDC: Microsoft Talks Episodic Halo Xbox 360 Series|publisher=[[Gamasutra]]|date=2007-03-07|first=Simon|last=Carless|accessdate=2007-01-15}}</ref> and by 2008 was still hiring for positions on the development team.<ref>{{cite web|author=Robinson, Andy|date=2008-08-01|url=http://www.computerandvideogames.com/article.php?id=194439|title=Microsoft STILL hiring for Halo Chronicles|publisher=[[Computer and Video Games]]|accessdate=2009-02-09}}</ref> Jackson told game blog [[Joystiq]] in July 2009 that the project was no longer in development.<ref name="joystiq-jackson interview">{{cite web|author=Kelly, Kevin|date=2009-07-24|url=http://www.joystiq.com/2009/07/24/peter-jackson-tells-joystiq-about-the-halo-movie-video-games/|title=Peter Jackson tells Joystiq about the Halo movie, video game project|publisher=Joystiq|accessdate=2009-07-24}}</ref><ref name="gamasutra-07/09 reports">{{cite web|author=Nutt, Christian|date=2009-07-24|url=http://www.gamasutra.com/php-bin/news_index.php?story=24578|title=Reports: Halo: Reach Bungie's Last Halo Game, More|publisher=[[Gamasutra]]|accessdate=2009-07-25}}</ref> Jackson's manager Ken Kamins explained that the project was cancelled as part of budget cuts tied to job layoffs in January 2009.<ref name="latimes-chronicles cancelled">{{cite news|author=Fritz, Ben|date=2009-07-27|url=http://latimesblogs.latimes.com/entertainmentnewsbuzz/2009/07/peter-jacksons-halo-projects-dead-working-on-original-video-games.html|title=Halo project dead, Peter Jackson's working on original video games|work=[[Los Angeles Times]]|accessdate=2009-07-28}}</ref>
Overall, the [[fags|developers]] got [[raped|kicked]] in the arse and the game was overall [[shit]]...unless of course, you weren't like the rest of the [[faggot]] population of xbox live and actually [[rage|HAD A FUCKIN BRAIN]]


Before the company was shuttered after producing ''Halo Wars'', Ensemble Studios had been working on a ''Halo''-themed [[massively multiplayer online game]], often referred to as ''Titan Project'', or just ''Titan''. The project was cancelled internally in 2007–2008, without a formal announcement from Microsoft.<ref>{{cite web|author=Staff|date=2008-09-23|url=http://www.gamasutra.com/php-bin/news_index.php?story=20153|title=Exclusive: Ensemble Studios' Canceled Project Was Halo MMO|publisher=[[Gamasutra]]|accessdate=2009-10-27}}</ref><ref>[http://www.unseen64.net/2008/09/23/halo-mmo-titan-x360pc-cancelled/ HALO MMO (Titan) X360 PC – Cancelled | Unseen 64]</ref>
===Gameplay===
The gameplay of almost every match consists solely of spamming specific types of units and initiating the all powerful [[Zerg Rush]]. There are no real strategies to the game and no point in trying to do anything unique or even trying to use some level of skill. Communication is restricted to Xbox Microphone, and considering all the [[Children|Players]] are usually too stupid to talk even if they have a mic, there is no point even plugging in yours and no way to Cooperate with teammates.


Elements from the Halo universe have also appeared in other games. A ''Halo''-based character, [[List of Dead or Alive characters#SPARTAN-458|SPARTAN Nicole-458]], appeared in ''[[Dead or Alive 4]]'', a product of the collaboration between [[Tecmo]]'s [[Team Ninja]] and [[Microsoft]]'s [[Bungie Studios]].<ref name="Bungie">{{cite web| author=O'Connor, Frank|url = http://www.bungie.net/News/content.aspx?type=topnews&cid=7349| title = Go Tell the Spartans: The Making of Slugfest| publisher = [[Bungie]]| date = 2005-12-13| accessdate = 2007-10-10}}</ref> The ''Halo'' theme tune was also available DLC for ''[[Guitar Hero III: Legends of Rock]]''.<ref name="major-nelson-halo-theme">{{cite web | url=http://majornelson.com/2007/11/22/guitar-hero-iii-halo-theme-mjolnir-mix-free/ | title=''Guitar Hero III'': Halo Theme Mjolnir Mix (Free) | accessdate=2012-06-09 | last=Hryb | first=Larry | authorlink=Larry Hryb | date=2007-11-21 | publisher=Major Nelson}}</ref>
Not only does the actual gameplay suck, but Halo Wars features a broken, unsophisticated matchmaking system that often matches up [[noob]]s with high ranked [[assholes]] who play the game too much, resulting in most players getting pissed off, quiting games, and sending messages to the gamers they lose to. Not only this, but the matchmaking often matches up multiple [[faggot]] little [[children]] together playing the same unit. Because they are lazy fucktards with no mics, they both choose to make the same exact units, often leading to hell hole 3v3 games when you play by (or with) yourself in standard 3v3 games.


==Development==
===Downloadable Content===
After the game shipped on [[WTC|who the fuck cares]] day, fans were very [[pussy|hostile]] about the game not getting any updates or planned [[gimmick|Downloadable Content]], since the developer was fucking dead!


===Bungie games===
'''Gametypes'''
[[Bungie]] (formerly Bungie Software Products Corporation) is a Chicago, Illinois-based game development company started in 1991 by [[Alex Seropian]]. Seropian partnered with programmer [[Jason Jones (programmer)|Jason Jones]] to market and release Jones' game ''[[Minotaur: The Labyrinths of Crete]]''. Focusing on the Macintosh game market because it was smaller and easier to compete, Bungie became the biggest Mac developer with games including the shooters ''[[Pathways Into Darkness]]'' and ''[[Marathon (video game)|Marathon]]''. What became ''Halo'' was originally code-named ''Monkey Nuts'' and ''Blam!'',<ref>{{cite book |last= Trautmann|first=Eric|title=The Art of Halo|year= 2004|publisher= Del Ray Publishing|location=New York |isbn=0-345-47586-0|page=ix}}</ref> and took place on a hollowed-out world called Solipsis.<ref name="ign-history of halo">{{cite web|author=McLaughlin, Rus|date=2007-09-20|url=http://retro.ign.com/articles/821/821618p1.html|title=IGN Presents The History of Halo|publisher=IGN|accessdate=2008-11-01|pages=1–3}}</ref> The planet eventually became a [[ringworld]], and an artist suggested the name "Halo", which became the game's title.<ref>{{cite journal|author=Toyama, Kevin|year=2001|month=May|title=Cover Story: Holy Halo|journal=[[Next Generation Magazine]]|page=61}}</ref>
Eventually, some random assholes released DLC for Halo wars, and it sucked dick! The first DLC was game types. That's right mother fucker, game types. $10.00 hard earned dollars that you could spend on [[win|porn]], Microsoft expects you to pay to buy [[fail|GAME TYPES]] with. For [[dumbass]]es who do not know what this means... [[all_caps|GAMETYPES SHOULD BE FUCKING FREE]]. If you actually bought these, you have absolutely no FUCKING BRAINS.


The first ''Halo'' game was announced on July 21, 1999, during the [[Macworld Conference & Expo]].<ref name=ignpreview>{{cite web| last=Lopez | first=Vincent| date=1999-07-21| url=http://pc.ign.com/articles/068/068975p1.html| title= Heavenly Halo Announced from Bungie| publisher=IGN| accessdate= 2008-03-11}}</ref> It was originally planned to be a [[real-time strategy]] game for the [[Mac OS|Mac]] and [[Microsoft Windows|Windows]] operating systems, but later changed into a third-person action game.<ref name=bungie.net20>{{cite web| url = http://bungie.net/Inside/CustomPage.aspx?section=History&subsection=Main&page=6| archiveurl = http://web.archive.org/web/20060502035147/http://bungie.net/Inside/CustomPage.aspx?section=History&subsection=Main&page=6| archivedate=2006-05-02| title= Inside Bungie: History| publisher=[[Bungie.net]]| accessdate= 2006-06-19 }}</ref><ref name=ignpreview/><ref name="CGW Hiatt">{{cite journal| last = Hiatt| first = Jesse| month = November | year = 1999| title = Halo The Closest Thing to the Real Thing| journal = [[Computer Gaming World]]| publisher = [[Ziff Davis Media]]| issue = | pages = 94–96| url = http://halo.bungie.org/pressscans/display.html?scan=cgw1199| accessdate = 2008-03-11}}</ref> On June 19, 2000, [[Microsoft]] acquired Bungie Studios and ''Halo: Combat Evolved'' became a launch title for the Xbox [[video game console]].<ref name=microsoftpressrelease/> After receiving Xbox development kits, Bungie Studios rewrote the game's engine, heavily altered its presentation, and turned it into a [[first-person shooter]]. Though the first ''Halo'' was meant to include an online multiplayer mode, it was excluded because Xbox Live was not yet available.<ref name=gamestock>{{cite web| last=Lopez| first=Vincent| date=2001-03-04| url=http://xbox.ign.com/articles/098/098271p1.html| title=Playable ''Halo'' at GameStock| publisher=IGN| accessdate=2008-03-12}}</ref>
'''Maps'''
[[Rage|Maps were eventually released for Halo Wars, and although not as big as a ripoff as the gametypes, they are still full of shit for their price tag. Those who actually bought the maps don't get matched up with anyone who owns them because no one owns them, because (once again) FAGGOT LITTLE]] [[thirteen_year_old_boy|CHILDREN]] [[rage|who have no BALLS infest the game like Captain Cutters bullshit ODST units. They don't have credit cards or money, only time to waste aggravating adults.]]


''Halo'' was not intended to be the Xbox's flagship game due to internal concerns and gaming press criticism, but Microsoft VP of game publishing [[Ed Fries]] did not act on these concerns. The Xbox's marketing heavily featured ''Halo'', whose green color palette meshed with the console's design scheme.<ref name="gamasutra-fries">{{cite web|author=Alexander, Leigh|date=2009-08-14|url=http://www.gamasutra.com/php-bin/news_index.php?story=24831|title= Interview: Former Microsoft Exec Fries Talks Xbox's Genesis|publisher=[[Gamasutra]]|accessdate=2009-08-17}}</ref>
==Halo 3: ODST==
[[Image:Odst.png|thumb|All New Campaign - Same Shitty Game!]]
Halo 3: ODST is the latest offering of milk from the Halo cow. Bungie, like all other game companies, wanted to release an expansion pack as full priced games because they are assholes and bitches of [[Microsoft]].  Worried that the cocaine pile was getting low they set to work on a disc that's nothing more than a half-assed expansion based on the already half-assed Halo 3 game. It's a mini campaign complete with maps to a game you already bought.
<center><big>'''hoy meets boy'''</big></center><br>
<center><youtube>59P6mN1JSsE</youtube></center><br>


The success of the game led to a sequel, ''Halo&nbsp;2'', which was announced on August 8, 2002 at the Microsoft's New York [[X (Xbox show)|X02]] press event.<ref>{{cite web| url = http://xbox.ign.com/articles/367/367129p1.html| title = Halo 2 and Project Gotham Racing 2 Announced!| author = IGN Staff| date = 2002-08-08| accessdate = 2008-03-19| publisher = IGN}}</ref> It featured improved graphics, new weapons, and a multiplayer mode on Xbox Live.<ref>{{cite web| url = http://xbox.ign.com/articles/540/540845p1.html| title = Halo 2 Hands-On| first = Tal| last = Blevins| date = 2004-08-20| publisher = IGN| accessdate = 2008-03-19}}</ref><ref>{{cite web| url = http://xbox.ign.com/articles/518/518409p1.html| title = Halo 2 Multiplayer Hands-On Vol. 4| first = Fran| last = Mirabella| date = 2004-05-24| publisher = IGN| accessdate = 2008-03-19}}</ref> ''Halo&nbsp;3'' was announced at the 2006 [[E3 (Electronic Entertainment Expo)|Electronic Entertainment Expo]].<ref name="announcement">{{cite web |url = http://www.bungie.net/News/content.aspx?type=topnews&link=Halo3Announcement |title = Halo 3 Announced |accessdate = 2007-08-06 |author = Achronos |authorlink = Bungie Studios|date = 2006-05-09|work = [[Bungie.net]]}}</ref> The initial conception for the third game was done before ''Halo&nbsp;2'' was released in 2004.<ref>{{cite video |people=[[Martin O'Donnell|O'Donnell, Marty]] |date=2007-09-25 |title=Halo 2 Developer's Commentary |medium=[[Halo 3 Legendary Edition|''Halo 3'' Legendary Edition]] | time=04:00| publisher=[[Bungie Studios]]}}— '''O'Donnell:'''"I remember when we were doing the Cortana Letters years ago where we had the entire plan from the beginning of the Cortana Letters to the end of the trilogy."</ref> It utilized a proprietary, in-house [[Game engine|graphics engine]], and employed advanced graphics technologies.<ref name="igntrailer">{{cite web| url = http://xbox360.ign.com/articles/706/706251p1.html| title = E3 2k6: Halo 3 Trailer Impressions| accessdate = 2007-06-25| last = Sanders| first = Kathleen |date = 2006-05-09 |publisher=IGN}}</ref><ref>{{cite web| last=Klepek| first=Patrick| date=2007-03-19| url=http://www.1up.com/do/newsStory?cId=3158071| title=Bungie Says ''Halo 3'' Graphics are coming Together| publisher=[[1UP.com]]| accessdate=2007-10-02}}</ref>
===Story===
You play as an OD<b>STD</b> [[FAIL|(Orgasmic Dick Sucking Transsexual Dumbass)]] soldier. A regular, plain old boring ass human with no spartan super powers. Sounds exciting, doesn't it? No over shields, you die easy, you are a dime a dozen soldier, etc. Oh yea, the story line is also some random shit Bungie pulled out of their assholes. It has absolutely nothing to do with the books or anything. They just wanted to make more money so they added a random story line before the events of Halo 3. And since Bungie didnt write the books and no one ever read them, who the fuck cares anyway?


They created two more Halo games before becoming independent as part of their deal with Microsoft: a side story ''Halo 3: ODST'' and a prequel ''Halo: Reach'' in 2009 and 2010 respectively.<!-- flesh out -->
===Characters===
*'''Rookie Cookie''': Some mute trying to be like Gordon Freeman, he thinks he's awesome but he's not.
*'''Captain 'I DARE YOU'''': A random bitch who leads the squad. Raped the guy below and took his position, now she's the leader and tells a lot of men what to do.  Looks like a horse with the personality of one to match
*'''Edward 'I just bucked you':''' The who does Malcom Reynolds from [[Firefly]]. The retard who lead the team before, had to give up his position to the bitch above for sucking so much. Fussed with Dare in the ship's crewberths, Dare pushed him on the bed to calm him down, and raped him. She had some hidden hypnotizing makeup on, now she makes him believe that she's the leader. One point later in the game, Dare fucks him right infront of the Rookie and Vergil.
*'''Dutchland:''' Some Dutch maniac who just wanted to be an ODST because he felt like it.
*'''African Lil' Romeo:''' Lil' Romeo's stupid African nigger dad, wants to be cool with the bitches, but they tell him to back off.
*'''ODST Mickey Mouse:''' Mickey Mouse decided to be Mickey Man, now he ended up like this and lost his ears. Was lowest ranked because he sucked so much.
*'''Sgt. Johnson:''' The cool nigga we always know and hated from the other games. Only in Firefight, to scared to show himself in Campaign cuz people would be freaked to see he's the twin brother of the one of Delta Halo.
*'''Stupid Intendent(more like Shitty Intendent)/Vergil Hawkins from Static Shock:''' Static Shock tripped himself into another universe, and ended up as the whole city himself. When Dare and Rookie found him, he was turned into an alien. He and Rookie watched Dare and Buck fuck eachother in the elevator.
*'''You:''' The retard who spent 80 bucks on a game about faggots tea-bagging each other.


===343 Industries===
===Graphics, HUD, and Sounds (technical shit)===
{{Main|343 Industries}}
Halo 3: ODST runs off the same shitty engine that powered Halo 3. The graphics still suck and the controls are still outdated. Also, the HUD is retarded, giving you these stupid night vision mode goggles and other random stupid bullshit that is unnecessary in the Halo Universe. What ever happened to the good old flashlight like in Combat Evolved? The sounds are also shitty, replicating the annoying sounds of the covenant weapons, the annoying battle rifle, and the annoying covenant vehicles. Also, Halo 3: ODST re-uses a lot of the generic, very OLD Halo theme song with a couple of new instruments added. Same shit as Halo Wars and the Halo FPS sequels.
Following the release of ''Halo 3'', Bungie announced it was splitting off from Microsoft and becoming an independent limited liability company. While Bungie remained involved in the ''Halo'' series by developing games such as ''ODST'' and ''Reach'', the rights to ''Halo'' remain with Microsoft. To oversee everything ''Halo'', Microsoft created an internal division, [[343 Industries]],<ref name="latimes-halo legend">{{cite news|author=Fritz, Ben|date=2009-07-22|url=http://latimesblogs.latimes.com/entertainmentnewsbuzz/2009/07/video-game-publishers-microsoft-ubisoft-invading-hollywoods-turf.html|title=Video game publishers Microsoft, Ubisoft invading Hollywood's turf|work=[[Los Angeles Times]]|accessdate=2009-07-22}}</ref> serving as "stewards" for the franchise.<ref name="majornelson-343">{{cite web|author=Hryb, Larry|date=2009-12-09|url=http://www.majornelson.com/archive/2009/12/09/show-343-interviews-with-some-of-the-343-team-about-halo-and-more.aspx|title=Show #343: Interviews with members of 343 Industries about Halo and more|publisher=Major Nelson Radio|accessdate=2009-12-09|authorlink=Larry Hryb}}</ref> Frank O'Connor, formerly a Bungie employee,<ref>{{cite web|author=Smith, Luke|authorlink=Luke Smith (writer)|date=2008-05-16|url=http://www.bungie.net/News/content.aspx?type=topnews&cid=13795|title=Bungie Weekly Update: 5/16/2008|publisher=[[Bungie.net]]|accessdate=2009-07-22}}</ref> now serves as 343's creative director.<ref name="latimes-halo legend"/>


In announcing the formation of 343 Industries, Microsoft also announced that Xbox Live would be home to a central hub for ''Halo'' content called Halo Waypoint.<ref name="microsoft-waypoint press release">{{cite web|date=2009-07-23|url=http://wayback.archive.org/web/20090726104727/http://halo.xbox.com/article-Halo-Legends-Waypoint.html|title=Halo Legends and Halo Waypoint Announced at Comic-Con|work=Xbox.com|publisher=Microsoft|accessdate=2009-07-25}}</ref> Waypoint is accessed from the [[Xbox 360 Dashboard]] and offers players access to multimedia content in addition to tracking their ''Halo'' game "career". O'Connor described Waypoint as intended to be the prime destination for ''Halo''.<ref name="kotaku-waypoint overview">{{cite web|author=McWhertor, Michael|date=2009-07-25|url=http://kotaku.com/5322449/halo-waypoint-further-detailed-by-microsoft|title=Halo Waypoint Further Detailed By Microsoft|publisher=Kotaku|accessdate=2009-07-25}}</ref><!-- http://gameinformer.com/b/features/archive/2010/01/18/343-industries.aspx -->
===Online Mode===
<!-- http://www.computerandvideogames.com/295592/interviews/343-industries-we-dont-always-get-it-right-but-we-love-halo/ -->
Halo 3: ODST comes with all the maps the original Halo 3 came with plus all the shitty Halo 3 maps you already paid for. That's right, you're paying for the same shit twice(or in my case....7 times). Let's not forget how crappy the Halo 3 maps were, either! Oh yea, but it does give you THREE NEW MAPS on top of the others, so you don't feel like a complete [[douchebag]] for wasting $60.00 on the same shit. Besides that, there's this stupid new Co-op mode called Fucker-fight. You have to fuck your enemies, and survive as long as you can.


The company's first new game, ''Halo 4'', was released on November 6, 2012, to generally positive reviews.
'''TL;DR''': It's Halo 3 with more lens flare, no dual wielding and you take [[Rape|Fall damage.]]


===Cultural influences===
Should you try playing the Matchmaking mode, this is what will inevitably be your experience:
In 2006, in acknowledgement of the "wealth of influences adopted by the Bungie team", a list of Bungie employees' favorite science fiction material was published on the company's website.<ref name="bungie-scifi">{{cite web|url=http://www.bungie.net/News/content.aspx?type=topnews&link=bungiescifiguide| title=The Bungie Guide to Sci Fi| publisher=[[Bungie]]| author=Frank O'Connor| date=2006-04-12| accessdate=2012-05-12}}</ref> The developers acknowledged that the ''Halo'' series' use of ring-shaped [[megastructure]]s followed on from concepts featured in [[Larry Niven]]'s ''[[Ringworld]]'' and [[Iain Banks|Iain M. Banks]]' [[Culture series]] (of which ''[[Consider Phlebas]]''<ref name="edge-2010"/> and ''[[Excession]]''<ref name="bungie-scifi"/> were said to be particularly influential). In a retrospective article in ''[[Edge (magazine)|Edge]]'', Bungie's Jaime Griesemer commented, "The influence of something like ''Ringworld'' isn't necessarily in the design—it's in that feeling of being somewhere else. That sense of scale and an epic story going on out there."<ref name="edge-2010">{{cite journal |editor1-first=Tony |editor1-last=Mott |last1=Anon. |year=2010 |title=2001: A Space Odyssey |journal=[[Edge (magazine)|Edge]] |publisher=[[Future plc|Future Publishing]] |issue=215 |page=86 |url=}} Published online as: {{cite web|url=http://www.edge-online.com/features/best-games-2000-2009-halo-combat-evolved|title=The Best Games Of 2000 To 2009: Halo: Combat Evolved|author=Edge Staff|work=[[Edge (magazine)|Edge-Online.com]]|publisher=[[Future plc|Future Publishing Limited]]|date=April 29, 2011|accessdate=2012-05-12}}</ref> Griesemer also explained, "One of the main sources of inspiration was ''[[Armor (novel)|Armor]]'' [by [[John Steakley]]], in which a soldier has to constantly re-live the same war over and over again. That sense of hopelessness, a relentless battle, was influential."<ref name="edge-2010"/> The Flood were influenced by the assimilating alien species in [[Christopher Rowley]]'s ''The Vang'';<ref name="edge-2010"/> it has also been speculated that the Master Chief's name "John 117" may have been a reference to a character named Jon 6725416 in Rowley's ''Starhammer'',<ref name="ign-literary"/> or to the John Spartan character of ''[[Demolition Man (film)|Demolition Man]]''.<ref>{{cite book|author=Stover, Matthew|editor=Glenn Yeffeth|year=2006|title=Halo Effect|series=You Are the Master Chief|publisher=Benbella Books|location=Dallas, Texas|isbn=1-933771-11-9|pages=}}</ref> An IGN article exploring the literary influences present in the ''Halo'' franchise commented on similarities between ''Halo'' and [[Orson Scott Card]]'s ''[[Ender's Game]]'': aspects of the [[SPARTAN Project]] and the design of the Covenant Drones are perceived as reminiscent of the super soldier program and Buggers found in the novel.<ref name="ign-literary">{{cite web| url=http://xbox.ign.com/articles/709/709122p5.html| archiveurl=http://web.archive.org/web/20090220080109/http://xbox.ign.com/articles/709/709122p5.html| archivedate=2009-02-20| title=The Influence of Literature and Myth in Videogames| publisher=IGN| author=Douglass C. Perry| date=2007-03-17| accessdate=2007-12-10}}</ref> Bungie has also acknowledged [[James Cameron]]'s film ''[[Aliens (film)|Aliens]]'' as a strong cinematic influence.<ref>{{cite web|url=http://www.bungie.net/News/content.aspx?cid=24843| title=All the Right Moves| publisher=[[Bungie]]| date=2010-02-18| accessdate=2020-06-20}}</ref>


A report written by Roger Travis and published by ''[[The Escapist (magazine)|The Escapist]]'' compares ''Halo'' with the Latin epic ''[[Aeneid]]'', written by classical Roman poet [[Virgil]]. Travis posits similarities between the plots of both works and compares the characters present in them, with the Flood and Covenant taking the role performed by the Carthaginians, and the Master Chief's role in the series to that of [[Aeneas]].<ref name="Aeneid">{{cite web| url=http://www.escapistmagazine.com/articles/view/issues/issue_66/384-Bungie-s-Epic-Achievement| title=Bungie's Epic Achievement: Halo and the Aeneid|first=Roger |last=Travis| publisher=The Escapist| date=2006-10-10| accessdate=2007-12-10}}</ref>
First, you select your playlist, and by playlist I mean Rumble Pit or Social Slayer. Nobody plays the [[Shit nobody cares about|objective-based games]], except for [[13-year-old boys]] who play Action Sack for the [[stupid|HILARIOUS]] name. Several minutes will pass as it searches for a game, finds nine of the ten players required to play and then restarts its search.


==Music==
When you do find a match, you will find that you have walked into a pointless [[swearing|argument]] between a stupid black person and a stupid [[wigger]], who also happen to be your teammates. You can mute them, but as annoying as they are, nigger/wigger arguments have extremely high potential for lulz.
[[File:Martin O'Donnell.png|thumb|upright|[[Martin O'Donnell]], lead composer for all ''Halo'' games developed by Bungie]]
If you crave disappointment, you can check to see the shitty map and game type you'll play and try to veto it, which will either [[fail]] or result in an even [[epic fail|shittier map and game type.]]
{{Main|Halo Original Soundtrack|Halo 2 Original Soundtrack|Halo 3 Original Soundtrack|Halo Wars Soundtrack}}


Seven ''Halo'' soundtracks have been released. The ''[[Halo Original Soundtrack]]'' contains most of ''Combat Evolved''{{'}}s music. Due to the varying nature of gameplay, the music present was designed to use the game's dynamic audio playback engine. The engine allows for the mood, theme, and duration of music played to change according to gameplay.<ref name=music4gamers>{{cite web| last=Marks| first=Aaron| date=2002-12-02| url=http://wayback.archive.org/web/20071011064541/http://music4games.net/Features_Display.aspx?id=24| title=The Use and Effectiveness of Audio in ''Halo'': Game Music Evolved| publisher=[[Music4Games]]| accessdate=2006-09-06}}</ref> To afford a more enjoyable listening experience, O'Donnell rearranged portions of the music of ''Halo'' into standalone [[suite (music)|suites]], which follow the narrative course of the game. The soundtrack also contains music not used in the game, including a variation on the Halo theme that was first played at ''Halo''{{'}}s debut at [[Macworld]] 1999.<ref name=linerhalo>{{cite album-notes| authorlink=Martin O'Donnell |last=O'Donnell |first=Martin| notestitle=Introduction| year=2002| title=Halo: Original Soundtrack| publisher=[[Sumthing Distribution|Sumthing]]}}</ref>
Finally, the game starts. The other team, who has already formulated a plan with several phases, will spawn near the power weapons and take them within thirty seconds. Your team, composed of [[you]], a nigger who claims to have committed various [[Church of Fudge|debauched sexual acts]] with [[your mom]], a wigger who, despite having the same personality and sexual history with your mom as the nigger, is diametrically opposed to everything he stands for, and a four year-old boy who says his balls "[[lolwut|dropped in your mothers mouth]]". You are fucked.


For [[Halo 2 Original Soundtrack|''Halo 2''{{'}}s soundtrack]], producer [[Nile Rodgers]] and O'Donnell decided to split the music into two separate volumes. The first, Volume One, was released on November 9, 2004 and contained all the themes as well as the "inspired-by" music present in the game (featuring [[Steve Vai]], [[Incubus (band)|Incubus]], [[Hoobastank]], and [[Breaking Benjamin]]). The second release, Volume 2, contained the rest of the music, much of which was incomplete or not included in the first soundtrack, as the first soundtrack was shipped before the game was released.<ref name=vol2>{{cite album-notes |authorlink=Martin O'Donnell |last=O'Donnell |first=Martin |notestitle=Introduction |year=2006 |title=Halo 2 Original Soundtrack: Volume Two |publisher=[[Sumthing Distribution|Sumthing]]}}</ref> ''Halo&nbsp;2'', unlike its predecessor, was mixed to take full advantage of [[Dolby]] 5.1 Digital [[Surround Sound]].<ref name=vol1>{{cite album-notes |authorlink=Martin O'Donnell |last=O'Donnell |first=Martin |notestitle=Introduction |year=2006 |title=Halo 2 Original Soundtrack: Volume One |publisher=[[Sumthing Distribution|Sumthing]]}}</ref>
Your team (Blue, most likely) will waste no time in dropping their Battle Rifles for [[shit|dual magnums]] and rushing the enemy base, keeping as much space between them as possible. The Red Team scores twenty points in five minutes. When you make a pitiful attempt to score a point, you will either be [[rape|raped]] by every member of the other team, get killed by three Needler rounds or get run over by a Ghost piloted by a [[faggot|member of your team]] [[retard|who was too busy trying to eat his controller to see what he was doing.]]


The [[Halo 3 Original Soundtrack|soundtrack for ''Halo 3'']] was released on November 20, 2007. O'Donnell noted he wanted to bring back the themes from the original game in order to help tie together the end of the trilogy.<ref name="odonnell interview">{{cite web| author=O'Connor, Frank; O'Donnell, Martin; Smith, Luke; Jarrard, Brian| url=http://download.microsoft.com/download/d/8/5/d85ce76f-0cb2-41df-aaae-a8c96790332b/BungiePodcast%5FEpisode%5F1.mp3| title= Bungie Podcast Ep. 51: With Martin O'Donnell| publisher=[[Bungie.net]]| accessdate=2007-12-10}}{{dead link|date=April 2013}}</ref> The tracks are presented, similarly to the [[Halo 2 Original Soundtrack: Volume Two|previous soundtrack for ''Halo 2'']],<ref name=vol2/> in a suite form. Unlike previous soundtracks, where much of the music had been synthesized on computer, the soundtrack for ''Halo 3'' was recorded using a 60-piece orchestra, along with a 24-voice chorus.<ref name=h3ost>{{cite album-notes |authorlink=Martin O'Donnell |last=O'Donnell |first=Martin |notestitle=Introduction |year=2007 |title=Halo 3 Original Soundtrack|publisher=[[Sumthing Distribution|Sumthing]]}}</ref> The final soundtrack was recorded by the Northwest Sinfonia at Studio X in Seattle, Washington.<ref name="m4g interview">{{cite web| author=Staff| date=2007-09-20| url=http://wayback.archive.org/web/20080309025232/http://www.music4games.net/Features_Display.aspx?id=172|title=Interview with Halo 3 Composer Marty O'Donnell| publisher=[[Music4Games]]| accessdate=2008-04-13}}</ref> The soundtracks were bundled and released as a box set in December 2008.<ref>{{cite news |first= Steve|last=Traiman|title="Halo Trilogy" soundtrack set previews new game |url=http://www.reuters.com/article/musicNews/idUSTRE4B07BZ20081201|publisher=Reuters|date=2008-12-01|accessdate=3 December 2008}}</ref> A soundtrack for ''Halo 3: ODST'' was released alongside the game and included many of the tracks from the game.<ref>{{cite web |url=http://g4tv.com/thefeed/blog/post/699307/Halo-3-ODST-Soundtrack-Review---Music-for-Repelling-the-Covenant.html |title=Halo 3: ODST Soundtrack Review – Music for Repelling the Covenant |last=Damigella |first=Rick |date=September 19, 2009 |work=[[G4tv.com]] |accessdate=May 30, 2011}}</ref>
Finally, the nigger quits, enraged that the wigger called him [[gay]] after the thirty-sixth time he told the wigger to [[gay|suck his dick or balls/eat his ass.]] Soon after, [[rape|Red Team wins 50 to 13.]]


For ''Halo Wars'', the task of creating the game's music fell to [[Stephen Rippy]]. Rippy listened to O'Donnell's soundtracks for inspiration and incorporated the ''Halo'' theme into parts of his arrangements. In addition to synthesized and orchestral components, the composer focused on the choir and piano as essential elements, feeling these were important in creating the "''Halo'' sound".<ref name="gamezone-ripppy interview">{{cite web|author=Bedegian, Louis|date=2009-02-13|url=http://wayback.archive.org/web/20100123212025/http://www.gamezone.com/news/02_13_09_09_00AM.htm|title=GameZone Chats with Halo Wars Composer Stephen Rippy|publisher=[[GameZone]]|accessdate=2009-02-17}}</ref> Rather than use the Northwest Sinfonia, Rippy travelled to Prague and recorded with the FILMharmonic Orchestra before returning to the United States to complete the music. A standalone compact disc and digital download retail version of the soundtrack was announced in January 2009 for release on February 17.<ref name="soundtrack-announce">{{cite web|author=Microsoft, Sumthing Else Music Works|date=2009-01-15|url=http://wayback.archive.org/web/20090219100309/http://music4games.net/News_Display.aspx?id=1137|title=Sumthing announces the release of Halo Wars Original Soundtrack|publisher=[[Music4Games]]|accessdate=2009-02-15}}</ref>
A common misconception is that you are always playing against humans who cheat. This is not true. Your teammates and enemies are actually bots, because people realized long ago that [[true|Halo is shit]] and [[lie|stopped playing it.]] This is why, regardless of the levels of either team's players, your allies always play [[buttsex|the same.]] Even if your enemies are privates and your team is made entirely of generals, everyone on your team will [[rimjob|suck ass]]. [[BAW|Dead babies play Halo better than a Rank 4 General on your team.]]


The music of ''Halo 4'' was composed by [[Neil Davidge]]. The ''[[Halo 4 Original Soundtrack]]'' was released on October 22, 2012, followed by a two-disc Special Edition on November 6.
==Halo: Reacharound==
{{Spoiler|THE WHOLE TEAM DIES ONE BY ONE, NOBLE 6 BOMBS SOME RANDOM COVENENT SHIP AND THE LAST MISSION IS A FIREFIGHT MISSION WHERE WHEN YOU DIE THREE ELITES COME TO RAPE NOBLE 6 AND HE THEN DIES! AND THEN [[Pretty Cool Guy|HALO]] [[wat|FINDS HALO AT THE END!]]}}
[[File:HATERS_GONNA_HATE_Reach.jpg|thumb|250px| Common consequence of making a forge map in Halo: Reach]]
[[File:Haloreachxboxmarketplace.png|thumb|250px| [http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d8024d53085b/?p=1&of=6&bt=0&sb=1&did=f0000001-0000-4000-8000-00004d53085b New Low Price amirite!] ]]
'''TANK>Everything'''


==Adaptations==
{{Further|List of Halo media}}
[[File:UNSC arctic wolverine.JPG|thumb|[[Mega Brands|MEGA Blocks]] set of the UNSC Wolverine]]


The ''Halo'' franchise includes various types of merchandise and adaptations outside of the video games. This includes bestselling novels, graphic novels, and other licensed products, from action figures to a packaging tie-in with [[Mountain Dew]]. Numerous action figures and vehicles based on ''Halo'' have been produced. Joyride Studios created ''Halo'' and ''Halo&nbsp;2'' action figures, while ''Halo&nbsp;3'' poseable and collectible action figures, aimed at collectors, were produced by [[McFarlane Toys]] and became some of the top-selling action figures of 2007 and 2008.<ref>{{cite news|author=Solomon, Rizal|date=2009-01-10|url=|title=Saturday Halo onslaught|work=[[New Straits Times]]|page=4}}</ref> [[MEGA Brands|MEGA Blocks]] partnered with Microsoft to produce ''Halo Wars''-themed toys.<ref>{{cite news|author=Pachner, Joanna|date=2009-05-29|title=The Empire Strikes Back | url = http://www.theglobeandmail.com/report-on-business/rob-magazine/the-empire-strikes-back/article1149686/ | work = [[The Globe and Mail]] | page=52}}</ref> <!-- http://xbox360.ign.com/articles/108/1082434p1.html -->
lulz


===Books===
Halofags are excited because now they can use jetpacks!!!1! (As if Gaylo wasn't gimmicky enough) And CODfags say that armor abilities are copying perks, and it's true, but no one gives a shit because COD stole from Halo, and Halo stole from just about everywhere else.
[[File:Joe Staten and Eric Nylund.jpg|thumb|''Halo'' authors [[Joseph Staten]] and [[Eric Nylund]]]]


There have been numerous printed adaptations based on the ''Halo'' [[canon (fiction)|canon]] established by the video games. Larry Niven (author of ''Ringworld'') was originally approached to write a ''Halo'' novelization, but declined due to unfamiliarity with the subject matter.<ref>{{cite web| url=http://bs.bungie.org/2003/03/the_halo_author_1.html#000320| title=The Halo Author that Wasn't| publisher=[[Halo.Bungie.Org|Bungie Sightings]]| date=2003-03-05| accessdate=2007-10-04}} — Condensed version of information found at Niven's own site: [http://wayback.archive.org/web/20090220160506/http://www.larryniven.org/chatlogs/chat060402.shtml link]</ref> The first novel was ''[[Halo: The Fall of Reach]]'', a prequel to ''Halo: Combat Evolved''. It was written by [[Eric Nylund]] in seven weeks, and published in October 2001.<ref name=.com2>{{cite web| last=Longdale| first=Holly| url=http://www.xbox.com/en-US/games/h/halo/spotlight.htm| work=Xbox.com| publisher=[[Microsoft]]| title=Game Worlds in Written Words| accessdate=2006-09-02 |archiveurl = http://web.archive.org/web/20070228202019/http://www.xbox.com/en-US/games/h/halo/spotlight.htm <!-- Bot retrieved archive --> |archivedate = 2007-02-28}}</ref> [[William C. Dietz]] wrote an adaptation of ''Halo: Combat Evolved'' called ''[[Halo: The Flood]]'', which was released in 2003.<ref name=gamingage>{{cite web| last=Klepek| first=Patrick| date=2003-05-05| url=http://wayback.archive.org/web/20071011213358/http://gaming-age.com/news/2003/5/2-15| title= ''Halo'' novel cracks bestseller| publisher=Gaming Age|accessdate=2006-09-02}}</ref> Eric Nylund returned to write the third novel, ''[[Halo: First Strike]]'', which takes place between ''Halo: Combat Evolved'' and ''Halo&nbsp;2'', and was published in December 2003. Nylund also wrote the fourth adaptation, ''[[Halo: Ghosts of Onyx]]'', which was published on October 31, 2006.<ref name=bungiestory>{{cite web| date=2006-08-29| url=http://www.bungie.net/News/TopStory.aspx?cid=8849| publisher=[[Bungie]]| title= The Next ''Halo'' Novel: ''Ghosts of Onyx''| accessdate=2006-09-02|archiveurl=http://web.archive.org/web/20061019160730/http://www.bungie.net/News/TopStory.aspx?cid=8849|archivedate=2006-10-06}}</ref> Bungie employee [[Joseph Staten]] wrote the fifth book, ''[[Halo: Contact Harvest]]'', which was released on October 30, 2007, while [[Tobias S. Buckell]] produced the sixth, ''Halo: The Cole Protocol'', published in November 2008. Bungie considers the ''Halo'' novels as additions to the ''Halo'' canon.<ref name=joestaten>{{cite web| author=Wu, Louis| date=2004-10-22| url=http://halostory.bungie.org/staten102204.html| title=Joe Staten Interview| publisher=[[Halo.Bungie.Org]]| accessdate=2006-08-06}}</ref>
Also included in Reacharound is the ability to make maps, called Forge World. This allows 13 year-old boys to create all sorts of fuck-ups and sorry excuses for levels. Of course, if you're playing Gaylo in the first place, you don't have the attention span to build an argument, let alone a map (says the SDF tard that thinks ModNation Racers is better).


A collection of ''Halo'' stories, ''[[Halo: Evolutions]]'', was simultaneously released in print and audiobook formats in November 2009. ''Evolutions'' includes original material by Nylund, Buckell, [[Karen Traviss]] and contributions from Bungie.<ref>{{cite web|author=Thorson, Thor|date=2009-08-12|url=http://www.gamespot.com/news/blogs/sidebar/909182374/26996832/tor-books-forging-halo-short-story-comp.html|title=Tor Books forging Halo short-story comp|publisher=[[Gamespot]]|accessdate=2009-09-12}}</ref> Tor eventually re-released the first three ''Halo'' novels with new content and cover art.<ref name="gamespot-makeover">{{cite web|author=Parker, Laura|date=2010-05-19|url=http://www.gamespot.com/news/6263133.html|title=Halo novels get a makeover|publisher=[[Gamespot]]|accessdate=2010-05-19}}</ref>
[[Shit nobody cares about|BUT HOLY FUCKING SHIT YOU CAN DRIVE A FORKLIFT TRUCK!!!!!]]
Science fiction author [[Greg Bear]] has been contracted to write a trilogy of books focusing on the Forerunners, called The Forerunner Saga. The first book, entitled ''[[Halo: Cryptum]]'', was released in January 2011,<ref name="waypoint-bear">{{cite web|author=Staff|date=2010-10-08|url=http://halo.xbox.com/en-us/news/headline/science-fiction-legend-greg-bear-set-to-explore-the-time-of-the-forerunners/5011|title=Science Fiction Legend Greg Bear Set to Explore the Time of the Forerunners|work=Halo Waypoint|publisher=Microsoft|archiveurl=http://www.webcitation.org/5tMAMHtko|archivedate=2010-10-09}}</ref> followed by ''Primordium'' in January 2012 and ''[[Halo: Silentium|Silentium]]'' on March 19, 2013.<ref>{{cite web|title=Tor Books Updates Release Date of the Third Halo Novel by Legendary Science Fiction Author Greg Bear|url=http://www.webcitation.org/6DGqOogSB|accessdate=29 December 2012|archiveurl=http://blogs.halowaypoint.com/Headlines/post/2012/10/22/Tor-Books-Updates-Release-Date-of-the-Third-Halo-Novel-by-Legendary-Science-Fiction-Author-Greg-Bear.aspx|archivedate=29 December 2012}}</ref> Karen Traviss is writing the Kilo-Five trilogy, which takes place after the events of ''Halo 3'' and ''Halo: Ghosts of Onyx''.<ref name="traviss-tor novels">{{cite web|author=|date=2010-07-20|url=http://halo.xbox.com/en-us/transmissions/article/2010-07-20-Bestselling-Author-Karen-Traviss-Set-To-Explore-The-Halo-Universe|title=Bestselling Author Karen Traviss Set to Explore the Halo Universe|work=halo.xbox.com|publisher=Microsoft|accessdate=2010-07-20|archiveurl=http://web.archive.org/web/20100723142414/http://halo.xbox.com/en-us/transmissions/article/2010-07-20-Bestselling-Author-Karen-Traviss-Set-To-Explore-The-Halo-Universe <!--Added by H3llBot-->|archivedate=2010-07-23}}</ref> The first book,  ''Halo: Glasslands'', came out October 2011. Its sequel, ''Halo: The Thursday War'', was released on October 2, 2012.
'''TL;DR''' Halo ODST and COD:MW2


===Comics===
===Characters of Reacharound===
The ''Halo'' universe was first adapted into the graphic novel format in 2006, with the release of the ''[[Halo Graphic Novel]]'', a collection of four [[short story|short stories]].<ref name=igncomic>{{cite web| author=Staff|url=http://comics.ign.com/objects/818/818453.html| title= ''Halo Graphic Novel'' at IGN| work = [[IGN]]| accessdate=2006-09-02}}</ref> It was written and illustrated by graphic novelists Lee Hammock, [[Jay Faerber]], [[Tsutomu Nihei]], Brett Lewis, [[Simon Bisley]], Ed Lee and [[Jean Giraud]]. At the 2007 [[New York Comic Con]], [[Marvel Comics]] announced they would be working on an ongoing ''Halo'' series with [[Brian Michael Bendis]] and [[Alex Maleev]]. The limited series, titled ''[[Halo: Uprising]]'', bridges the gap between the events of ''Halo&nbsp;2'' and ''Halo&nbsp;3'';<ref name="IGN-Marvel"/> initially planned to conclude shortly before the release of ''Halo 3'', the constant delays led to the final issue being published April 2009.<ref>{{cite web|url=http://marvel.com/news/comicstories.7613.Halo_Uprising_%234_Hits_Stores_Today|title=Halo Uprising #4 Hits Stores Today!|date=2009-04-15|publisher=[[Marvel Comics]]|accessdate=2009-04-17}}</ref>
*'''Carter''': No nonsense [[Guido|Douchebag]]. Leader of [[Retards|Noble Team]]. He dies because he [[an hero|an heros]] for your miserable life by [[9/11|crashing his pelican dropship into a Scarab.]]


Marvel announced at the 2009 Comic Con that two new comics, a five-part series written by [[Peter David]] and a second series written by [[Fred Van Lente]], would appear the coming summer and winter.<ref>{{cite web|author=Collura, Scott|date=2009-02-07|url=http://comics.ign.com/articles/952/952434p1.html|title=NYCC 09: Halo Returns to Marvel|publisher=IGN|accessdate=2009-02-08}}</ref> David's series, ''Halo: Helljumper'', is set prior to ''Halo: Combat Evolved'' and focuses on the elite Orbital Drop Shock Troopers. The five-part series was published between July and November 2009.<ref>{{cite web|author=Bailey, Kat|date=2009-04-22|url=http://www.1up.com/do/newsStory?cId=3173869|title=Halo: Helljumpers Coming This July|publisher=[[1UP.com]]|accessdate=2009-04-22}}</ref> Lente's series, originally titled ''Spartan Black'', revolves around a black ops team of Spartan supersoldiers assigned to the UNSC Office of Naval Intelligence.<ref name="newcomicsign">{{cite web| author=George, Richard|date=2009-02-08|url=http://comics.ign.com/articles/952/952462p1.html| publisher=IGN| title=The Halo War Continues at Marvel| accessdate=2009-02-14}}</ref> The rebranded comic, ''Halo: Blood Line'', debuted in December 2009.<ref name="ign-dec09">{{cite web|author=George, David|date=2009-09-22|url=http://comics.ign.com/articles/102/1027154p1.html|title=Marvel's December '09 Releases|publisher=IGN|accessdate=2009-09-23}}</ref> A comic-retelling of the novel ''Halo: The Fall of Reach'' was the most recent comic series entitled: ''Halo: Fall of Reach''. Fall of Reach was split into three mini-stories: ''Boot Camp'', ''Covenant'', and ''Invasion''.
*'''Kat''': Some bitch who doesnt stfu and who likes to touch and hax everything, lost her right arm because she gave Carter a handjob and he came on her face. She dies by getting shot by a needle rifle round. Lulz. After she dies, [[you]] decide to drag her body off the battlefield for [[necrophilia|later use]]. When Reach first [[came]] out, snapshots of her ass were always at the top of the "Top Downloads" list, which is not surprising given that the average Halofag spends too much time in the basement to talk to women and also fucks their sister.


===Film===
*'''Jun''': Bald guy with a [[France|weirdass accent]] and who loves to shoot at rocks. Jun has the shooting ability of an autistic 5 year old retarded monkey who just did 20 kilo's of cocaine and then fucked his sister. Went off with Halsey and [[Shit nobody cares about|nobody knows where or what has happened to him.]]
In 2005, Columbia Pictures president Peter Schlessel began working outside the studio system to produce a ''Halo'' filmic adaptation. [[Alex Garland]] wrote the first script,<ref name=filmforce>{{cite web| last=Linder| first=Brian |date=2005-02-03 |url=http://movies.ign.com/articles/585/585098p1.html |title=''Halo'' Goes Hollywood| publisher=IGN| accessdate=2006-09-09}}</ref> which was then pitched to studios by couriers dressed as Master Chief. Microsoft's terms required $10 million against 15&nbsp;percent of gross; most studios passed, citing the lack of risk for Microsoft compared to their large share of potential profits. 20th Century Fox and Universal Studios decided to partner to produce the film, paying Microsoft $5 million to option the film and 10&nbsp;percent of grosses.<ref name="nymag-halofilm">{{cite web|author=Brodesser-Akner, Claude|date=2010-10-06|url=http://nymag.com/daily/entertainment/2010/10/the_new_halo_video_game_is_a_h.html|title=The New Halo Game Is a Hit — So What's the Status of the Halo Movie?|work=[[New York Magazine]]|accessdate=2010-10-08|archiveurl=http://www.webcitation.org/5tKc2wXzF|archivedate=2010-10-08}}</ref> [[Peter Jackson]] was slated to be the [[executive producer]],<ref name=hollywood>{{cite web| last=Staten| first=Joseph| url=http://www.bungie.net/News/TopStory.aspx?story=biggorilla&p=4955829| publisher=[[Bungie]]| title=The Great Hollywood Journey, Part II| accessdate=2006-09-09|archiveurl=http://web.archive.org/web/20051025080922/http://www.bungie.net/News/TopStory.aspx?story=biggorilla&p=4955829|archivedate=2005-10-25}}</ref> with [[Neill Blomkamp]] as director. Before Blomkamp signed on, [[Guillermo del Toro]] was in negotiations to direct.<ref>{{cite news | author = Chris Hewitt | title = Guillermo Del Toro Talks The Hobbit | publisher = [[Empire (magazine)|Empire]] | date = 2008-02-08 | url = http://www.empireonline.com/interviews/Interview.asp?IID=740 | accessdate=2008-02-08}}</ref>


[[D. B. Weiss]] and [[Josh Olson]] rewrote Garland's script during 2006.<ref>{{cite web| last=Fritz| first=Ben |date=2006-10-31 |url=http://www.variety.com/VR1117953031.html|title= No home for 'Halo' pic| publisher=[[Variety (magazine)|Variety]] |accessdate=2007-10-20}}</ref> The crew stopped and resumed preproduction of the film several times.<ref>{{cite web| last=Thorsen| first=Tor| date=2006-10-31| url=http://www.gamespot.com/news/6160742.html| title=Halo movie indefinitely postponed| publisher=[[GameSpot]]| accessdate=2007-03-13}}</ref> Later that year, 20th Century Fox threatened to pull out of the project, leading Universal to issue an ultimatum to Jackson and Schlessel: either cut their large "first-dollar" deals, or the project was ended. Both refused, and the project stalled.<ref name="nymag-halofilm"/>
*'''Emile''': The nigger with the skull helmet and knife fetish. Gets stabbed by an Elite with an energy sword.


Blomkamp declared the project dead in late 2007,<ref>{{cite web|author=Farrell, Nick|date=2007-10-09|url=http://www.theinquirer.net/gb/inquirer/news/2007/10/09/halo-canned|title=Halo movie canned|publisher=[[The Inquirer]]|accessdate=2008-05-30}}</ref> but Jackson replied that the film would still be made.<ref name="no, but wait!">{{cite web |author=Robinson, Andy | url= http://www.computerandvideogames.com/article.php?id=174687 |title=Q&A: MS "already in talks" to continue Halo film |publisher=[[Computer and Video Games]]|date=2007-10-29 | accessdate=2007-10-30}}</ref> Blomkamp and Jackson collaborated on ''[[District 9]]'', but the director told [[/Film]] that he was no longer considering working on a ''Halo'' film if the opportunity arose,<ref>{{cite web|author=Chen, David|date=2009-07-24|url=http://www.slashfilm.com/2009/07/24/confirmed-director-neill-blomkamp-would-probably-not-do-a-halo-film-even-if-offered-one/|title=Confirmed: Director Neill Blomkamp Would Probably Not Do a Halo Film, Even If Offered One|publisher=[[/Film]]|accessdate=2009-07-24}}</ref> saying that after working on the film for five months before the project's collapse it would be difficult to return. The rights for the film have since reverted to Microsoft.<ref>{{cite web|author=Neill Blomkamp; Peter Jackson|date=2009-07-27|url=http://movies.ign.com/dor/objects/40236/halo/videos/sdcc09cap_inv_peterj_halo.html|title=Halo Movie Interview – SDCC 09: Will Halo Still Happen?|publisher=IGN|accessdate=2009-07-27}}</ref> O'Connor has stated that the movie will be made at some point.<ref name="ign-movie still happening">{{cite web|author=Collura, Scott; Jim Reillydate|url=http://movies.ign.com/articles/108/1082457p1.html|title=Halo Movie will Happen|publisher=IGN|accessdate=2010-04-08}}</ref> In 2009, filmmaker [[Steven Spielberg]] expressed interest in being involved in the making of a film adaptation of ''Halo''.<ref>{{cite web|last=Schedeen |first=Jesse |date=August 10, 2009 |url=http://movies.ign.com/articles/101/1012622p1.html|title=What Say You?: Steven Spielberg Gets Halo'd |work=[[IGN.com]]|accessdate=June 13, 2011}}</ref><!-- http://www.computerandvideogames.com/361634/features/halo-the-biggest-movie-never-made/ --> On April 10, 2013, Blomkamp told IGN that he's still interest in making the Halo film. <ref>{{cite web|author=Jim Vejvoda|url=http://www.ign.com/articles/2013/04/10/elysiums-neill-blomkamp-would-still-love-to-make-a-halo-movie | title=Elysium's Neill Blomkamp Would Still Love to Make a Halo Movie|date=April 9, 2013|accessdate=April 11, 2013}} </ref>
*'''Jorge''': Big-ass bearded guy with big-ass gun. Will [[internet toughguy|fuck you up]]. Kills himself in Covenant ship to save Reach by blowing it up, but more, even larger ships came like an endless swarm of [[nigras]].


===Anime===
*'''Noble Six''': [[You]], Talks less than a mute retard. Gang raped by [[dinosaurs|elites]] at the end. Plays online to continueously bash fags and big up <s>Ha</s>Gaylo as the greatest thing EVAR!!
{{Main|Halo Legends}}
Microsoft announced at [[San Diego Comic-Con International|Comic-Con]] 2009 that it was overseeing production of a series of seven short anime films, together called ''Halo Legends''. Financed by 343 Industries, the animation was created by five Japanese production houses: [[Bones (studio)|Bones]], Casio Entertainment, [[Production I.G.]], [[Studio 4°C]], and [[Toei Animation]]. [[Shinji Aramaki]], creator and director of ''[[Appleseed (film)|Appleseed]]'' and ''[[Appleseed Ex Machina]]'', served as the project's creative director. [[Warner Bros.]] distributed ''Legends'' on DVD and Blu-ray in February 2010.<ref name="latimes-halo legend"/><ref name="gamespot-delayed">{{cite web|author=Sinclair, Brendan|date=2010-01-07|url=http://www.gamespot.com/news/6245077.html?sid=6245077&part=rss&subj=6245077|title=Halo Legends slips to Feb. 16|publisher=[[Gamespot]]|accessdate=2010-01-25}}</ref> Six of the stories are officially part of the ''Halo'' canon, with the seventh, made by Toei, intended to be a parody of the universe.<ref name="ign-sdcc live blog">{{cite web|author=Goldstein, Hilary; Erik Brudvig|date=2009-07-23|url=http://xbox360.ign.com/articles/100/1006627p1.html|title=SDCC 09: Halo Panel Live Blog|publisher=IGN|accessdate=2009-07-24}}</ref>


==Reception and critical response==
==Halo: Combat Evolved 2.0==
{{VG Series Reviews
|updated = April 14, 2013
|game1 = [[Halo: Combat Evolved]]
|gr1 = (Xbox) 95.54%<ref>{{cite web|url=http://www.gamerankings.com/xbox/472132-halo-combat-evolved/index.html|title=''Halo: Combat Evolved'' Reviews|accessdate=January 22, 2013|publisher=[[GameRankings]]}}</ref><br />(PC) 85.93%<ref>{{cite web|url=http://www.gamerankings.com/pc/291594-halo-combat-evolved/index.html|title=''Halo: Combat Evolved'' Reviews|accessdate=January 22, 2013|publisher=[[GameRankings]]}}</ref><br />([[Halo: Combat Evolved Anniversary|X360]]) 81.92%<ref>{{cite web|url=http://www.gamerankings.com/xbox360/632871-halo-combat-evolved-anniversary/index.html|title=''Halo: Combat Evolved Anniversary'' Reviews|accessdate=April 14, 2013|publisher=[[GameRankings]]}}</ref>
|mc1 = (Xbox) 97<ref>{{cite web|url=http://www.metacritic.com/game/xbox/halo-combat-evolved|title=''Halo: Combat Evolved'' Reviews|accessdate=November 15, 2011|publisher=[[Metacritic]]}}</ref><br />(PC) 83<ref>{{cite web|url=http://www.metacritic.com/game/pc/halo-combat-evolved|title=''Halo: Combat Evolved'' Reviews|accessdate=November 15, 2011|publisher=[[Metacritic]]}}</ref><br />([[Halo: Combat Evolved Anniversary|X360]]) 82<ref>{{cite web|url=http://www.metacritic.com/game/xbox-360/halo-combat-evolved-anniversary|title=''Halo: Combat Evolved Anniversary'' Reviews|accessdate=November 15, 2011|publisher=[[Metacritic]]}}</ref>
|game2 = [[Halo 2]]
|gr2 = (Xbox) 94.57%<ref>{{cite web|url=http://www.gamerankings.com/xbox/562116-halo-2/index.html|title=''Halo 2'' Reviews|accessdate=March 30, 2013|publisher=[[GameRankings]]}}</ref><br />(PC) 72.67%<ref>{{cite web|url=http://www.gamerankings.com/pc/932095-halo-2/index.html|title=''Halo 2'' Reviews|accessdate=November 15, 2011|publisher=[[GameRankings]]}}</ref>
|mc2 = (Xbox) 95<ref>{{cite web|url=http://www.metacritic.com/game/xbox/halo-2|title=''Halo 2'' Reviews|accessdate=November 15, 2011|publisher=[[Metacritic]]}}</ref><br />(PC) 72<ref>{{cite web |url=http://www.metacritic.com/game/pc/halo-2|title=''Halo 2'' Reviews|accessdate=November 15, 2011|publisher=[[Metacritic]]}}</ref>
|game3 = [[Halo 3]]
|gr3 = (X360) 93.53%<ref>{{cite web|url=http://www.gamerankings.com/xbox360/926632-halo-3/index.html|title=''Halo 3'' Reviews|accessdate=January 22, 2013|publisher=[[GameRankings]]}}</ref>
|mc3 = (X360) 94<ref>{{cite web|url=http://www.metacritic.com/game/xbox-360/halo-3|title=''Halo 3'' Reviews|accessdate=November 15, 2011|publisher=[[Metacritic]]}}</ref>
|game4 = [[Halo Wars]]
|gr4 = (X360) 82.05%<ref>{{cite web|url=http://www.gamerankings.com/xbox360/935835-halo-wars/index.html|title=''Halo Wars'' Reviews|accessdate=January 22, 2013|publisher=[[GameRankings]]}}</ref>
|mc4 = (X360) 82<ref>{{cite web |url=http://www.metacritic.com/game/xbox-360/halo-wars |title=''Halo Wars'' Reviews |accessdate=October 20, 2012|publisher=[[Metacritic]]}}</ref>
|game5 = [[Halo 3: ODST]]
|gr5 = (X360) 84.77%<ref>{{cite web|url=http://www.gamerankings.com/xbox360/954261-halo-3-odst/index.html|title=''Halo 3: ODST'' Reviews|accessdate=March 30, 2013|publisher=[[GameRankings]]}}</ref>
|mc5 = (X360) 83<ref>{{cite web|url=http://www.metacritic.com/game/xbox-360/halo-3-odst|title=''Halo 3: ODST'' Reviews|accessdate=October 20, 2012|publisher=[[Metacritic]]}}</ref>
|game6 = [[Halo: Reach]]
|gr6 = (X360) 91.79%<ref>{{cite web|url=http://www.gamerankings.com/xbox360/960512-halo-reach/index.html|title=''Halo: Reach'' Reviews|accessdate=April 14, 2013|publisher=[[GameRankings]]}}</ref>
|mc6 = (X360) 91<ref>{{cite web|url=http://www.metacritic.com/game/xbox-360/halo-reach|title=''Halo: Reach'' Reviews|accessdate=October 20, 2012|publisher=[[Metacritic]]}}</ref>
|game7 = [[Halo 4]]
|gr7 = (X360) 87.61%<ref>{{cite web |url=http://www.gamerankings.com/xbox360/632877-halo-4/index.html|title=''Halo 4'' Reviews|accessdate=April 14, 2013|publisher=[[GameRankings]]}}</ref>
|mc7 = (X360) 87<ref>{{cite web|url=http://www.metacritic.com/game/xbox-360/halo-4|title=''Halo 4'' Reviews|accessdate=November 17, 2012|publisher=[[Metacritic]]}}</ref>
}}
[[File:Halo3LaunchInNYC BestBuy.jpg|thumb|left|Launch events such as this one in [[New York City]] were held the night of ''Halo 3''{{'}}s release.]]
The ''Halo'' franchise has been highly successful commercially and critically. During the two months following ''Halo: Combat Evolved''{{'}}s release, it sold alongside more than fifty percent of Xbox consoles<ref name=wired3>{{cite web| last=Patrizio| first=Andy| date=2002-01-08| url=http://www.wired.com/science/discoveries/news/2002/01/49600| title=Xbox Assault Only Starting| publisher=[[Wired (magazine)|Wired]]| accessdate=2006-09-27}}</ref> and sold a million units by April 2002.<ref>{{cite web |date=2002-04-08| url=http://www.microsoft.com/presspass/press/2002/apr02/04-08halomillionpr.mspx| title="''Halo: Combat Evolved''" for Xbox Tops 1 Million Mark In Record Time: Xbox System And Games Are Off to Recording-Setting Start in Just Four Months | publisher=[[Microsoft]]| accessdate=2006-09-01}}</ref> ''Halo&nbsp;2''{{'}}s sales generated [[United States dollars|US$]]125&nbsp;million on its premiere day, making it the fastest selling United States media product in history up to that time.<ref>{{cite web| url=http://www.gamespot.com/news/2004/11/10/news_6112915.html| title=Microsoft raises estimated first-day Halo 2 sales to $124&nbsp;million-plus|publisher=[[GameSpot]]| accessdate=2006-03-15| last = Thorsen| first = Tor| date=2004-11-10}}</ref><ref>{{cite journal| year= 2005 |month= January| title=November 9 – By the Numbers| journal= Official Xbox Magazine| issue= 40| page= 15}}</ref> Combined with ''Halo''{{'}}s sales, the two games sold 14.8 million units before ''Halo 3''{{'}}s release.<ref name="GWR08-Charts">{{cite book| editor= Craig Glenday| title= Guinness World Records Gamer's Edition 2008| series= [[Guinness World Records]]| date= 2008-03-11| publisher= Guinness| isbn= 978-1-904994-21-3| chapter= Review of the Year: 2007 Chart| page= 14}}</ref>


[[GameSpot]] reported 4.2&nbsp;million units of ''Halo&nbsp;3'' were in retail outlets on September 24, 2007, a day before official release—a world record volume.<ref>{{cite web|url=http://www.gamespot.com/news/6179772.html| title=Analyst: 4.2M Halo 3s already at retail| accessdate=2007-09-24| author= Brendan Sinclair| publisher = [[GameSpot]]}}</ref><ref name="GWR08-Halo">{{cite book| editor= Craig Glenday| title= Guinness World Records Gamer's Edition 2008| series= [[Guinness World Records]]| date= 2008-03-11| publisher= Guinness| isbn= 978-1-904994-21-3| pages= 98–99| chapter= Record-Breaking Shooting Games: Halo}}</ref> ''Halo&nbsp;3'' broke the previous record for the highest grossing opening day in entertainment history, making [[United States dollar|US$]]170&nbsp;million in its first twenty-four hours.<ref name="GWR08-Halo"/><ref name="170 million">{{cite web | url=http://www.gamepro.com/news.cfm?article_id=136548| title=Analyst: Halo 3 shatters retail record; sells $170M in 24 hrs | accessdate=2007-09-26 | author= Blake Snow | publisher = [[GamePro]]|archiveurl=http://web.archive.org/web/20071011172345/http://gamepro.com/news.cfm?article_id=136548|archivedate=2007-10-11}}</ref> Worldwide, sales exceeded US$300&nbsp;million the first week, helping to more than double the sales of the Xbox&nbsp;360 when compared with the weekly average before the ''Halo&nbsp;3'' launch.<ref name="GWR08-Charts"/><ref name="halo3sales">{{cite web| url=http://uk.reuters.com/article/technologyNews/idUKN0438777720071005| accessdate=2007-10-08| date=2007-10-04 |publisher=Reuters| last=Hillis| first=Scott| title=Microsoft says "Halo" 1st-week sales were $300 mln}}</ref> At the end of 2007, ''Halo&nbsp;2'' and ''Halo: Combat Evolved'' were the number one and two best-selling Xbox titles, respectively, and ''Halo&nbsp;3'' was the best-selling Xbox&nbsp;360 title.<ref name="GWR08-BestSeller">{{cite book| editor= Craig Glenday| title= Guinness World Records Gamer's Edition 2008| series= [[Guinness World Records]]| date= 2008-03-11| publisher= Guinness| isbn= 978-1-904994-21-3| chapter= Hardware: Best-Sellers by Platform| page= 51}}</ref> ''Halo Wars'' was the best-selling RTS console game, selling more than one million units.<ref name="gamasutra-1mil">{{cite web|author=Alexander, Leigh|date=2009-03-19|url=http://www.gamasutra.com/php-bin/news_index.php?story=22813|title=Halo Wars Sells 1 Million|publisher=[[Gamasutra]]|accessdate=2009-03-19}}</ref> <!-- odst -->The ''Halo'' series went on to sell more than 27 million copies by August 2009,<ref>{{cite news|author=Koha, Nuite|date=2009-08-09|title=Halo Shines|work=[[Herald Sun|Sunday Herald Sun]]|page=13}}</ref> and more than 34 million copies by May 2010.<ref name="34mil">{{cite web|author=Staff|date=2010-05-24|url=http://gamerscoreblog.com/press/archive/2010/05/24/kz938.aspx?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+MSGamesPressAlerts+%28Microsoft+Games+Press+Alerts%29|title=Biggest Blockbuster Game of the Year 'Halo: Reach' Launches Sept. 14, 2010|work=GamerScore Blog|publisher=Microsoft|accessdate=2010-06-15|archiveurl=http://web.archive.org/web/20100527031556/http://gamerscoreblog.com/press/archive/2010/05/24/kz938.aspx?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:+MSGamesPressAlerts+(Microsoft+Games+Press+Alerts) <!--Added by H3llBot-->|archivedate=2010-05-27}}</ref><ref>{{cite web|last=Beaumont|first=Claudine|title=Halo Reach: Thousands expected to queue for midnight release|url=http://www.telegraph.co.uk/technology/video-games/8000053/Halo-Reach-Thousands-expected-to-queue-for-midnight-release.html|publisher=[[The Daily Telegraph|The Telegraph]]|accessdate=April 4, 2011|date=September 13, 2010}}</ref> Tor Books reported that sales of all franchise materials are greater than $1.7&nbsp;billion,<ref name="gamespot-makeover"/> and Bungie's games before ''Reach'' accounted for $1.5&nbsp;billion in sales.<ref name="bungie-1.5">{{cite web|author=Osborne, Eric|date=2010-04-29|url=http://www.bungie.net/news/content.aspx?type=news&cid=25920|title=Non Facete Nobis Calcitrare Vestrum Perinæum|publisher=[[Bungie.net]]|accessdate=2010-05-03}}</ref> The soundtracks to ''Halo 2'', ''Halo 3'', ''ODST'' and ''Reach'' all appeared on the Billboard 200 charts for at least one week.<ref name="billboard-reach">{{cite web|author=Trust, Gary|date=2010-09-23|url=http://www.billboard.com/articles/columns/chart-beat/956121/weekly-chart-notes-bruno-mars-rihanna-halo|title=Weekly Chart Notes: Bruno Mars, Rihanna, 'Halo'|work=[[Billboard (magazine)|Billboard]]|accessdate=2010-09-26|archiveurl=http://www.webcitation.org/5t2GWxjQk|archivedate=2010-09-26}}</ref> By May 2011, total gross of ''Halo'' merchandise was $2 billion, with 40 million copies of the games sold.<ref>[http://wayback.archive.org/web/20060224034417/http://archive.gamespy.com/articles/september03/25overrated/index17.shtml GameSpy.com – Gaming's Homepage<!-- Bot generated title -->]</ref> The total amount climbed to $2.3 billion in July 2011,<ref>[http://wayback.archive.org/web/20110722180807/http://halo.xbox.com/en-us/news/headline/tor-books-reveals-title-cover-art-and-release-date-of-second-halo-novel-by-greg-bear/113219 Halo News – Halo Official Site – Tor Books Reveals Title, Cover Art, And Release Date of Second Halo Novel By Greg Bear<!-- Bot generated title -->]</ref> and $2.8 billion in January 2012.<ref>[http://halo.xbox.com/blogs/Headlines/post/2012/01/03/Tor-Books-Announces-the-On-sale-Availability-of-HALO-PRIMORDIUM.aspx Tor Books Announces the On-sale Availability of Halo: Primordium<!-- Bot generated title -->]</ref>
<center>[[File:YHBT! Halo.jpg|thumb|left|[http://www.youtube.com/watch?v=5NXRoRvDyBg Undeniable evidence] that 343 Industries is simply [[Troll|trolling]] you and stealing your [[money]].]]</center>
<br><br><br><br><br><br><br><br><br>
Hungry for more money, Microshit and 343 Industries turned to [[Star Wars|George Lucas]] for advice.  Like Lucas has done with his movies, Microshit and 343 has now decided to take the only [[Sell Out|cash cow]] they have and fuck it up the ass with cheesy graphics and [[Shit|"remastered"]] campaign levels.  Hence, [[Abortion|Halo: Anniversary was born]]. Along with unnecessary enhanced graphics, Halo: Reach Around's multiplayer, some shitty maps from Halo PC and Halo 2 to go with it, [[moar]] graphics, online co-op, lens flare effects, moar graphics, and a Master Chief that looks like it was shat out of a graphic designer's asshole. According to 343, the changes they've made to the game are just enhancements that are purely tasteful, and they have not significantly changed the game at all. Even though any sane person can easily tell that it is completely different game. [[The game]] also has a multiplayer section which is basically reach's multiplayer with fewer maps and disabled bloom because gaylo die-hards [[baw]] over seeing how their gun works.


The ''Halo'' adaptations have been successful as well. Many of the novels have appeared on ''[[Publisher Weekly]]''{{'}}s bestseller charts and the ''Halo Graphic Novel'' sold more than 100,000 copies, a "rare hit" for the games-to-comics genre.<ref>{{cite news|author=Associated Press|date=2008-12-04|url=http://www.sfgate.com/cgi-bin/article.cgi?f=/n/a/2008/12/04/entertainment/e125508S23.DTL&hw=cole+protocol&sn=002&sc=917|archiveurl=http://web.archive.org/web/20090220055929/http://www.sfgate.com/cgi-bin/article.cgi?f=/n/a/2008/12/04/entertainment/e125508S23.DTL&hw=cole+protocol&sn=002&sc=917|archivedate=2009-02-20|title=BC-Best-sellers-Books-PW|work=[[San Francisco Chronicle]]|accessdate=2008-12-05}}</ref><ref name=pub>{{cite web| author=MacDonald, Heidi| date=2006-08-16| url=http://pwbeat.publishersweekly.com/blog/2006/08/18/halo-gn-selling-like-hotcakes/?q=halo+graphic+novel|title=HALO GN selling like hotcakes|work=[[Publishers Weekly]]|accessdate=2008-02-10}}{{dead link|date=April 2013}}</ref> ''Ghosts of Onyx'', ''Contact Harvest'', ''The Cole Protocol'' and the first volume of ''Cryptum'' appeared on ''[[The New York Times]]'' bestseller lists,<ref name=gamingage/><ref name=xbox.com3>{{cite web| last=Greene| first=Marty| url=http://www.xbox.com/en-US/games/h/halo2/spotlight2.htm| work=Xbox.com| publisher=[[Microsoft]]| title=''First Strike'' Author Eric Nylund Q&A| accessdate=2006-09-02 |archiveurl = http://web.archive.org/web/20060821171442/http://www.xbox.com/en-US/games/h/halo2/spotlight2.htm <!-- Bot retrieved archive --> |archivedate = 2006-08-21}}</ref><ref>{{cite web| url= http://www.gamedaily.com/games/halo-3/xbox-360/game-news/halo-contact-harvest-becomes-new-york-times-bestseller-in-first-week/5186/18598/| archiveurl= http://web.archive.org/web/20090215054216/http://www.gamedaily.com/games/halo-3/xbox-360/game-news/halo-contact-harvest-becomes-new-york-times-bestseller-in-first-week/5186/18598/| archivedate= 2009-02-15| title=Halo: Contact Harvest Becomes New York Times Bestseller in First Week| date=2007-11-19| author=Brightman, James| publisher=GameDaily.com| accessdate=2008-01-15}}</ref><ref>{{cite web| author=Berardini, Cesar| date=2007-08-05| url=http://news.teamxbox.com/xbox/13188/Halo-Ghosts-of-Onyx-Enjoys-Mass-Market-Debut-Today/| title=Halo: Ghosts of Onyx Enjoys Mass Market Debut Today| publisher=[[IGN|Team Xbox]]| accessdate=2008-04-13}}</ref><ref>{{cite news | url=http://www.nytimes.com/best-sellers-books/2011-01-23/hardcover-fiction/list.html | title=Best Sellers | work=[[The New York Times]] | date=January 23, 2011 | accessdate=August 17, 2012}}</ref><ref>{{cite news | url=http://www.nytimes.com/best-sellers-books/2011-01-30/hardcover-fiction/list.html | title=Best Sellers | work=The New York Times | date=January 23, 2011 | accessdate=August 17, 2012}}</ref> and ''The Cole Protocol'' also opened 50th overall on ''[[USA Today]]''{{'s}} bestsellers list.<ref>{{cite news|author=Associated Press|date=2008-12-04|url=http://www.sfgate.com/cgi-bin/article.cgi?f=/n/a/2008/12/04/entertainment/e125424S22.DTL&hw=cole+protocol&sn=003&sc=914|archiveurl=http://web.archive.org/web/20090422050619/http://www.sfgate.com/cgi-bin/article.cgi?f=/n/a/2008/12/04/entertainment/e125424S22.DTL&hw=cole+protocol&sn=003&sc=914|archivedate=2009-04-22|title=BC-Best-sellers-Books-USAToday|work=[[San Francisco Chronicle]]|accessdate=2008-12-05}}</ref> Tor's first three novels sold more than one million copies by April 2009.<ref>{{cite web|author=|date=2009-04-06|url=http://halo.xbox.com/article-new-halo-trilogy.html|title=New Halo Trilogy from Tor Books|work=halo.xbox.com|publisher=Microsoft|accessdate=2009-07-24|archiveurl=http://web.archive.org/web/20090515112243/http://halo.xbox.com/article-new-halo-trilogy.html <!--Added by H3llBot-->|archivedate=2009-05-15}}</ref>
==Halo 4==
{{Spoiler|Cortana dies at the end after a lame quick time event with the EVIL BAD ENEMY TO HOOMANS final boss, which ends up falling into a giant toilet, and you get to see Master Chief's eyes}}  
Four years after the events in Halo 3, [[Furfag | Master Chief]] is awaken from his [[Sleep | sleep]]. While Master Chief and [[Vagina | Cortana]] searches the [[shit | ship]] Requiem, they are attacked and Cortana [[Dies | malfunctions]]. After some more [[shit | great]] [[bullshit | storytelling]], Chief has to get Cortana to [[Earth | earth]]. After stopping the bad guys, who nobody gives a shit about, just like the story. Cortana dies and you to stare into the vacant eyes of Master Chief.<br />
<center>[[File:Halo4mceyes.png|500px|Now you don't have to play the shitty game to see this shit]]</center><br />
Halo 4 is basically Halo: Reach with [[shit|extreme]] colouring and shadows, with a pile of [[lens flare]] [[clusterfuck]]. You control Spartan IV's in [[Call of Duty|multiplayer]] which are like the Spartan III's from Halo: Reach but with more [[homosexuality]] shoved up their asses.


Overall, the ''Halo'' series has been well received by critics. ''Halo: Combat Evolved'' has received numerous [[Game of the Year]] awards.<ref>{{cite web| date= 2002-02-28| url=http://www.interactive.org/awards.php?winners&year=2002&cat=200201#200201| title=The Academy of Interactive Arts & Sciences:: Awards| publisher=[[The Academy of Interactive Arts & Sciences]]| accessdate=2006-09-01 |archiveurl = http://web.archive.org/web/20070929094428/http://www.interactive.org/awards.php?winners&year=2002&cat=200201#200201 |archivedate = September 29, 2007}}</ref><ref>{{cite web| url=http://www.xbox.com/en-US/games/h/halo/awards.htm| title= ''Halo: Combat Evolved'' – Awards| publisher=Xbox.com| accessdate= 2006-09-01 |archiveurl = http://web.archive.org/web/20061210190117/http://www.xbox.com/en-US/games/h/halo/awards.htm <!-- Bot retrieved archive --> |archivedate = 2006-12-10}}</ref> In March 2007, [[IGN]] listed it as the top Xbox game of all time, while readers ranked it the fourteenth best game ever on "IGN Readers' Choice 2006 – The Top 100 Games Ever".<ref name="IGN-Top25XB">{{cite web| url = http://xbox.ign.com/articles/772/772315p5.html| title = The Top 25 Xbox Games of All Time| author = Douglass C. Perry| coauthors= Erik Brudvig and Jon Miller| publisher = IGN| date = 2007-03-17| accessdate = 2008-04-23}}</ref><ref name=top100>{{cite web |url=http://top100.ign.com/2006/011-020.html| title=Readers' Picks Top 100 Games: 11–20 |work=IGN Readers' Choice 2006 – The Top 100 Games Ever| publisher=IGN| year=2006| accessdate=2008-01-23}}</ref> Conversely, [[GameSpy]] ranked ''Halo: Combat Evolved'' tenth on its list of "Top 25 Most Overrated Games of All Time", citing repetitive level design and the lack of an online multiplayer mode.<ref>{{cite web| date=2003-09-15| url=http://wayback.archive.org/web/20110513024349/http://halo.xbox.com/en-us/news/headline/titan-books-signs-up-10th-anniversary-halo-art-book/52225| title=Top 25 Most Overrated Games of All Time| publisher=[[GameSpy]]| accessdate=2006-06-26}}</ref> ''Halo 2'' also received numerous awards,<ref>{{cite web| url=http://www.xbox.com/en-US/games/h/halo2/awards.htm| title=''Halo 2'' Awards| publisher=Xbox.com| accessdate=2007-02-12 |archiveurl = http://web.archive.org/web/20070626231116/http://www.xbox.com/en-US/games/h/halo2/awards.htm <!-- Bot retrieved archive --> |archivedate = 2007-06-26}}</ref> with IGN listing it as the number two top Xbox game of all time in March 2007.<ref name="IGN-Top25XB"/> From its initial release on the Xbox in November 2004 until the launch of ''[[Gears of War]]'' on the Xbox 360 in November 2006 – two years later – ''Halo 2'' was the most popular video game on Xbox Live.<ref>{{cite web| date = 2006-02-21| url=http://www.eurogamer.net/article.php?article_id=62981| title=Halo 2 tops Live most-played list| publisher=[[Eurogamer]]| accessdate=2008-03-18}}</ref> ''Halo 3'' was nominated for and won multiple awards; it won [[Time (magazine)|''Time'' magazine's]] "Game of the Year" and IGN chose it as the Best Xbox 360 Online Multiplayer Game and Innovative Design of 2007.<ref>{{cite news|url=http://www.time.com/time/specials/2007/top10/article/0,30583,1686204_1686305_1692236,00.html|title=50 Top 10 Lists of 2007 – Top 10 Video Games|author=Grossman, Lev|publisher=[[Time (magazine)|Time]]|accessdate=2008-03-10 | date=2007-12-09}}</ref><ref>{{cite web| url=http://bestof.ign.com/2007/xbox360/17.html|title=Best of 2007: Best Online Multiplayer Game (Xbox 360)| publisher=IGN| accessdate=2008-01-14}}</ref><ref>{{cite web|url=http://bestof.ign.com/2007/xbox360/20.html|title=Best of 2007: Most Innovative Design (Xbox 360)| publisher=IGN| accessdate=2008-01-14}}</ref> Most publications called the multiplayer aspect one of the best features; IGN said the multiplayer map lineup was the strongest of the series, and GameSpy added that the multiplayer offering will greatly please "''Halo'' veterans".<ref name="H3-ignrev">{{cite web| author=Goldstein, Hilary| url=http://xbox360.ign.com/articles/821/821911p5.html| title= IGN (USA) ''Halo 3'' Review| accessdate=2007-09-23| date=2007-09-23| publisher=IGN}}</ref><ref name="H3-gamespy review">{{cite web| url=http://xbox360.gamespy.com/xbox-360/halo-3/821976p1.html |title= GameSpy ''Halo 3'' Review | author=Graziani, Gabe|accessdate=2007-09-23| date=2007-09-23| publisher=[[GameSpy]]}}</ref> Complaints focused on the game's plot. ''[[The New York Times]]'' said the game had a "throwaway" plot and Total Video Games judged the single-player aspect ultimately disappointing.<ref name=nytreview>{{cite news| url=http://www.nytimes.com/2007/09/27/technology/circuits/27games.html?_r=1&ex=1191470400| author=Herold, Charles| date=2007-09-27| accessdate=2007-10-03| title=Halo 3 Mimics Halo 2, With Some Improved Graphic| publisher=The New York Times}}</ref><ref name="tvg review">{{cite web|author=Wilcox, Jon| date=2007-09-27| title=TVG Review: ''Halo 3''| url=http://www.totalvideogames.com/articles/Halo_3_12180.htm|publisher= Total Video Games| accessdate=2007-10-03}}</ref> The series' music and audio has received enthusiastic response from game reviewers.<ref name="H3-gamespy review"/><ref name=ignreview>{{cite web| last=Boulding| first=Aaron| date=2001-11-09| url= http://xbox.ign.com/articles/165/165922p1.html| title=''Halo: Combat Evolved'' review at IGN| publisher=IGN| accessdate= 2006-08-31}}</ref><ref name=gi>{{cite web| url=http://gameinformer.com/NR/exeres/AF4EAEF7-1136-4985-82E0-EB6588130908.htm?CS_pid=210263| title=''Halo 2'' review at ''Game Informer''| publisher=[[Game Informer]]| accessdate=2007-02-09| last = McNamara| first = Andy |archiveurl = http://web.archive.org/web/20060109094139/http://www.gameinformer.com/NR/exeres/AF4EAEF7-1136-4985-82E0-EB6588130908.htm?CS_pid=210263 |archivedate = January 9, 2006}}</ref>
==Typical Online [[Fags|Players]]==
<center>{{fv|halovids2|background-color: #00FFAA;|font-weight: bold;|<br/><youtube>dG42S_PmRs</youtube>|<br/><youtube>ZYzt8qfCBQg</youtube>|<br/><youtube>av7RbMAgj</youtube>|<br/><youtube>ZDXv8mMso</youtube>}}</center>


==Cultural impact==
===Halo Pros===
The main trilogy, particularly its protagonist, has been declared iconic and a symbol of today's videogames; a wax replica of the Master Chief was made by [[Madame Tussauds]] in [[Las Vegas Strip|Las Vegas]], where [[Pete Wentz]] compared the character to notable characters from previous generations like [[Spider-Man]], [[Frodo Baggins|Frodo]], and [[Luke Skywalker]].<ref name=wax>{{cite web|url=http://www.xbox.com/en-US/games/h/halo3/articles/20070910-madametussaud.htm|title=Master Chief Invades Madame Tussauds|publisher=[[Microsoft]]|date=2007-09-10|accessdate=2007-09-21 |archiveurl = http://web.archive.org/web/20070916150920/http://www.xbox.com/en-US/games/h/halo3/articles/20070910-madametussaud.htm <!-- Bot retrieved archive --> |archivedate = 2007-09-16}}</ref> ''The Escapist'' author Roger Travis compared ''Halo''{{'}}s story to Virgil's ''[[Aeneid]]'', saying the religious and political struggle described in the games relates to the modern epic tradition.<ref name="Aeneid"/> ''[[GamesTM]]'' stated ''Halo: Combat Evolved'' "changed videogame combat forever", and ''Halo&nbsp;2'' showcased Xbox Live as a tool for communities.<ref name="gamesTM-61"/> GameDaily noted ''Halo&nbsp;2''{{'}}s launch was "easily comparable to the biggest in other sectors of the entertainment industry", marking the first time a video game launch has become a major cultural event in America.<ref>{{cite web| url=http://www.gamedaily.com/articles/features/halo-2s-success-a-part-of-pop-culture/67308/| archiveurl=http://web.archive.org/web/20090220012915/http://www.gamedaily.com/articles/features/halo-2s-success-a-part-of-pop-culture/67308/| archivedate=2009-02-20| title=Halo 2's Success A Part of Pop Culture| author=Brightman, James| publisher=GameDaily| date=2004-11-17| accessdate=2007-11-13}}</ref> [[Time (magazine)|''Time'']] magazine included the franchise in the "2005 Time 100", highlighting that in the first ten weeks after the release of ''Halo&nbsp;2'', players spent 91&nbsp;million combined hours playing the game online.<ref name="TIME">{{cite news| url=http://www.time.com/time/subscriber/2005/time100/artists/100halo.html| title=The Halo Trinity: Making Games That Matter| author=Grossman, Lev| publisher=[[Time (magazine)|''Time'']]| accessdate=2007-11-13 | date=2005-04-18}}</ref> A ''The New York Times'' report noted the success of ''Halo&nbsp;3'' was critical for Microsoft, persuading consumers to buy the Xbox&nbsp;360 console which was experiencing waning sales compared with the Nintendo [[Wii]], as well as helping restore the console's image. On September 25, 2007, the release date for ''Halo 3'', Microsoft's shares rose 1.7% based on sales expectations for the game.<ref name="NYT">{{cite news| url=http://www.nytimes.com/2007/09/26/technology/26halo.html?pagewanted=1&_r=1| title=Halo 3 Arrives, Rewarding Gamers, and Microsodt| publisher=The New York Times| author=Schiesel, Seth| date=2007-09-26| accessdate=2007-11-13}}</ref> ''Halo'' has been described as a series that "has reinvented a genre that didn't know it needed to be reinvented", with aspects of the main trilogy being duplicated in other FPS games multiple times.<ref>{{cite web| url=http://www.cheatcc.com/extra/haloinfluenceonthegamingindustry2.html| title=Halo Influence on the Gaming Industry| publisher=cheatcc.com| author=Beatty, D'Marcus| accessdate=2007-11-13}}</ref>
[[basement dweller|MLG]] or Major League Gaming (also known as chronic [[masterbation|jerking-off]] [[retard|syndrome]]) is a league devised by some [[fag|faggot]] named [[lol wut|Sundance]]. I'm not kidding; his fucking name is Sundance. MLG is full of losers, queers, 45 year old virgins and pedophiles that never leave their basement. They think they're superior to all gamers because they were born with thumbs and use them...quite well I might add. Despite [[You|their]] faggotry and [[angst|ego-centrism]], they are fat, or bony, and have [[internet tough guy|excessive testosterone]], which causes them [[not funny|to force vulgar terms and curse up an annoying storm]], which makes you thankful for the mute button. They contribute nothing to society or themselves, and 99.9% of people [[Shit no one cares about|don't give a fuck]], creating anti-social behavior and and being subjected to [[marijuana|weed]].


''Variety'' called ''Halo'' "the equivalent of ''Star Wars''".<ref name="variety-halo care">{{cite news|author=Graser, Mark|date=2010-09-04|url=http://www.variety.com/article/VR1118023688.html?categoryid=13&cs=1|title='Halo': the care and feeding of a franchise|work=[[Variety (magazine)|Variety]]|accessdate=2010-10-02|archiveurl=http://www.webcitation.org/5tBgJIzRI|archivedate=2010-10-02}}</ref>
The League is completely devout to developing professional [[basement dwellers]] and pointedly alienating themselves from the [[Woman|opposite sex]]. This "League" is not only afraid of speaking to woman, but also hates any woman that try to get involved in gaming. They make crude gay remarks about how woman belong in the kitchen, but the truth is they'll never get close enough to a woman to have one make them a sandwich. The only woman thats ever made these faggots sandwiches are there mothers. That, or stalks girl gamers, shows off [[shit no one cares about|their skills]] and begs for an [[online relationship]].
<!-- http://www.gamepro.com/article/features/214833/5-ways-halo-influenced-gaming/ http://www.oxm.co.uk/32062/if-we-lose-our-way-with-halo-we-lose-our-way-with-xbox-microsoft/-->


===Machinima===
[[13 year old boys]] usually call themselves [[tourneyfag|MLG pros]] because they spend their time playing custom games with other "MLG pros." None of them go to MLG events because their [[your mom|parents]] don't want to drive them, but the ones that do go lose in the first round and get [[butthurt]]. Then they return to their respective [[internets]] forums and [[cry|bawwwwww]] about how unfair it was. They also watch videos of all there favorite MLG pro's and ask them what there in-game sensitivity level is. They still suck there mothers tits and eat a lot of cock.
{{Main|Machinima}}
As a highly popular video game series with a large and active fan base, the ''Halo'' trilogy has given rise to an array of video productions in an emerging entertainment medium, [[machinima]].<ref>{{cite web| url = http://wayback.archive.org/web/20120122175208/http://marketplace.publicradio.org/display/web/2008/04/15/machinima/| title = Turning video games into movies| publisher = [[American Public Media]]| work = [[Marketplace (radio program)|Marketplace]]| author = Chong, David| date = 2008-04-15| accessdate = 2008-05-12}}</ref> Virtually all machinima footage based around the Halo games is taken from the multiplayer modes of the main trilogy games. Most productions are set outside ''Halo'' [[canon (fiction)|canon]], while others are based on [[fan fiction]] closely relating to the official story. ''Halo 3'' includes a [[Halo 3 weapons|saved film]] function that allows camera angles not possible in previous games, and other features that simplify production. The game has become one of the most popular tools for generating machinima, and Microsoft updated its [[Software license agreement|user license agreement]] to allow noncommercial distribution of such films.<ref>{{cite news|author=Price, Peter|date=2007-10-16|url=http://news.bbc.co.uk/2/hi/technology/7045018.stm|title=Machinima waits to go mainstream|work=[[BBC]]|accessdate=2009-02-11}}</ref>


A notable machinima production is the [[comedy]] series ''[[Red vs. Blue]]'' created by [[Rooster Teeth Productions]]. It has achieved an unparalleled level of success in ''Halo'' machinima in specific, and machinima in general; it is credited with bringing attention to the genre.<ref name="GWR08-Halo"/><ref>{{cite news| last=Thompson| first=Clive| date=2005-08-07| url=http://www.nytimes.com/2005/08/07/magazine/07MACHINI.html?ex=1281067200&en=a0b469a4346f3cbb&ei=5090&partner=rssuserland&emc=rss| title=The Xbox Auteurs| publisher=The New York Times| accessdate=2006-01-08}}</ref> ''Red vs. Blue'' generated annual revenues of [[United States dollar|US$]]200,000, and special promotional episodes were commissioned by Bungie.<ref name="GWR08-Halo"/> The series ended on June 28, 2007, after 100 regular episodes and numerous promotional videos.<ref>{{cite web |url=http://www.wired.com/entertainment/theweb/news/2007/06/redversusblue |title=Machinima Series Red vs. Blue Ends Tour of Duty |date=June 26, 2007 |last=Kohler |first=Chris |work=[[Wired.com]] |accessdate=June 13, 2011}}</ref> Sequels to the series include ''[[Red vs. Blue#The Recollection|The Recollection]]'', the second series which contains more dramatic elements than its comedic predecessor,<ref>{{cite news|author=Gallaga, Omar|date=2007-03-27|title=Game Over [Final Edition]|work=[[Austin American-Statesman]]|page=F1}}</ref> and ''[[Red vs. Blue#Project Freelancer|Project Freelancer]]'', the most recent series. Other machinima series include ''Fire Team Charlie'', ''The Codex'', and the in-game interview show ''[[This Spartan Life]]''.
MLG recently had a show on the USA network which showed the ''Halo 2'' segment of the pro circuit. It was super lame and [[Noone|no one]] really liked it. Except when Walshy started crying because his [[gay|great]] team didn't win. This created a few lulz to many people who love seeing [[unrealistic expectations|other peoples' retarded hopes and dreams]] not come true. Walshy is a faggot pussy that wouldn't last 5 seconds outside of his mothers basement and loves black cum.


==References==
This is, of course, a [[moot]] point, because anyone who devotes his life to being a pro at a videogame is a [[fucktard]] and has no real ambitions in life.
{{Reflist|colwidth=30em}}


==External links==
<video type="youtube" id="KWF1ue0XLPI" width="540" height="406" desc="The 4 year old has since changed his Gamertag a few times to avoid harassment by pedophiles." frame="true" position="center"/>
{{Commons category|Halo (video game)}}
<video type="youtube" id="uYS0vcj5kAY" width="540" height="406" desc="The 4 year old has since changed his Gamertag a few times to avoid harassment by pedophiles." frame="true" position="center"/>
<!--Please do not add an external link to this section without proposing it and achieving consensus on the talk page first.-->
{{wikiquote|Halo}}
* {{official website|http://halo.xbox.com/en-us/?}}
* [http://bungie.net/ Bungie Studios]
* [http://halopedia.org/Main_Page Halopedia, an external wiki]


{{Halo}}
Shows how the real pros of ''Halo'' talk to the noobs. Note how the 4 year old is actually winning the argument and completely owning the 13 year-old kid. Both are fucking idiots though and deserve to be raped by Michael Jackson.
{{Bungie Studios}}
{{343 Industries}}


{{good article}}
<video type="youtube" id="Y2VekrXIPtA" width="540" height="406" desc="Notice how everything this kid says sounds oddly familiar." frame="true"
position="center"/>


{{DEFAULTSORT:Halo (Series)}}
This also shows how [[retard|uber leet gamers]] talk to noobs.
[[Category:2001 introductions]]
[[Category:Ancient astronauts in fiction]]
[[Category:Halo (series)| ]]


{{Link GA|fr}}
==Weapons==
[[sl:Halo (serija)]]
With each passing halo game comes [[shit|brand new exciting weapons]] so Bungie can actually look like they are doing something. You have a wide variety of faggoty weapons, equipment and grenades. Each weapon in Reacharound looks exactly like weapons in the last 500 Halo games, only they suck more cock.<br />
Click below to see the [[Shit_nobody_cares_about|interesting options]]
 
<span class="co;&#91;collapse];&#91;Expand];0;html1;default"></span>
<div class="html1">
They are preferred the most because we like rooting for the home team.
*'''The Assault Rifle (GayR):''' This was first to arrive in Halo 1, but no one used it due to the 1337 pistol. [[Shit nobody cares about|Because nobody used it]], it was omitted from Halo 2. [[Baw|Fan boys complained, however, and it arrived back in Halo 3 to not be used again]]. Since it is the most skill-oriented weapon in the human arsenal, it is the default starting weapon in all default gametypes, and rightly so. The Halo 3 version was originally planned to include a 14x scope due to its effective range while fired fully-automatic, but this plan was scrapped shortly before launch.
 
*'''Magnum:'''  '''THE''' greatest weapon in gaming history. In Halo 1, the pistol killed you faster than you could say [[Rage|"FUUUU"]], and if you looked at it hard enough, [[LOL WUT|it grew a scope]]. It was used in every Halo game after, but it sucked dick because of the BR. The M6 Magnum is famous for being the most imbalanced weapon in Halo history, and for being the first and only reason for people to complain why they absolutely cannot stand the most recent Halo title; so that not every 13-year-old adolescent smart enough to not hold down the trigger while aiming somewhere in the vicinity of an enemy's head through a scope that doesn't actually exist can't take down someone in 3 shots from the far side of sidewinder. In Halo: Reacharound, Bungie took these complaints into consideration, placing a scope on the M6 pistol in hopes of shutting up those who complained for years about how much they hated Halo 2 and 3. But they didn't realize until it was too late that they didn't make the pistol (or the game) nearly easy enough for people to stop their bitching.
 
*'''Battle Rifle (1337 4 SH0T!):''' [[Fox News|The most fair and balanced]] weapon in the game. This weapon is why every player in Halo is so gay when in comes to camping/non MLG game types. [[Shit nobody cares about|They think strategic playing is only using a weapon that kills in 4 shots to the head. They fail to realize that there is no strategy involved in Halo, only skill]]. This is why they end up getting pwned by the guy with a shotgun and bawing about it.
 
*'''Sniper Rifle (Camping Rifle):''' [[Truth|Don't know how to melee/BR/use grenades/play in general? You're in luck because like every FPS, Halo has an over-powered sniper rifle! It is basically a semi-automatic with a 10x scope attached that 1-shots to the head. Very easy to use. If you use this weapon, you are nothing more than a camping faggot that has to hide behind his team and shoot from far away to get kills.]]
 
*'''Shotgun (Troll Rifle):''' Hated by every "pro" player in the game. Use this weapon as much as possible as a trolling method. Bonus points if you're in Team slayer and you get MVP by using nothing but it. Then proceed to shit talk the other team and your own in the lobby for sucking so much.
*'''SMG (Shitty Machine Gun):''' This weapon replaced the AR in Halo 2. It has a range of, like, -3 feet or something, and can be dual-weilded. Also sounds like a broken airsoft gun. Bonus points if you kill someone with overshields with a SMG-Plasma Rifle combo.
 
*'''Rocket Lawn Chair:''' What every team will be fighting for at the start of the game. Used only to kill yourself.
*'''Grenades:''' spam them as much as possible. '''Fun Fact:''' Grenades have done more friendly fire damage then regular damage in Halo Reach.
*'''Spartan Laser [[Shoop Da Whoop|(SHOOP AND WHOOP)]]:''' No description needed.
*'''Turret:''' Another good way to troll MLG players. Boy they're whiny little bitches aren't they?
*'''Flamethrower:''' A very good weapon because it gives you the satisfaction of [[Kill it with fire|KILLING IT WITH FIRE]].
*'''Melee:''' [[Falcon Punch|FALCON PAAAAWWWWNCH!!!]], [[lolwut|two punches does more damage than 30 bullets from an assault rifle]]
*'''Missile Pod:''' Perfect for getting rid of [[Bike|dat nigga who stole yo banshee]].
*'''Flag:''' [[unfunny|It's next to the headlight fluid]].
*'''Traffic Cone:''' [[LOL WUT|LOL WUT]]. Some serious shit, dont diss the trafic cone, it will '''FUCK YOU UP'''.
 
*'''Tripmine:''' Bound to make your enemies [[Rage|"FUUU"]]. Even though it is generally useless, you can sometimes get that double kill when you enemies are too blind and deaf to hear the warnings of the deadly tripmine. [[LOL WUT|It's physically incapable of killing someone on foot but can still blow up a tank]]. If you see your teammate's mine, be sure to [[an hero]] and kick him [[for the lulz]], thus causing your team to lose because you're down one player. But that doesn't matter because kicking that guy was the funniest thing since [[9/11|WTC]].
 
*'''The Tea-Bag:''' [[Butthurt|As if this game wasn't gay enough, this weapon became the most commonly used weapon in the game, though not actually a weapon, it allows you to show your true superiority in terms of faggotry.]]
 
*'''The Bingo Wheel:''' A troll's ultimate weapon for forge matches. It is acquired in forge by placing 2 trip mine spawns next to each other and set them for immediate respawn. Then you get a partner troll to spin an open box so the open side always faces you. You then proceed to toss [[over 9000]] trip mines into the spinning box. Eventually, the super fortified halo box will start ejecting mines through its edges. Not only does this lag the piss out of even a local forge match, but it overloads the map, causing everything to disappear.
 
'''Added in Halo 4'''
 
*'''[[cum|Sticky]] Detonator:''' - Much like Reach's Grenade Launcher but more noob friendly. It fires a shitty little rocket grenade that nails itself to a wall. Once the player releases the trigger, it explodes.
*'''Rail Gun:''' - A scaled down version of the Spartan Laser and doesn't nothing more than flipping cars over with rage. However, it can kill someone if you [[durr|fire it straight at them]].
*'''SAW:''' - Like the SMG but will less [[downs syndrome]]. It's a Light machine gun designed to rape everything as close rage. Anything further than 8 feet will not be harmed.
 
 
===ODST Weapons===
ODST have to have special stealth weapons due to the fact that they can't run out into battle like a crazy retard absorbing bullets like some sponge and then [[Call of Duty 4|hide behind a wall for five seconds and repeat]].
 
*'''Silenced SMG:''' Shitty machine gun that shoots quiet bullets. Whoopdee-fucking-doo.
*'''M6S:''' The Halo 2 magnum in the guise of the Halo 1 magnum.
 
===Cock-venant Weapons and Equipment===
Generally not used because all Covenant weapons suck. You must wonder how a futuristic race cannot even make weapons better than more primative weapons that fire lead.
 
*'''Plasma Rifle:''' Pretty good in Halo 1. Only good in the other Halo games if used with a combo because they can't kill shit by themselves. Not even zombies.  Has even worse aim than the Ass Rifle.
*'''Plasma Pistol (I'M SAMUS!):''' This weapon is the shittiest [[evar]]. However, it has its upside as you can charge up the blast to knock out all the other players' shields. Yet another good trolling method against MLG if you then pull out your BR and one shot him in the face.
 
*'''Cock-venant Carbine:''' This weapon is .05 seconds faster than the BR, however no one uses it. Just goes to show you how gay the BR is.
*'''Needler (Noobler):''' This weapon has both homosexuality and down syndrome. It fires pretty [[Faggotry|pink needles]] at the rate of 30 miles per hour. However, don't fuck with someone in Halo: Reach if they have this weapon because the needles it fires will make [[you]] explode if they shove enough of them up your ass. Has a range of only 30 feet, any closer or farther away and it's useless. Also if you don't hit them with enough shots to kill them it does absolutely no damage.
 
*'''Beam Rifle:''' Just as gay as the human sniper except no one uses it.
*'''Fuel Rod Cannon:''' Not used in Matchmaking due to its pwnage.
*'''Energy Sword:''' Preferred weapon for Elites (which is probably why they got pwned in all the wars) and whiny children who can't kill with any other weapon, the energy sword is a camper's delight. Allows you to lunge [[Over 9000]] feet and defy gravity. You can pretend all the other weapons matter, but let's get real; this is the only weapon you'll ever fucking use.
 
*'''Plasma Grenade:''' [[Cock|Sticky blue balls]] that allow you to kill your enemy with more lulz. Throw them at people and they attach like an angry cat. They attatch themselves to an enemy using cum and are a great way to make [[Gay|MLG]] players go FUUUUU!.  Ever since Bungie included armor lock in reacharound, sticky grenades have since became completely and utterly useless.
*'''Mauler:''' It's the same as the shotgun except it's allowed in MLG game types. [[Serious Business|Srsly WTF]]. Originally planned to include a 8x scope but was scrapped shortly before launch.
*'''Spiker:''' The worst weapon in Halo: Reach. Try and kill someone with this and you'll fail miserably.
 
*'''Brute Shot:''' Pretty good weapon that shoots balls of exploding [[shit]] at your enemies. Don't use it too close to your enemy or else you'll involuntarily become [[an hero|an hero]].
 
*'''Spike Grenade:''' Same as plasma except they stick to walls and generate more [[Lulz|lulz]].
*'''Gravity Hammer:''' A fucking [[Banhammer|banhammer]]. Enough said.
*'''Fire Bomb:''' [[Kill it with Fire|KILL IT WITH FIRE]].
*'''Bubble Shield:''' A giant boob that protects you from everything except other players coming inside the shield to pwn you and enemy vehicles because apparently vehicles and bullets arent made out of the same fucking metal.
*'''Flare:'''"Blinds" your enemies even though you can still see their fucking gamertag above them.
*'''Radar Jammer:''' As if your radar doesn't fail already, this will fuck with your head.
*'''Regenerator:''' Only used to troll people not using 1-hit kill weapons. In other words, useless. Also its for fags and cock lovers that suck to much at the game to stay alive longer than 5 seconds.
*'''Power Drain:''' Used to drain only you and your teams health since you'll most likely fail at throwing it.
*'''Overshield:''' Makes your shields power level [[Over 9000|over 9000]]. Also for cock lovers who can't stay alive. Watch out though, because a [[Fisting|punch to the back will kill you.]]
*'''Active Camo:''' [[Sarcasm|You are completely invisible to all players and it lasts for a long time.]] Active camo is about as useful as a horses cock at a lesbians convention. if you move any faster than your 90 year old whore grandmother, the active camo becomes completely useless. although is it fun for trolling with the sniper rifle lulz.
*'''Sc(arab) Gun''' Some dickweed Covenant soldier decided it would be a good idea to leave an overkill weapon on a building in the enemy planet. If you have absolutely no life, you've probably fired this gun. The only way to obtain it is to [[Fellatio|convince]] a Banshee pilot to let you borrow the damn thing, then fly it through a [[Anus|small tunnel]]. If you're stupid enough, you'll also come across a large soccer ball that does fucking nothing.
 
'''Added in Halo 4'''
 
*'''Storm Rifle:''' - Crappy replacement of the Plasma rifle designed to throw hundreds of blue cum pellets at anyone less than 10 feet away.
 
===Foreskinner/[[Propane|Promethean]] Weapons===
*'''Sentinel beam:''' Piece of shit. No wonder those ancient faggots were killed by a bunch of fucking zombies. It's not included in matchmaking.
*'''Super Sentinel beam:''' Only appeared in the Halo 2 campaign. It's just a golden Sentinel beam that fires a more powerful blue beam but [[PS3|overheats a lot quicker]].
 
'''Added in Halo 4'''
 
*'''Suppressor:''' A more useless version of the smg in which the bloom increases by [[Over 9000|9001]] percent in under 0.1 seconds of firing to damn thing. Also makes the same sound of a broken silencer.
*'''Light Rifle:''' A retarded "pro" weapon which [[LOLWUT|fires three shots at a time and when zooming in does more damage.]]
*'''Boltshot:''' The Profuckian's attempt as making a shitty plasma pistol. Unlike the plasma pistol, it uses ammo and the charge shot makes it [[wut|fire 5 bullets at once]].
*'''[[Scat]]-tershot:''' A shotgun that falls apart when touching it. Fires bullets that bounce on fucking walls and when some gets killed by it, [[And nothing of value was lost|they disintegrate into ash]].
*'''Binary Rifle:''' A sniper rifle with two shots per mag but fries people when they get shot. Has been balanced by having a big ass red laser pointer attached to it.
*'''[[Clusterfuck|Incineration Cannon:]]''' Originally designed by [[Hitler]] to get rid of the [[jew]] bodies during the [[lolocaust]]. Fires a tonne of explosive shit at someone with not only disintegrates them all fires extra piles of rapes at every other direction from the target. Be sure to keep a large distance from your target otherwise you might [[an hero]] yourself and maybe [[I accidentally X|accidentally your entire team]].
 
===Halo:Reach Weapons===
 
The new weapons in the game based on observation and interviews.
 
*'''Grenade Launcher(Poop Pipe):''' [[obvious|Launches grenades]]. Has an alternate fire mode, but you'll never see that used because it can't be spammed.
*'''Concussion Rifle:''' The Brute Shot if it looked like a buttplug and had four extra shots of exploding shit. Annoying and cheap to fight against.
*'''Designated Marksman Rifle:''' Replacement for the Battle Rifle as the only gun in the game, since the only butt fit for the BR is Master Chief's. Fires single round shots capable of blowing your dick off from a mile away, but delicate enough to blow your dick off from a few feet away. The only gun you'll ever need, or ever want to use. Laugh as the children run screaming, throwing their peashooter assault rifles in the air as your dmr perfectly places shots into their anus. Since Reach is a prequel, this big black behemoth is "forgotten about" in Halos 1 to 3. Perhaps this is because Cortana's pussy was too narrow to handle the massive penetrating power of the DMR.
*'''Combat Knife & Carved Knife:''' Sharp blades of metal that you can use to [[cut]] people...or [[pain|yourself]]. In a nutshell, its fucking awesome.
*'''Needle Rifle:''': If the needler and the carbine got it on, this would be their [[downs syndrome|baby]]. It also takes around 90 shots to kill someone with and if ever in a 1v1 with a DMR cock sucker, you will die.
*'''Plasma Repeater:''' Same as the [[Cock|plasma rifle]] except it fires [[Cum|plasma]] faster than you can throw [[Tits|snowballs]] this time.
*'''Plasma Launcher:''' The Covenant rocket launcher. It sends [[balls|blue balls]] of rape that chase after you and explode.
*'''Target Locator:''' Point this at some unfortunate [[13 year old boy]] and he will be smitten by God. Or shove it up your ass and feel the vibrations.
*'''Focus Rifle:''' Useful version of the sentinel beam with a scope. Not as "pro" as the sniper rifle.
*'''Assassination Kills:''' For those who need a couple seconds break from the gameplay to fap at their Halo prowess before the other team turns around to find someone butt raping their buddy. But don't worry. While assassinating someone almost always guarantees your death, you'll be rewarded with a fancy medal and their will be 7 virgins waiting for you when you respawn in Valhalla. For optimal trolling, ensure you always steal your teammates' kills while they are helplessly stuck in the assassination animation. To encourage you to make more 13 year old boys cry, Bungie rewards a yoink medal for every stolen assassination. Happy hunting1
 
===Vehicles===
Human vehicles mostly suck.
*'''Mongoose:''' The worst, crappiest vehicle in the whole halo series. Basically a quad bike with shitty brakes and no gun. Has two seats so the enemy gets a double kill when it's eventually blown up.
*'''Warthog:''' Human middle class vehicle. A big car with a big fucking gun on the back. Three types - The machine gun, which sucks ass, the rocket hog, which sucks even more ass, as the rockets to marginaly more damage than throwing jello at your enemy. Third is a gauss, which is not using in matchmaking due to it's pwnage.
*'''Scorpion:''' Perhaps the only decent human vehicle, this is a huge [[Killdozer|tank]] which shoots massive shells that kill everything, but moves slowly than your dead grandmother.
*'''Falcon:''' A shitty double bladed helicopter which has two guns, neither of which face forward, and are not operated by the driver. So if your flying solo get ready to be [[pwned]].
*'''Hornet:''' Only appeared in Halo 3 as a [[Azn|micro wang]] version of the falcon. Was a lot easier to [[pwn]] in comparison to the falcon since it has machine guns and missiles designed to [[clusterfuck]] everything on the ground.
*'''[[Metal Gear Solid|Mantis:]]''' An overkill mech in Halo 4 built to fuck everyone's shit up on the battle field. Has rockets and machine guns, takes 9000 rockets to kill it, and can stomp on on fellow comrades. It order to balance it, [[Genius|343i decided to put one each side of the map even through it will result in the "better" team getting both mechs by the end of the match]].
*'''Elephant''' - Pretty much a moving base with machine guns on top. However, it is slower than a dead turtle being shat on.
*'''Mammoth''' - The better version of the Elephant since it is more armoured, has 6 giant fucking wheels, and it can actually move faster than a dead turtle being shat on.
 
Cockvenant vehicles are less shit, but still suck.
*'''Ghost:''' A decent vehicle, like a mini hovercraft with double guns that are useless, so just use it to run over people like a [[nigger]] on crack.
*'''Revenant:''' Big hovercraft with a big gun that will fuck your shit up. Go figure.
*'''Wraith:''' HUEG hovercraft almost as big as teh xbox itself. Fires a huge gun which blows shit up, but the bullet moves so fucking slow your enemies can see it coming and GTFO.
*'''Banshee:''' What everyone will be fighting for at the start of a game. For lulz, wait with a rocketlauncher and blow it up when it spawns before yo team gets in.
 
=='''[[Call of duty 4|Perks]]:'''==
 
*'''Sprinting:''' Not really an armor upgrade. It just gives your character enough brain cells to figure out how to run. While sprinting, you also cannot [[cum|shoot]]
*'''Armor Lock:''' Makes your character useless for 8 seconds. Will deploy an EMP blast, [[lie|but nobody's stupid enough to stand near you]]. Its also abused more than whitney houston and is a major crutch for all the autistic faggots born without thumbs that play this fucking game.
*'''[[Trolling|Jet Pack]]:''' Allows you be be more of a pussy to your team. Its also good for alerting all your enemies of your presence, thus allowing them to direct all 8 of there cumshots onto your face.
*'''Active Camo:''' Allows you to sneak up and [[Team Fortress 2|sap sentries]] at the expense of your hearing. Walking any faster than a dead [[cripple]] will turn you into captain [[obvious]].
*'''[[barrel roll|Evade]]''' Another derp ability for elites. More brain cells are added and you now have the ability to [[lol|roll]]. You can only roll twice though because anymore and your retarded elite's brain might short circuit.
*'''[[copypasta|Hologram]]:''' It sends a clone of yourself running directly into enemy fire, then it stands still. If it gets shot, it vanishes. [[Retard|Surprising, it works 99% of the time]]
*'''Drop Shield:''' Same thing as the bubble shield, except blue, and it explodes if you punch it.
'''Halo 4 Armor Abilities'''
*'''Hardlight Shield:''' This is Halo's answer to the [[Call of duty|Riot Shield]]. With this, you can be more of a pussy on your team by hiding behind a large shield that deflects [[cum|bullets]]. More balanced than the armour lock since grenade spamming can take shield campers down very quickly.
*'''Thruster Pack:''' Much like the [[barrel roll]] of the Elites, but thrusts you a random direction to escape [[cum|cumshots]].
*'''Autoturret:''' Shitty hover [[TF2|sentry]] that throws [[cum]] at your enemies.
*'''[[Hax|Promethean Vision]]:''' Gives players [[Hax|the ability to see through walls]] so you can track down [[Call of Duty 4|that camping faggot who killed you for over 15 times in a row with a shit tonne of ordinance at his disposal.]]
*'''Regeneration Field:''' [[TF2|Be the medic of your team]] and throw green beams of light out of your [[cock|chest]]. Generally useless if your friends are consistently moving all the time.
 
==Friends and Enemies==
 
===Friends===
*'''[[Army|Marines]]''' These dumb mother fuckers enjoy long walks on the beach, driving into rocks, driving off cliffs, shooting at rocks and generally shooting at anything besides the enemy. They stroke Master Chief's massive cock any chance they get and even have wet dreams about him. They rely on him to save there asses through out the whole game and have no idea what there doing. There also A bunch of gay sailors and [[You have no friends|your only team mates.]] Don't even try to say the elites were on your side in the 3rd game, we all know you just used them for meat-sheilds and target practice. The marines are competely fucking useless, even on easy. All they do is scream whenever they get shot and run out into fire like [[retards]]. Sometimes they will say something stupid, like "Are you made of Leperchuans? Cuz that was awesome!" Really. That is one of their many awful lines in Halo 2. Oddly enough, only the [[Mexican]] marines say it.
 
===Enemies===
''The Covenant''
 
*'''[[Dinosaurs|Elites]]''' The backbone [[military]] force of the [[Scientology|Covenant]] empire. The manual for each game and the books say that these pricks are smart. '''Bullshit.''' Just like every other person in the game, they will run into enemy fire like they were some [[white]] [[bitch]] trying to catch a stream of [[cum]] being lovingly administered by some random black person. In the second game they got their stupid asses booted out of their [[cult]] when they found out that [[Scientology|the religion that they loved and worshiped was bullshit]]. They came crying to humans to save their sorry asses, and we did, but only because we were getting [[pwned]] too. All you have to do to kill one is grab a plasma pistol and a magnum, shoot the plasma pistol once, and then get a headshot with the magnum.
*'''[[Monkey|Brutes]]''' After the [[dinosaurs]] were removed from office, these [[fat]] fucks came in to replace them. These guys are even easier to kill than elites because they don't have shields, so all you have to do is get in a headshot or two.
*'''[[Midget|Grunts]]''' The dumbest enemy AI I have ever seen in a video game ever. They serve no purpose and are used as meat shields by the Elites and Brutes. Who would have thought that these Wizard of Oz munchkin rejects would actually be the smartest enemies in the whole damn game? However, they are still the most useless enemies in the game. They will do nothing but hide behind random things while they cry and [[shit]] themselves. On the rare occasion that they decide to shoot you, they will miss. Killing a nearby Brute/Elite makes them run away.
*'''[[Furry|Jackals]]''' The greatest [[trolls]] in the game. They will hide behind sheilds and shoot at you, draining your energy sheilds [[at least 100]] times faster than other enemies, while the only thing you can do to beat them is grenade [[spam]]. In other words, they are really fucking easy to kill.
*'''[[Steroids|Skirmishers]]''' Basicly a bunch of Jackals with an overdose of steroids making them a bitch to shoot as they [[Asians|CLIMB UP FUCKING WALLS]].
*'''[[Killdozer|Hunters]]''' They are made out of lots of [[cocks|worms]] and go in pares due to fuck-buddy reasons. These giant faggots take [[at least 100]] shots to kill but the covenant to [[retarded]] to find out how to cover up the [[butts|backs]] of them. This means you can just keep [[fisting|punching]] the fuck out of their [[butts|backs]] until they die.
*'''[[Zerg Rush|Drones]]''' These things are hard as hell to kill. They die in one hit, but there are [[over 9000]] of them each time you fight them. They fly around like little pricks and are a [[bitch]] to try and hit.
*'''[[Terrorists|Engineers]]''' Used to heal the enemies around them. If you shoot them they will explode. If you don't, they will leave you alone. Of course, [[you]] being the [[retard]] that you are, will probably shoot them because [[ALL CAPS|THEY ARE SO FUCKING SHINY KILL IT!!!]]
 
''Forerunners''
 
*'''Sentinels''' - Flying robots that shoot shitty orange laser beams at you. Variations include ones with shields and shoot more powerful blue lasers, tiny floating droids, and ones that only open doors for you. One charged plasma pistol shot can take any one of them down.
*'''Enforcers''' - Giant, flying fucking robots with rockets and red lasers. Sometimes a bitch to kill if you are not behind one.
*'''Promethean Knights''' - Huge [[legos|Bionicals]] that hold lances in one hand and an overkill weapon in the other. They tend to teleport into your face 90% of the time. [[Genius |They disintegrate with being killed so they can't be used by the flood even though their weapons and grenades are also dropped]]. '''SPOILERS: THERE ARE ACTUALLY PREHISTORIC HUMANS THAT ARE COMPOSED INTO ROBOT/CORPSE HYBRIDS.'''
*'''Promethean Crawlers''' - Robot dogs that climb on walls and shoot shitty orange bullets at you. Go down in one hit but are usually backed up with [[at least 100]] more.
*'''Promethean Watchers''' - The trolling version of the sentinels. Specifically designed to piss off and frustrate the player by giving their fuck-buddies large shields and throw back grenade spam. And even worse, when they are down to their last shot before exploding, [[LOLWUT|they fly away and reincarnate more knights.]]
 
''Flood''
 
*'''Spore/Infecter''' - Little squids that [[rape|burrow into your skin]], turning you into a hideousness monster. Easy as fuck to kill.
*'''Carrier''' - Much like terrorists, these blobs run around on little legs and explode when you approach them. This releases another [[over 9000|9001]] spores on the playing field to gang rape you if you didn't die in the explosion already.
*'''Combat Form''' - A bunch of enemies you may of killed earlier that are converted into [[ZOMG|superfast flying zombies with guns]]. Another excuse to mow down even more kills.
*'''Stalker''' - Giant spider that acted as Halo 3's version of the crawler.
*'''Ranger''' - Spiky [[Half Life 2|ant lions]] that crawl on high walls to spam you with needles filled with solidified [[cum]].
*'''Tank''' - The great [[killdozer]] of the flood if you don't have any power weapon.
*'''Juggernaut''' - Came on the Halo 2 disc hidden in [[cum|code]]. If you can [[mod]] it into the game, you will get a '''SUPER DUPER EXTREME TENTACLE RAPE MONSTER RESISTANCE TO ALMOST EVERYTHING THAT CAN JUMP 9000 TIMES HIGHER THAN [[pretty cool guy|MASTER QUEEF]]'''. [http://www.youtube.com/watch?v=76QTdEhLaBk srsly...]
 
==Master Chief==
The Master Chief, aka ''Master Queef'', ''Captain King'' or ''Master Chef'', is some sort of futuristic cross between [[300|Leonidas]], and [[Mecha-Hitler]], and is a [[pretty cool guy|pretty cool guy]] because eh kills aleins and doesn't afraid of anything. He's equipped with a half ton full body armor that amplifies strength, has energy shields, and a slot for an AI/USB flash drive, but [[Irony|ironically]] offers zero protection from bullets. Indeed, a [[fellatio|single shot to the head]] will penetrate the futuristic helmet, and will instantly kill him, [[buttsecks|as will a light tap to his back]], but that is ok as he will just respawn in like 5 sec anyway as well as there is a new checkpoint every fucking 5 meters or so. It is also thought that one of his weaknesses may be [http://www.youtube.com/watch?v=jCdtnnwOUA0&feature=dir Head-On.]Master chief also has the ability to [[mexicans|jump higher than most planes can safety fly]], which is even more fucking retarded because of the amount of armor that motherfucker wears.
 
<center><gallery>Image:KaptainKing.jpg|Captain King
Image:Captain Queen.jpg|Captain Queen</gallery></center>
 
==Flood detected==
Another vile spawn of the Halo series is The Flood. they are [[lie|NOT ZOMBIES AT ALL]], but are little spider things that [[rape|burrow through your skin]] and take you over turning you into a [[Rosie O'Donnell|hideous monster]]. After [[pwnt|PWNING]] the ancient faggots who lived [[over 9000]] years ago, the faggots fired [[cock|weapons of mass destruction]], pwning [[and nothing of value was lost|all life in the galaxy]]. Yet somehow they came back and proceeded to pwn humans and teh covernant once again. Again the only way to kill the flood was to completely [[pwnt|pwn]] every living thing in the galaxy. This is apparently the only way to get rid of the flood although the Master Chief seems to do a pretty good job of it.
 
[[Tl;dr|Long story short]], the Flood were better when they were called the [[Star Trek|Borg]].
 
==Novels==
[[Image:WTF1.png|thumb|left|The idea of what happens at the end of the game series.]]
[[image:Master Chief.PNG|thumb|right|A [[typical]] Major League Gamer, just add the fat.]]
 
Not only did this [[retard]]ed game make it on some kind of bestseller list, but a bunch of [[ass]]holes thought it would be funny or something to kill some trees for this Master of [[teh]] [[ghey]]. The [[book]]s include:
 
===Halo: The Fall of Reach===
A bunch of little whiny [[skript kiddie|six-year olds]] [[fail]] at saving a planet from complete [[pwnage]].
 
===Halo Graphic Novel===
''Halo'' characters Bungie didn't care enough about to make stories for now have their own book. That's really it. Just a bunch of drawing. Oh, and there's [[porn]] in it. Drawn [[porn]]. Tentacle [[porn]] going into child anus with Master [[faggot|Queef]] watching over them with a huge metallic phallus. Yeah. Go buy it.
 
===Halo: The Flood===
The game put into a [[book]]. YAWN. Oh, and sometimes the [[faggot]] aliens point of views are shown but nobody cares because they die soon anyway.
 
===Halo: First [[Strike]]===
Note: This is NOT the first of the series of books, even though it is called the FIRST [[strike]]. Fagtards, you will be confused. The same [[skript kiddie|six-year olds]] blow up a gigantic space station whose [[leet|1337]] [[skill|skillz]] are naught.
 
===Halo: Contact Harvest===
The following is an actual excerpt from the book, it is not fanfiction:
:''She put her hands on Avery's shoulders and pushed him onto his back. Sitting astride his ankles, Jilan helped him with his pants. Then she crept upward, planted her hands on either side of Avery's head, and began to move.''
:''Avery was instantly entranced by the back-and-forth sway of her bosom. He cupped the weight of her in his hands and knew at once he'd made a tactical error. The heavy roundness of Jilan's skin started an ache that crept up his  legs and settled on the small of his back. All she had to do was squeeze, and a moment later he [[I Came|was spent]].''
 
===Best Novels===
Unlike Origin Software, Bungie completely denies that they ripped off or were even inspired by Larry Niven's ''Known Space'' novel series. Bungie completely denies that the mind-controlling Flood were inspired by the mind-controlling Puppeteers, '''''OR''''' the religious slavers that fight humanity down to Earth, the Covenant, were inspired by the religious slavers that fight humanity down to Earth, the Kzinti, '''''OR''''' the ancient human ancestors that built the Halos called the Forerunners were inspired by the ancient human ancestors that built the Ringworld called the Pak, '''''OR''''' the ancient weapon worlds used to contain the Flood called the Halos were inspired by the ancient weapon worlds used to contain the Puppeteers called Ringworld.
 
However, Bungie has admitted that they were inspired by Frank Herbert's ''Dune'', with its spice Melange to describe Master Chief's life-sustaining and mind-altering addiction to [[cocks]].
 
==Halo:Legends==
[[File:720X405 legends 3.jpg|thumb|right|The image that caused 13-year-old fanboys to shit brix]]
{{Spoiler|FORERUNNERS BALEET EVERYTHING AND AN HERO TO STOP THE FLOOD. THEY THEN REVIVE ALL LIFE IN THE UNIVERSE AND THE FLOOD COMES BACK ONLY TO DIE AGAIN. ALL WOMEN SPARTANS DIE EXCEPT KELLY. ARBITER DIES IN THE SECOND STORY. SGT GHOST DIES IN THE 5TH STORY. FRED AND THE BLACK GUY ALSO DIE IN THE LAST VIDEO}}
 
Why ruin the gaming world when you can ruin the cinematic one too? That's right, [[Micro$oft|someone]] thought it was a good idea to make halo an anime. The video itself is comprised of peoples sob stories and shows [[sammich|how much women fail in the army and should just stay in the kitchen.]] The only thing good about it is that it FINALLY explains what the [[shit nobody cares about|fuck is happening in the halo story line]]. All the stories are shit. One is based on [[Dragon Ball Z]] and another is [[DeviantArt|horribly filter raped]].
 
A small shitstorm ensued on Halo forums when a picture of a teddy bear keychain started popping up in relation to one of the collab vids called Homecoming.  This caused all the 13 year olds to collectively shit brix at the thought that maybe their hyper-masculine franchise might have a sensitive side to it.
 
==Fanboys==
[[File:Halo 3 condoms.jpg|thumb|right|Official Halo product.]]
 
Despite its lack of [[Sonic the Hedgehog|Italian plumbers]] and [[Mario|blue hedgehogs]], Halo may be the most fanboyed game of all time. This is likely due to the fact that if you read this far, [[You]] don't play it, which makes it better than most other games. Since you are probably playing them right now.
 
{{morphquote|halofanboys||font-weight: bold;|
wow, i think these people cant handle th fact that they suck at Halo.
 
http://en.uncyclopedia.co/wiki/Halo
 
http://encyclopediadramatica.se/Halo
 
Not only that, i cant find ONE single article about them liking a game.
Anyway, those pages alone have turned me off these websites.|Igloobanana, ''[http://lounge.moviecodec.com/games/butthurt-anyone-84014/]''
|Wait wait wait
 
You go to a website which is meant to make fun of everything, and you complain about them making fun of things?
 
Derp.
 
Also, Halo sucks.|Haylias, ''responding to previous''
|the website IS made to make fun, yes, [[lie|but that doesn’t mean you gotta make fun of the people who play it]]. Hell, they insulted Sgt. Johnson. [[not gay|You just don’t do that. ever.]]
 
[[bawww|and is it the fact that IT sucks, or do you simply suck at it? Or is it that you do not like FPs games at all? what reason do you have?]]|Igloobanana, ''to previous''
 
|I've beaten Halo: Combat Evolved on every level. The cool thing is the ending when you beat it on Legendary Mode. I would tell you what happens in the legendary ending but I don't what to spoil it for you. It's worth seeing though. I don't know why, but I think the last level (The Maw) is the EASIEST level to beat on Legendary. I mean, once you get a shotgun and Rocket Launcher, or at least when [[usi|''I'']]get a shotgun and a Rocket Launcher. If anybody needs help, you could always ask me!|Mike, ''[http://www.trap17.com/index.php/Halo-Game_t5478.html]''}}
 
==See Also==
*[[An Halo]] - Halo fanboy who scores -1 in RL
[[File:Pinkuh elitewang.jpg|thumb|[[zeta toy|Another]] official halo product]]
*''[[bungie.net]] - the Bungie official website of cocksucking doghnuts. The mods ban anyone who doesn't worship Bungie and love to suck cock.
*[[Daniel Petric]] - A kid who pwned and attempted a double-kill his parents in the head for taking away his copy of ''Halo 3''. This guy is fucking hardcore and a perfect example of why Daniel should run Bungie because he 1-shots IRL and doesn't afraid of anything.
*[[DJ KEEMSTAR]] - This guy rage quit Halo IRL after realizing Reacharound was a failure and tryed to copy COD lulzzz
*''[[Doom]]
*[[Flood detected]]
*[[Halo Store]] - A gay store filled with action figures and condoms so you can fuck your blow up doll.
*[http://encyclopediadramatica.se/Copypasta/Archive_12#How_Halo_Reach_ruined_my_life. How Halo Reach ruined my life] - Another amazing [[copypasta]] story related to Halo: Reach. (Picture on the right is very relevant).
*[[Machinima]] - Probably the gayest part of Halo. Fags like Roosterteeth made a fortune making videos off this garbage franchise and are now owned by Microsoft, Bungie and no longer think for themselves.
*[[Martyn Lee Ball]]
*''[[Metroid]]'' - Where Bungie got their inspiration for ''Halo''
*[[Pretty cool guy]]
*''[[TimeSplitters]]
*''[[Unreal Tournament]]''
 
==External Links==
*[http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2304-Zero-Punctuation-Halo-3 An honest and true review of ''Halo 3''.]
*[http://news.bbc.co.uk/2/hi/americas/7826663.stm Basement dweller pwned parents because they took away his Gaylo 3.]  It is not known whether he teabagged them after the deed or not.
*[http://fanficofthelegendary.ytmnd.com The worst fanfiction of all time]
*[http://www.newgrounds.com/portal/view/549991 Typical Halo fanboys]
===JewTubes===
*[http://www.youtube.com/user/videogamestarBrandon Faggot who thinks Gaylo is real]
*[http://www.youtube.com/watch?v=7NfG-wfGfjU <s>Another reason why people shouldn't even be playing shitty games like this in the first place.</s> SORRY! BALEETED BY USER...]
*[http://www.youtube.com/watch?v=HMfuPMMyI1E Master Chief finishes the fight]
 
== Gallery ==
<gallery perrow="5">
File:Blackandwhite.jpg|[[Rule 34]], anyone?]]
File:Haloelite.jpg | The Arbiter, savior of the Covenant.
File:Cortana.jpg|[[Orgasm|The knowledge... So much...So fast! It's glorious!]]
File:Halo 3 fan fap material.jpg
File:Actualcortana.jpg | What the fanboys secretly hope Cortana to be.
File:Halo4cortanaself.jpg | 
 
 
 
 
{{Gaming}}[[Category:Gaming]][[Category:Softwarez]]

Revision as of 21:12, 6 May 2013

Halo looks like it was written by pseudo-intellectual 13-year-old boys.
Look out for unfunny Uncyclopedia bullshit, boring in-jokes, and angsty teen-ery.
You could also add in actual humor.
This article needs a serious clean up

Somebody should do something about it.

ZZZZZZZZZZ KEEP IT SIMPLE, STUPID!

This article is TL;DR. You can help by editing this page and removing the large blocks of boring text.
See the style guide for more information.

Typical Halo gameplay.
Bungie... why so dirty? bungie link to DL
Typical game of Halo in progress.
It's like saying a bike with training wheels is better because anyone can ride it.
The typical Halo player. Don't believe me? Go play Halo 4 on Xbox Live.
Halo in a nutshell.
A fallen player's view of his slayer about to get sniped due to being a faggot-humper who is more concerned about bragging over a kill than the task at hand.
The final boss. Seriously, the game is that fucking easy to beat.
Halo 2 was basically just Halo 1 with bugged cutscenes, better textures and no atmosphere.
This is why everyone wanted the Legendary edition of Halo 3.

Halo, is an overrated, over-hyped FPS game with outdated controls, terrible graphics, shitty characters, and a convoluted storyline that was once considered "good" only because most gamers have never opened a fucking book. The online multiplayer is scientifically designed to get on your nerves. The storyline also ripped off some shitty 1970's book called Ringworld, that nobody cared about, and also ripped off vehicles, designs, and Sgt. Apone (Johnson) from Aliens, which everyone did care about. The game was credited for saving Microsoft's Xbox from going straight down the drain.

Halo 1.0

The original Halo was known for being the only good Xbox game that wasn't available on other platforms. It received extremely good reviews from every major publication thanks to its fantabulous level design that repeated the same goddamn gray corridor every 30 feet, which cut loading times. And as if the repetition wasn't bad enough, halfway through the game, you get to play through each level BACKWARDS!

The original story involved the Master Chief, a 26th century Spartan, killing a bunch of aliens and stopping a giant ring in outer space from fucking up everyone's shit, thus saving world/universe/day/whatever.

It was also notable for having a handgun that could headshot people from literally half a mile away. Any multiplayer game became a chorus of moans and profanity as just getting with 500 yards of a competent player resulted in death.

If the player completed the game on Legendary difficulty, they were rewarded by a man and an elite hugging. Bungie's innovative trend of rewarding effort with bestiality never really caught on with other developers.

Halo PC

A shitty port of Halo to the PC. Despite the dated graphics, you only needed a "high-end" PC to run it decently. The only reason you would want to play Halo PC is for the single-player campaign, as the multiplayer is complete ass. No votekick, no voice chat, laggy online play, and a community of fucktards.

Halo Lag Edition(aka Halo Trial)

And you thought that Halo PC was laggy? Then you'll want to try the Halo Trial, which has the worst netcode in the history of online multiplayer games. Forget playing this freeware demo; it's hardly even a game since it doesn't even work. And if you do manage to get the multiplayer to work by buying the fastest internet connection possible, you'll meet players even more annoying and idiotic than the ones who play the full version. The only thing the Halo trial is good for is the one campaign level that it comes with. But the fun of the campaign level quickly diminishes after you save and quit, sit through the 20-minute video of Sgt Johnson screaming at you to buy several copies of the full game, then come back later only to find that the trial doesn't actually save your game.

Halo Custom Edition

A shitty port of Halo to the PC, only with no campaign mode and the ability to play poorly-made custom maps. Gearbox Software released some shitty hack tools to go along with Halo CE so you can make your own maps. However, there are really only 3 known custom maps in existence. Because of the lack of good modding tools, many Halo CE fans decided to make their own hack tools, which are almost better than the Gearbox ones, aside from the fact that nearly all of them were written with .NET Framework and have constant exception errors or just don't work at all. Before Halo 2 for Vista came out, some maps ported from the Xbox version turned Halo CE into the poor man's Halo 2 multiplayer.

Halo 2

Goatse?

Like any somewhat decent game that makes a lot of money, the designers had to fuck it up beyond all recognition. They took every redeeming quality of the original and raped it like Pedobear in a roomful of loli after being starved of CP for 3 weeks. The graphics were glitchy, the physics were inconsistent, the weapons were shit, and the levels stayed at about the same level of shittiness. The game sold even moar than the first, and millions of fucktards blindly embraced it as a gift from God.

The story was also borderline retarded and riddled with plot holes, like how the Covenant somehow find Earth and (conveniently) a brand new Halo ring, or how they just randomly throw in the Venus Fly Trap from the Little Shop of Horrors halfway into the game.

Halo 2 also introduced a new playable character - The Arbiter, a Covenant Elite warrior shunned by his people and blah blah blah, nobody really cares.

We also get introduced to Miranda Keyes, who's the daughter of that captain dude from the first game, the High Prophets: Truth, Mercy & Regret, the aforementioned Venus Fly Trap Gravemind, and the Brutes, led by their Chieftain, Tartarus, who is a big-ass bondage loving furry from Hell.

Halo 2 was the first game that you could play over the internets, via Xbox Live. The funny thing about having a design team of over 9000 CSIII graduates is that not everyone knows what everyone else is doing. This leads to a lot of interesting problems that basement dwellers (or in some cases, trolls) can find and exploit, like people being able to lunge at someone with the sword from a mile away, being able to drop through the ground, being able to bounce 2,000 feet into the air, and being able to lag everyone into next week, while you go around and rape the other team. As such, at least 100 patches have been released trying to fix the broken and obviously retarded multiplayer. Though even without the glitches, any normal human can only take the unbalanced weaponry, the high-pitched screams of prepubescent boys, and sheer lack of entertainment for so long.

It did, however have the best rocket launcher of the three games, since it could seek, and allowed you to dual wield Needlers for epic win.

Halo 2's design improvements, such as the ability to hold two guns at once, were hailed as innovative, new, and totally original by people who had never played Marathon, Goldeneye, or Perfect Dark.

Halo 2 Vista

A shitty port of Halo 2 to the PC. It was exactly the same as Halo 2 for the Xbox, except it has better graphics and a map editor. To get the ability to play a three year old Xbox game, all you have to do is downgrade to Vista. Anyone who is stupid enough to buy this should become an halo.

Halo 2 Vista was also the first game in Microsoft's attempt to consolize PC gaming, "Gays For Windows".

Microsoft tried to troll the community by claiming Halo 2 needed DirectX10 in order to run, which is why it required Vista. Deeply unamused, the community quickly pwned Microsoft by releasing a patch which installed the game on XP with an epic framerate increase. Microsoft counter-pwned by refusing to release anymore Halo games on PC.

Halo 1.5 (or 3)

And just in case you managed to avoid that spoilers, Johnson dies. But black people always die in movies and videogames. That one white commander woman dies, too, because it's a well-known fact that women suck at videogames.

Even though Halo 2 was more popular than Jesus, the designers admitted that it was a broken pile of fail and AIDS. While Halo 3 is still made of fail, it is still better than that rancid collection of squirrel dung, Halo 2 (If only slightly).

Bungie isn't exactly known for innovation, as the game still has the same boring controls as it did in 2001.

By the final installment of the trilogy, you would think the story couldn't possibly get any more butchered...right? WRONG!! There are so many plot holes and random shit happening that you'll most likely be forced to throw the whole thing out the window. For example: How did Gravemind find Earth? Why did MC just randomly jump off Truth's ship entering Earth... was it just for the lulz? How did High Charity manage to find the Ark's SECRET location?

But hey, nobody cares about the story anymore, it's all about teh awesomez flawless online multiplayer.

The Xbox Live multiplayer is exactly the same pile of horse manure as Halo 2's online, with the sole exception of a half-assed map editor with which you can't even edit the terrain or add all the objects. The maps and games all suck baboon balls. And when you play matchmaking, once you go in to a game, you can't leave.

Another totally awesome addition to the third installation of the Halo series is the ability to take screenshots. This is about the only new thing Bungie has to offer. Motherfucking screenshots.

Accepting People Online
ChristFags love Haylolz 3!

To prove that Halo sucks more cock than a whore on Viagra, a cave-dwelling little Azn decided to record himself annoying the typical Halo player (see above). [1]

Main Characters from the original trilogy.

Halo Wars

Halo Wars is a faptastic RTS which is usually too difficult for the remaining 95% of the Xbox Population, even though is the simplest, dumbed down RTS game currently out on any system. In Early 2009, due to Microshits awesome partnership program, they dumped Ensemble Studios ass and left them to die in the burning depths of hell and faggotry.

Overall, the developers got kicked in the arse and the game was overall shit...unless of course, you weren't like the rest of the faggot population of xbox live and actually HAD A FUCKIN BRAIN

Gameplay

The gameplay of almost every match consists solely of spamming specific types of units and initiating the all powerful Zerg Rush. There are no real strategies to the game and no point in trying to do anything unique or even trying to use some level of skill. Communication is restricted to Xbox Microphone, and considering all the Players are usually too stupid to talk even if they have a mic, there is no point even plugging in yours and no way to Cooperate with teammates.

Not only does the actual gameplay suck, but Halo Wars features a broken, unsophisticated matchmaking system that often matches up noobs with high ranked assholes who play the game too much, resulting in most players getting pissed off, quiting games, and sending messages to the gamers they lose to. Not only this, but the matchmaking often matches up multiple faggot little children together playing the same unit. Because they are lazy fucktards with no mics, they both choose to make the same exact units, often leading to hell hole 3v3 games when you play by (or with) yourself in standard 3v3 games.

Downloadable Content

After the game shipped on who the fuck cares day, fans were very hostile about the game not getting any updates or planned Downloadable Content, since the developer was fucking dead!

Gametypes Eventually, some random assholes released DLC for Halo wars, and it sucked dick! The first DLC was game types. That's right mother fucker, game types. $10.00 hard earned dollars that you could spend on porn, Microsoft expects you to pay to buy GAME TYPES with. For dumbasses who do not know what this means... GAMETYPES SHOULD BE FUCKING FREE. If you actually bought these, you have absolutely no FUCKING BRAINS.

Maps Maps were eventually released for Halo Wars, and although not as big as a ripoff as the gametypes, they are still full of shit for their price tag. Those who actually bought the maps don't get matched up with anyone who owns them because no one owns them, because (once again) FAGGOT LITTLE CHILDREN who have no BALLS infest the game like Captain Cutters bullshit ODST units. They don't have credit cards or money, only time to waste aggravating adults.

Halo 3: ODST

All New Campaign - Same Shitty Game!

Halo 3: ODST is the latest offering of milk from the Halo cow. Bungie, like all other game companies, wanted to release an expansion pack as full priced games because they are assholes and bitches of Microsoft. Worried that the cocaine pile was getting low they set to work on a disc that's nothing more than a half-assed expansion based on the already half-assed Halo 3 game. It's a mini campaign complete with maps to a game you already bought.

hoy meets boy



Story

You play as an ODSTD (Orgasmic Dick Sucking Transsexual Dumbass) soldier. A regular, plain old boring ass human with no spartan super powers. Sounds exciting, doesn't it? No over shields, you die easy, you are a dime a dozen soldier, etc. Oh yea, the story line is also some random shit Bungie pulled out of their assholes. It has absolutely nothing to do with the books or anything. They just wanted to make more money so they added a random story line before the events of Halo 3. And since Bungie didnt write the books and no one ever read them, who the fuck cares anyway?

Characters

  • Rookie Cookie: Some mute trying to be like Gordon Freeman, he thinks he's awesome but he's not.
  • Captain 'I DARE YOU': A random bitch who leads the squad. Raped the guy below and took his position, now she's the leader and tells a lot of men what to do. Looks like a horse with the personality of one to match
  • Edward 'I just bucked you': The who does Malcom Reynolds from Firefly. The retard who lead the team before, had to give up his position to the bitch above for sucking so much. Fussed with Dare in the ship's crewberths, Dare pushed him on the bed to calm him down, and raped him. She had some hidden hypnotizing makeup on, now she makes him believe that she's the leader. One point later in the game, Dare fucks him right infront of the Rookie and Vergil.
  • Dutchland: Some Dutch maniac who just wanted to be an ODST because he felt like it.
  • African Lil' Romeo: Lil' Romeo's stupid African nigger dad, wants to be cool with the bitches, but they tell him to back off.
  • ODST Mickey Mouse: Mickey Mouse decided to be Mickey Man, now he ended up like this and lost his ears. Was lowest ranked because he sucked so much.
  • Sgt. Johnson: The cool nigga we always know and hated from the other games. Only in Firefight, to scared to show himself in Campaign cuz people would be freaked to see he's the twin brother of the one of Delta Halo.
  • Stupid Intendent(more like Shitty Intendent)/Vergil Hawkins from Static Shock: Static Shock tripped himself into another universe, and ended up as the whole city himself. When Dare and Rookie found him, he was turned into an alien. He and Rookie watched Dare and Buck fuck eachother in the elevator.
  • You: The retard who spent 80 bucks on a game about faggots tea-bagging each other.

Graphics, HUD, and Sounds (technical shit)

Halo 3: ODST runs off the same shitty engine that powered Halo 3. The graphics still suck and the controls are still outdated. Also, the HUD is retarded, giving you these stupid night vision mode goggles and other random stupid bullshit that is unnecessary in the Halo Universe. What ever happened to the good old flashlight like in Combat Evolved? The sounds are also shitty, replicating the annoying sounds of the covenant weapons, the annoying battle rifle, and the annoying covenant vehicles. Also, Halo 3: ODST re-uses a lot of the generic, very OLD Halo theme song with a couple of new instruments added. Same shit as Halo Wars and the Halo FPS sequels.

Online Mode

Halo 3: ODST comes with all the maps the original Halo 3 came with plus all the shitty Halo 3 maps you already paid for. That's right, you're paying for the same shit twice(or in my case....7 times). Let's not forget how crappy the Halo 3 maps were, either! Oh yea, but it does give you THREE NEW MAPS on top of the others, so you don't feel like a complete douchebag for wasting $60.00 on the same shit. Besides that, there's this stupid new Co-op mode called Fucker-fight. You have to fuck your enemies, and survive as long as you can.

TL;DR: It's Halo 3 with more lens flare, no dual wielding and you take Fall damage.

Should you try playing the Matchmaking mode, this is what will inevitably be your experience:

First, you select your playlist, and by playlist I mean Rumble Pit or Social Slayer. Nobody plays the objective-based games, except for 13-year-old boys who play Action Sack for the HILARIOUS name. Several minutes will pass as it searches for a game, finds nine of the ten players required to play and then restarts its search.

When you do find a match, you will find that you have walked into a pointless argument between a stupid black person and a stupid wigger, who also happen to be your teammates. You can mute them, but as annoying as they are, nigger/wigger arguments have extremely high potential for lulz. If you crave disappointment, you can check to see the shitty map and game type you'll play and try to veto it, which will either fail or result in an even shittier map and game type.

Finally, the game starts. The other team, who has already formulated a plan with several phases, will spawn near the power weapons and take them within thirty seconds. Your team, composed of you, a nigger who claims to have committed various debauched sexual acts with your mom, a wigger who, despite having the same personality and sexual history with your mom as the nigger, is diametrically opposed to everything he stands for, and a four year-old boy who says his balls "dropped in your mothers mouth". You are fucked.

Your team (Blue, most likely) will waste no time in dropping their Battle Rifles for dual magnums and rushing the enemy base, keeping as much space between them as possible. The Red Team scores twenty points in five minutes. When you make a pitiful attempt to score a point, you will either be raped by every member of the other team, get killed by three Needler rounds or get run over by a Ghost piloted by a member of your team who was too busy trying to eat his controller to see what he was doing.

Finally, the nigger quits, enraged that the wigger called him gay after the thirty-sixth time he told the wigger to suck his dick or balls/eat his ass. Soon after, Red Team wins 50 to 13.

A common misconception is that you are always playing against humans who cheat. This is not true. Your teammates and enemies are actually bots, because people realized long ago that Halo is shit and stopped playing it. This is why, regardless of the levels of either team's players, your allies always play the same. Even if your enemies are privates and your team is made entirely of generals, everyone on your team will suck ass. Dead babies play Halo better than a Rank 4 General on your team.

Halo: Reacharound

Common consequence of making a forge map in Halo: Reach
File:Haloreachxboxmarketplace.png
New Low Price amirite!

TANK>Everything


lulz

Halofags are excited because now they can use jetpacks!!!1! (As if Gaylo wasn't gimmicky enough) And CODfags say that armor abilities are copying perks, and it's true, but no one gives a shit because COD stole from Halo, and Halo stole from just about everywhere else.

Also included in Reacharound is the ability to make maps, called Forge World. This allows 13 year-old boys to create all sorts of fuck-ups and sorry excuses for levels. Of course, if you're playing Gaylo in the first place, you don't have the attention span to build an argument, let alone a map (says the SDF tard that thinks ModNation Racers is better).

BUT HOLY FUCKING SHIT YOU CAN DRIVE A FORKLIFT TRUCK!!!!! TL;DR Halo ODST and COD:MW2

Characters of Reacharound

  • Kat: Some bitch who doesnt stfu and who likes to touch and hax everything, lost her right arm because she gave Carter a handjob and he came on her face. She dies by getting shot by a needle rifle round. Lulz. After she dies, you decide to drag her body off the battlefield for later use. When Reach first came out, snapshots of her ass were always at the top of the "Top Downloads" list, which is not surprising given that the average Halofag spends too much time in the basement to talk to women and also fucks their sister.
  • Emile: The nigger with the skull helmet and knife fetish. Gets stabbed by an Elite with an energy sword.
  • Jorge: Big-ass bearded guy with big-ass gun. Will fuck you up. Kills himself in Covenant ship to save Reach by blowing it up, but more, even larger ships came like an endless swarm of nigras.
  • Noble Six: You, Talks less than a mute retard. Gang raped by elites at the end. Plays online to continueously bash fags and big up HaGaylo as the greatest thing EVAR!!

Halo: Combat Evolved 2.0

File:YHBT! Halo.jpg
Undeniable evidence that 343 Industries is simply trolling you and stealing your money.










Hungry for more money, Microshit and 343 Industries turned to George Lucas for advice. Like Lucas has done with his movies, Microshit and 343 has now decided to take the only cash cow they have and fuck it up the ass with cheesy graphics and "remastered" campaign levels. Hence, Halo: Anniversary was born. Along with unnecessary enhanced graphics, Halo: Reach Around's multiplayer, some shitty maps from Halo PC and Halo 2 to go with it, moar graphics, online co-op, lens flare effects, moar graphics, and a Master Chief that looks like it was shat out of a graphic designer's asshole. According to 343, the changes they've made to the game are just enhancements that are purely tasteful, and they have not significantly changed the game at all. Even though any sane person can easily tell that it is completely different game. The game also has a multiplayer section which is basically reach's multiplayer with fewer maps and disabled bloom because gaylo die-hards baw over seeing how their gun works.

Halo 4

Four years after the events in Halo 3, Master Chief is awaken from his sleep. While Master Chief and Cortana searches the ship Requiem, they are attacked and Cortana malfunctions. After some more great storytelling, Chief has to get Cortana to earth. After stopping the bad guys, who nobody gives a shit about, just like the story. Cortana dies and you to stare into the vacant eyes of Master Chief.

Now you don't have to play the shitty game to see this shit


Halo 4 is basically Halo: Reach with extreme colouring and shadows, with a pile of lens flare clusterfuck. You control Spartan IV's in multiplayer which are like the Spartan III's from Halo: Reach but with more homosexuality shoved up their asses.

Typical Online Players





Halo Pros

MLG or Major League Gaming (also known as chronic jerking-off syndrome) is a league devised by some faggot named Sundance. I'm not kidding; his fucking name is Sundance. MLG is full of losers, queers, 45 year old virgins and pedophiles that never leave their basement. They think they're superior to all gamers because they were born with thumbs and use them...quite well I might add. Despite their faggotry and ego-centrism, they are fat, or bony, and have excessive testosterone, which causes them to force vulgar terms and curse up an annoying storm, which makes you thankful for the mute button. They contribute nothing to society or themselves, and 99.9% of people don't give a fuck, creating anti-social behavior and and being subjected to weed.

The League is completely devout to developing professional basement dwellers and pointedly alienating themselves from the opposite sex. This "League" is not only afraid of speaking to woman, but also hates any woman that try to get involved in gaming. They make crude gay remarks about how woman belong in the kitchen, but the truth is they'll never get close enough to a woman to have one make them a sandwich. The only woman thats ever made these faggots sandwiches are there mothers. That, or stalks girl gamers, shows off their skills and begs for an online relationship.

13 year old boys usually call themselves MLG pros because they spend their time playing custom games with other "MLG pros." None of them go to MLG events because their parents don't want to drive them, but the ones that do go lose in the first round and get butthurt. Then they return to their respective internets forums and bawwwwww about how unfair it was. They also watch videos of all there favorite MLG pro's and ask them what there in-game sensitivity level is. They still suck there mothers tits and eat a lot of cock.

MLG recently had a show on the USA network which showed the Halo 2 segment of the pro circuit. It was super lame and no one really liked it. Except when Walshy started crying because his great team didn't win. This created a few lulz to many people who love seeing other peoples' retarded hopes and dreams not come true. Walshy is a faggot pussy that wouldn't last 5 seconds outside of his mothers basement and loves black cum.

This is, of course, a moot point, because anyone who devotes his life to being a pro at a videogame is a fucktard and has no real ambitions in life.

<video type="youtube" id="KWF1ue0XLPI" width="540" height="406" desc="The 4 year old has since changed his Gamertag a few times to avoid harassment by pedophiles." frame="true" position="center"/> <video type="youtube" id="uYS0vcj5kAY" width="540" height="406" desc="The 4 year old has since changed his Gamertag a few times to avoid harassment by pedophiles." frame="true" position="center"/>

Shows how the real pros of Halo talk to the noobs. Note how the 4 year old is actually winning the argument and completely owning the 13 year-old kid. Both are fucking idiots though and deserve to be raped by Michael Jackson.

<video type="youtube" id="Y2VekrXIPtA" width="540" height="406" desc="Notice how everything this kid says sounds oddly familiar." frame="true" position="center"/>

This also shows how uber leet gamers talk to noobs.

Weapons

With each passing halo game comes brand new exciting weapons so Bungie can actually look like they are doing something. You have a wide variety of faggoty weapons, equipment and grenades. Each weapon in Reacharound looks exactly like weapons in the last 500 Halo games, only they suck more cock.
Click below to see the interesting options

They are preferred the most because we like rooting for the home team.

  • The Assault Rifle (GayR): This was first to arrive in Halo 1, but no one used it due to the 1337 pistol. Because nobody used it, it was omitted from Halo 2. Fan boys complained, however, and it arrived back in Halo 3 to not be used again. Since it is the most skill-oriented weapon in the human arsenal, it is the default starting weapon in all default gametypes, and rightly so. The Halo 3 version was originally planned to include a 14x scope due to its effective range while fired fully-automatic, but this plan was scrapped shortly before launch.
  • Magnum: THE greatest weapon in gaming history. In Halo 1, the pistol killed you faster than you could say "FUUUU", and if you looked at it hard enough, it grew a scope. It was used in every Halo game after, but it sucked dick because of the BR. The M6 Magnum is famous for being the most imbalanced weapon in Halo history, and for being the first and only reason for people to complain why they absolutely cannot stand the most recent Halo title; so that not every 13-year-old adolescent smart enough to not hold down the trigger while aiming somewhere in the vicinity of an enemy's head through a scope that doesn't actually exist can't take down someone in 3 shots from the far side of sidewinder. In Halo: Reacharound, Bungie took these complaints into consideration, placing a scope on the M6 pistol in hopes of shutting up those who complained for years about how much they hated Halo 2 and 3. But they didn't realize until it was too late that they didn't make the pistol (or the game) nearly easy enough for people to stop their bitching.
  • Shotgun (Troll Rifle): Hated by every "pro" player in the game. Use this weapon as much as possible as a trolling method. Bonus points if you're in Team slayer and you get MVP by using nothing but it. Then proceed to shit talk the other team and your own in the lobby for sucking so much.
  • SMG (Shitty Machine Gun): This weapon replaced the AR in Halo 2. It has a range of, like, -3 feet or something, and can be dual-weilded. Also sounds like a broken airsoft gun. Bonus points if you kill someone with overshields with a SMG-Plasma Rifle combo.
  • The Bingo Wheel: A troll's ultimate weapon for forge matches. It is acquired in forge by placing 2 trip mine spawns next to each other and set them for immediate respawn. Then you get a partner troll to spin an open box so the open side always faces you. You then proceed to toss over 9000 trip mines into the spinning box. Eventually, the super fortified halo box will start ejecting mines through its edges. Not only does this lag the piss out of even a local forge match, but it overloads the map, causing everything to disappear.

Added in Halo 4

  • Sticky Detonator: - Much like Reach's Grenade Launcher but more noob friendly. It fires a shitty little rocket grenade that nails itself to a wall. Once the player releases the trigger, it explodes.
  • Rail Gun: - A scaled down version of the Spartan Laser and doesn't nothing more than flipping cars over with rage. However, it can kill someone if you fire it straight at them.
  • SAW: - Like the SMG but will less downs syndrome. It's a Light machine gun designed to rape everything as close rage. Anything further than 8 feet will not be harmed.


ODST Weapons

ODST have to have special stealth weapons due to the fact that they can't run out into battle like a crazy retard absorbing bullets like some sponge and then hide behind a wall for five seconds and repeat.

  • Silenced SMG: Shitty machine gun that shoots quiet bullets. Whoopdee-fucking-doo.
  • M6S: The Halo 2 magnum in the guise of the Halo 1 magnum.

Cock-venant Weapons and Equipment

Generally not used because all Covenant weapons suck. You must wonder how a futuristic race cannot even make weapons better than more primative weapons that fire lead.

  • Plasma Rifle: Pretty good in Halo 1. Only good in the other Halo games if used with a combo because they can't kill shit by themselves. Not even zombies. Has even worse aim than the Ass Rifle.
  • Plasma Pistol (I'M SAMUS!): This weapon is the shittiest evar. However, it has its upside as you can charge up the blast to knock out all the other players' shields. Yet another good trolling method against MLG if you then pull out your BR and one shot him in the face.
  • Cock-venant Carbine: This weapon is .05 seconds faster than the BR, however no one uses it. Just goes to show you how gay the BR is.
  • Needler (Noobler): This weapon has both homosexuality and down syndrome. It fires pretty pink needles at the rate of 30 miles per hour. However, don't fuck with someone in Halo: Reach if they have this weapon because the needles it fires will make you explode if they shove enough of them up your ass. Has a range of only 30 feet, any closer or farther away and it's useless. Also if you don't hit them with enough shots to kill them it does absolutely no damage.
  • Beam Rifle: Just as gay as the human sniper except no one uses it.
  • Fuel Rod Cannon: Not used in Matchmaking due to its pwnage.
  • Energy Sword: Preferred weapon for Elites (which is probably why they got pwned in all the wars) and whiny children who can't kill with any other weapon, the energy sword is a camper's delight. Allows you to lunge Over 9000 feet and defy gravity. You can pretend all the other weapons matter, but let's get real; this is the only weapon you'll ever fucking use.
  • Plasma Grenade: Sticky blue balls that allow you to kill your enemy with more lulz. Throw them at people and they attach like an angry cat. They attatch themselves to an enemy using cum and are a great way to make MLG players go FUUUUU!. Ever since Bungie included armor lock in reacharound, sticky grenades have since became completely and utterly useless.
  • Mauler: It's the same as the shotgun except it's allowed in MLG game types. Srsly WTF. Originally planned to include a 8x scope but was scrapped shortly before launch.
  • Spiker: The worst weapon in Halo: Reach. Try and kill someone with this and you'll fail miserably.
  • Brute Shot: Pretty good weapon that shoots balls of exploding shit at your enemies. Don't use it too close to your enemy or else you'll involuntarily become an hero.
  • Spike Grenade: Same as plasma except they stick to walls and generate more lulz.
  • Gravity Hammer: A fucking banhammer. Enough said.
  • Fire Bomb: KILL IT WITH FIRE.
  • Bubble Shield: A giant boob that protects you from everything except other players coming inside the shield to pwn you and enemy vehicles because apparently vehicles and bullets arent made out of the same fucking metal.
  • Flare:"Blinds" your enemies even though you can still see their fucking gamertag above them.
  • Radar Jammer: As if your radar doesn't fail already, this will fuck with your head.
  • Regenerator: Only used to troll people not using 1-hit kill weapons. In other words, useless. Also its for fags and cock lovers that suck to much at the game to stay alive longer than 5 seconds.
  • Power Drain: Used to drain only you and your teams health since you'll most likely fail at throwing it.
  • Overshield: Makes your shields power level over 9000. Also for cock lovers who can't stay alive. Watch out though, because a punch to the back will kill you.
  • Active Camo: You are completely invisible to all players and it lasts for a long time. Active camo is about as useful as a horses cock at a lesbians convention. if you move any faster than your 90 year old whore grandmother, the active camo becomes completely useless. although is it fun for trolling with the sniper rifle lulz.
  • Sc(arab) Gun Some dickweed Covenant soldier decided it would be a good idea to leave an overkill weapon on a building in the enemy planet. If you have absolutely no life, you've probably fired this gun. The only way to obtain it is to convince a Banshee pilot to let you borrow the damn thing, then fly it through a small tunnel. If you're stupid enough, you'll also come across a large soccer ball that does fucking nothing.

Added in Halo 4

  • Storm Rifle: - Crappy replacement of the Plasma rifle designed to throw hundreds of blue cum pellets at anyone less than 10 feet away.

Foreskinner/Promethean Weapons

  • Sentinel beam: Piece of shit. No wonder those ancient faggots were killed by a bunch of fucking zombies. It's not included in matchmaking.
  • Super Sentinel beam: Only appeared in the Halo 2 campaign. It's just a golden Sentinel beam that fires a more powerful blue beam but overheats a lot quicker.

Added in Halo 4

  • Suppressor: A more useless version of the smg in which the bloom increases by 9001 percent in under 0.1 seconds of firing to damn thing. Also makes the same sound of a broken silencer.
  • Light Rifle: A retarded "pro" weapon which fires three shots at a time and when zooming in does more damage.
  • Boltshot: The Profuckian's attempt as making a shitty plasma pistol. Unlike the plasma pistol, it uses ammo and the charge shot makes it fire 5 bullets at once.
  • Scat-tershot: A shotgun that falls apart when touching it. Fires bullets that bounce on fucking walls and when some gets killed by it, they disintegrate into ash.
  • Binary Rifle: A sniper rifle with two shots per mag but fries people when they get shot. Has been balanced by having a big ass red laser pointer attached to it.
  • Incineration Cannon: Originally designed by Hitler to get rid of the jew bodies during the lolocaust. Fires a tonne of explosive shit at someone with not only disintegrates them all fires extra piles of rapes at every other direction from the target. Be sure to keep a large distance from your target otherwise you might an hero yourself and maybe accidentally your entire team.

Halo:Reach Weapons

The new weapons in the game based on observation and interviews.

  • Grenade Launcher(Poop Pipe): Launches grenades. Has an alternate fire mode, but you'll never see that used because it can't be spammed.
  • Concussion Rifle: The Brute Shot if it looked like a buttplug and had four extra shots of exploding shit. Annoying and cheap to fight against.
  • Designated Marksman Rifle: Replacement for the Battle Rifle as the only gun in the game, since the only butt fit for the BR is Master Chief's. Fires single round shots capable of blowing your dick off from a mile away, but delicate enough to blow your dick off from a few feet away. The only gun you'll ever need, or ever want to use. Laugh as the children run screaming, throwing their peashooter assault rifles in the air as your dmr perfectly places shots into their anus. Since Reach is a prequel, this big black behemoth is "forgotten about" in Halos 1 to 3. Perhaps this is because Cortana's pussy was too narrow to handle the massive penetrating power of the DMR.
  • Combat Knife & Carved Knife: Sharp blades of metal that you can use to cut people...or yourself. In a nutshell, its fucking awesome.
  • Needle Rifle:: If the needler and the carbine got it on, this would be their baby. It also takes around 90 shots to kill someone with and if ever in a 1v1 with a DMR cock sucker, you will die.
  • Plasma Repeater: Same as the plasma rifle except it fires plasma faster than you can throw snowballs this time.
  • Plasma Launcher: The Covenant rocket launcher. It sends blue balls of rape that chase after you and explode.
  • Target Locator: Point this at some unfortunate 13 year old boy and he will be smitten by God. Or shove it up your ass and feel the vibrations.
  • Focus Rifle: Useful version of the sentinel beam with a scope. Not as "pro" as the sniper rifle.
  • Assassination Kills: For those who need a couple seconds break from the gameplay to fap at their Halo prowess before the other team turns around to find someone butt raping their buddy. But don't worry. While assassinating someone almost always guarantees your death, you'll be rewarded with a fancy medal and their will be 7 virgins waiting for you when you respawn in Valhalla. For optimal trolling, ensure you always steal your teammates' kills while they are helplessly stuck in the assassination animation. To encourage you to make more 13 year old boys cry, Bungie rewards a yoink medal for every stolen assassination. Happy hunting1

Vehicles

Human vehicles mostly suck.

  • Mongoose: The worst, crappiest vehicle in the whole halo series. Basically a quad bike with shitty brakes and no gun. Has two seats so the enemy gets a double kill when it's eventually blown up.
  • Warthog: Human middle class vehicle. A big car with a big fucking gun on the back. Three types - The machine gun, which sucks ass, the rocket hog, which sucks even more ass, as the rockets to marginaly more damage than throwing jello at your enemy. Third is a gauss, which is not using in matchmaking due to it's pwnage.
  • Scorpion: Perhaps the only decent human vehicle, this is a huge tank which shoots massive shells that kill everything, but moves slowly than your dead grandmother.
  • Falcon: A shitty double bladed helicopter which has two guns, neither of which face forward, and are not operated by the driver. So if your flying solo get ready to be pwned.
  • Hornet: Only appeared in Halo 3 as a micro wang version of the falcon. Was a lot easier to pwn in comparison to the falcon since it has machine guns and missiles designed to clusterfuck everything on the ground.
  • Mantis: An overkill mech in Halo 4 built to fuck everyone's shit up on the battle field. Has rockets and machine guns, takes 9000 rockets to kill it, and can stomp on on fellow comrades. It order to balance it, 343i decided to put one each side of the map even through it will result in the "better" team getting both mechs by the end of the match.
  • Elephant - Pretty much a moving base with machine guns on top. However, it is slower than a dead turtle being shat on.
  • Mammoth - The better version of the Elephant since it is more armoured, has 6 giant fucking wheels, and it can actually move faster than a dead turtle being shat on.

Cockvenant vehicles are less shit, but still suck.

  • Ghost: A decent vehicle, like a mini hovercraft with double guns that are useless, so just use it to run over people like a nigger on crack.
  • Revenant: Big hovercraft with a big gun that will fuck your shit up. Go figure.
  • Wraith: HUEG hovercraft almost as big as teh xbox itself. Fires a huge gun which blows shit up, but the bullet moves so fucking slow your enemies can see it coming and GTFO.
  • Banshee: What everyone will be fighting for at the start of a game. For lulz, wait with a rocketlauncher and blow it up when it spawns before yo team gets in.
  • Sprinting: Not really an armor upgrade. It just gives your character enough brain cells to figure out how to run. While sprinting, you also cannot shoot
  • Armor Lock: Makes your character useless for 8 seconds. Will deploy an EMP blast, but nobody's stupid enough to stand near you. Its also abused more than whitney houston and is a major crutch for all the autistic faggots born without thumbs that play this fucking game.
  • Jet Pack: Allows you be be more of a pussy to your team. Its also good for alerting all your enemies of your presence, thus allowing them to direct all 8 of there cumshots onto your face.
  • Active Camo: Allows you to sneak up and sap sentries at the expense of your hearing. Walking any faster than a dead cripple will turn you into captain obvious.
  • Evade Another derp ability for elites. More brain cells are added and you now have the ability to roll. You can only roll twice though because anymore and your retarded elite's brain might short circuit.
  • Hologram: It sends a clone of yourself running directly into enemy fire, then it stands still. If it gets shot, it vanishes. Surprising, it works 99% of the time
  • Drop Shield: Same thing as the bubble shield, except blue, and it explodes if you punch it.

Halo 4 Armor Abilities

Friends and Enemies

Friends

  • Marines These dumb mother fuckers enjoy long walks on the beach, driving into rocks, driving off cliffs, shooting at rocks and generally shooting at anything besides the enemy. They stroke Master Chief's massive cock any chance they get and even have wet dreams about him. They rely on him to save there asses through out the whole game and have no idea what there doing. There also A bunch of gay sailors and your only team mates. Don't even try to say the elites were on your side in the 3rd game, we all know you just used them for meat-sheilds and target practice. The marines are competely fucking useless, even on easy. All they do is scream whenever they get shot and run out into fire like retards. Sometimes they will say something stupid, like "Are you made of Leperchuans? Cuz that was awesome!" Really. That is one of their many awful lines in Halo 2. Oddly enough, only the Mexican marines say it.

Enemies

The Covenant

  • Elites The backbone military force of the Covenant empire. The manual for each game and the books say that these pricks are smart. Bullshit. Just like every other person in the game, they will run into enemy fire like they were some white bitch trying to catch a stream of cum being lovingly administered by some random black person. In the second game they got their stupid asses booted out of their cult when they found out that the religion that they loved and worshiped was bullshit. They came crying to humans to save their sorry asses, and we did, but only because we were getting pwned too. All you have to do to kill one is grab a plasma pistol and a magnum, shoot the plasma pistol once, and then get a headshot with the magnum.
  • Brutes After the dinosaurs were removed from office, these fat fucks came in to replace them. These guys are even easier to kill than elites because they don't have shields, so all you have to do is get in a headshot or two.
  • Grunts The dumbest enemy AI I have ever seen in a video game ever. They serve no purpose and are used as meat shields by the Elites and Brutes. Who would have thought that these Wizard of Oz munchkin rejects would actually be the smartest enemies in the whole damn game? However, they are still the most useless enemies in the game. They will do nothing but hide behind random things while they cry and shit themselves. On the rare occasion that they decide to shoot you, they will miss. Killing a nearby Brute/Elite makes them run away.
  • Jackals The greatest trolls in the game. They will hide behind sheilds and shoot at you, draining your energy sheilds at least 100 times faster than other enemies, while the only thing you can do to beat them is grenade spam. In other words, they are really fucking easy to kill.
  • Skirmishers Basicly a bunch of Jackals with an overdose of steroids making them a bitch to shoot as they CLIMB UP FUCKING WALLS.
  • Hunters They are made out of lots of worms and go in pares due to fuck-buddy reasons. These giant faggots take at least 100 shots to kill but the covenant to retarded to find out how to cover up the backs of them. This means you can just keep punching the fuck out of their backs until they die.
  • Drones These things are hard as hell to kill. They die in one hit, but there are over 9000 of them each time you fight them. They fly around like little pricks and are a bitch to try and hit.
  • Engineers Used to heal the enemies around them. If you shoot them they will explode. If you don't, they will leave you alone. Of course, you being the retard that you are, will probably shoot them because THEY ARE SO FUCKING SHINY KILL IT!!!

Forerunners

  • Sentinels - Flying robots that shoot shitty orange laser beams at you. Variations include ones with shields and shoot more powerful blue lasers, tiny floating droids, and ones that only open doors for you. One charged plasma pistol shot can take any one of them down.
  • Enforcers - Giant, flying fucking robots with rockets and red lasers. Sometimes a bitch to kill if you are not behind one.
  • Promethean Knights - Huge Bionicals that hold lances in one hand and an overkill weapon in the other. They tend to teleport into your face 90% of the time. They disintegrate with being killed so they can't be used by the flood even though their weapons and grenades are also dropped. SPOILERS: THERE ARE ACTUALLY PREHISTORIC HUMANS THAT ARE COMPOSED INTO ROBOT/CORPSE HYBRIDS.
  • Promethean Crawlers - Robot dogs that climb on walls and shoot shitty orange bullets at you. Go down in one hit but are usually backed up with at least 100 more.
  • Promethean Watchers - The trolling version of the sentinels. Specifically designed to piss off and frustrate the player by giving their fuck-buddies large shields and throw back grenade spam. And even worse, when they are down to their last shot before exploding, they fly away and reincarnate more knights.

Flood

  • Spore/Infecter - Little squids that burrow into your skin, turning you into a hideousness monster. Easy as fuck to kill.
  • Carrier - Much like terrorists, these blobs run around on little legs and explode when you approach them. This releases another 9001 spores on the playing field to gang rape you if you didn't die in the explosion already.
  • Combat Form - A bunch of enemies you may of killed earlier that are converted into superfast flying zombies with guns. Another excuse to mow down even more kills.
  • Stalker - Giant spider that acted as Halo 3's version of the crawler.
  • Ranger - Spiky ant lions that crawl on high walls to spam you with needles filled with solidified cum.
  • Tank - The great killdozer of the flood if you don't have any power weapon.
  • Juggernaut - Came on the Halo 2 disc hidden in code. If you can mod it into the game, you will get a SUPER DUPER EXTREME TENTACLE RAPE MONSTER RESISTANCE TO ALMOST EVERYTHING THAT CAN JUMP 9000 TIMES HIGHER THAN MASTER QUEEF. srsly...

Master Chief

The Master Chief, aka Master Queef, Captain King or Master Chef, is some sort of futuristic cross between Leonidas, and Mecha-Hitler, and is a pretty cool guy because eh kills aleins and doesn't afraid of anything. He's equipped with a half ton full body armor that amplifies strength, has energy shields, and a slot for an AI/USB flash drive, but ironically offers zero protection from bullets. Indeed, a single shot to the head will penetrate the futuristic helmet, and will instantly kill him, as will a light tap to his back, but that is ok as he will just respawn in like 5 sec anyway as well as there is a new checkpoint every fucking 5 meters or so. It is also thought that one of his weaknesses may be Head-On.Master chief also has the ability to jump higher than most planes can safety fly, which is even more fucking retarded because of the amount of armor that motherfucker wears.

Flood detected

Another vile spawn of the Halo series is The Flood. they are NOT ZOMBIES AT ALL, but are little spider things that burrow through your skin and take you over turning you into a hideous monster. After PWNING the ancient faggots who lived over 9000 years ago, the faggots fired weapons of mass destruction, pwning all life in the galaxy. Yet somehow they came back and proceeded to pwn humans and teh covernant once again. Again the only way to kill the flood was to completely pwn every living thing in the galaxy. This is apparently the only way to get rid of the flood although the Master Chief seems to do a pretty good job of it.

Long story short, the Flood were better when they were called the Borg.

Novels

The idea of what happens at the end of the game series.
A typical Major League Gamer, just add the fat.

Not only did this retarded game make it on some kind of bestseller list, but a bunch of assholes thought it would be funny or something to kill some trees for this Master of teh ghey. The books include:

Halo: The Fall of Reach

A bunch of little whiny six-year olds fail at saving a planet from complete pwnage.

Halo Graphic Novel

Halo characters Bungie didn't care enough about to make stories for now have their own book. That's really it. Just a bunch of drawing. Oh, and there's porn in it. Drawn porn. Tentacle porn going into child anus with Master Queef watching over them with a huge metallic phallus. Yeah. Go buy it.

Halo: The Flood

The game put into a book. YAWN. Oh, and sometimes the faggot aliens point of views are shown but nobody cares because they die soon anyway.

Halo: First Strike

Note: This is NOT the first of the series of books, even though it is called the FIRST strike. Fagtards, you will be confused. The same six-year olds blow up a gigantic space station whose 1337 skillz are naught.

Halo: Contact Harvest

The following is an actual excerpt from the book, it is not fanfiction:

She put her hands on Avery's shoulders and pushed him onto his back. Sitting astride his ankles, Jilan helped him with his pants. Then she crept upward, planted her hands on either side of Avery's head, and began to move.
Avery was instantly entranced by the back-and-forth sway of her bosom. He cupped the weight of her in his hands and knew at once he'd made a tactical error. The heavy roundness of Jilan's skin started an ache that crept up his legs and settled on the small of his back. All she had to do was squeeze, and a moment later he was spent.

Best Novels

Unlike Origin Software, Bungie completely denies that they ripped off or were even inspired by Larry Niven's Known Space novel series. Bungie completely denies that the mind-controlling Flood were inspired by the mind-controlling Puppeteers, OR the religious slavers that fight humanity down to Earth, the Covenant, were inspired by the religious slavers that fight humanity down to Earth, the Kzinti, OR the ancient human ancestors that built the Halos called the Forerunners were inspired by the ancient human ancestors that built the Ringworld called the Pak, OR the ancient weapon worlds used to contain the Flood called the Halos were inspired by the ancient weapon worlds used to contain the Puppeteers called Ringworld.

However, Bungie has admitted that they were inspired by Frank Herbert's Dune, with its spice Melange to describe Master Chief's life-sustaining and mind-altering addiction to cocks.

Halo:Legends

File:720X405 legends 3.jpg
The image that caused 13-year-old fanboys to shit brix

Why ruin the gaming world when you can ruin the cinematic one too? That's right, someone thought it was a good idea to make halo an anime. The video itself is comprised of peoples sob stories and shows how much women fail in the army and should just stay in the kitchen. The only thing good about it is that it FINALLY explains what the fuck is happening in the halo story line. All the stories are shit. One is based on Dragon Ball Z and another is horribly filter raped.

A small shitstorm ensued on Halo forums when a picture of a teddy bear keychain started popping up in relation to one of the collab vids called Homecoming. This caused all the 13 year olds to collectively shit brix at the thought that maybe their hyper-masculine franchise might have a sensitive side to it.

Fanboys

Official Halo product.

Despite its lack of Italian plumbers and blue hedgehogs, Halo may be the most fanboyed game of all time. This is likely due to the fact that if you read this far, You don't play it, which makes it better than most other games. Since you are probably playing them right now.

   
 

wow, i think these people cant handle th fact that they suck at Halo.

http://en.uncyclopedia.co/wiki/Halo

http://encyclopediadramatica.se/Halo

Not only that, i cant find ONE single article about them liking a game. Anyway, those pages alone have turned me off these websites.
 


 
 

—Igloobanana, [2]

   
 
Wait wait wait

You go to a website which is meant to make fun of everything, and you complain about them making fun of things?

Derp.

Also, Halo sucks.
 


 
 

—Haylias, responding to previous

   
 
I've beaten Halo: Combat Evolved on every level. The cool thing is the ending when you beat it on Legendary Mode. I would tell you what happens in the legendary ending but I don't what to spoil it for you. It's worth seeing though. I don't know why, but I think the last level (The Maw) is the EASIEST level to beat on Legendary. I mean, once you get a shotgun and Rocket Launcher, or at least when Iget a shotgun and a Rocket Launcher. If anybody needs help, you could always ask me!
 

 
 

—Mike, [3]

See Also

  • An Halo - Halo fanboy who scores -1 in RL
Another official halo product
  • bungie.net - the Bungie official website of cocksucking doghnuts. The mods ban anyone who doesn't worship Bungie and love to suck cock.
  • Daniel Petric - A kid who pwned and attempted a double-kill his parents in the head for taking away his copy of Halo 3. This guy is fucking hardcore and a perfect example of why Daniel should run Bungie because he 1-shots IRL and doesn't afraid of anything.
  • DJ KEEMSTAR - This guy rage quit Halo IRL after realizing Reacharound was a failure and tryed to copy COD lulzzz
  • Doom
  • Flood detected
  • Halo Store - A gay store filled with action figures and condoms so you can fuck your blow up doll.
  • How Halo Reach ruined my life - Another amazing copypasta story related to Halo: Reach. (Picture on the right is very relevant).
  • Machinima - Probably the gayest part of Halo. Fags like Roosterteeth made a fortune making videos off this garbage franchise and are now owned by Microsoft, Bungie and no longer think for themselves.
  • Martyn Lee Ball
  • Metroid - Where Bungie got their inspiration for Halo
  • Pretty cool guy
  • TimeSplitters
  • Unreal Tournament

JewTubes

<gallery perrow="5"> File:Blackandwhite.jpg|Rule 34, anyone?]] File:Haloelite.jpg | The Arbiter, savior of the Covenant. File:Cortana.jpg|The knowledge... So much...So fast! It's glorious! File:Halo 3 fan fap material.jpg File:Actualcortana.jpg | What the fanboys secretly hope Cortana to be. File:Halo4cortanaself.jpg |



Halo is part of a series on

Gaming

Visit the Gaming Portal for complete coverage.