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Pirate Software
—Sun Tzu | ||
| Pirate Software | |
|---|---|
| Born | Jason Thor Hall July 17, 1987 (38 years old) |
| Gender | Male* (* status questionable) |
| Species | Roach |
| Race | Ferretkin |
| Eye color | Brown |
| Height | "Unknown" |
| Occupation | >Ex-Blizzard employee after working there for 7 years >l33t Haxor for the US Government >20 years of gaming industry "experience" |
| Location | Rapidly Running Away From Your Position |
| Elevation | High off his own farts |

Pirate Software is the software developer company run by Thor (Powerword: Jason Thor Hall, not to be mistaken for Jason Thor nburg; born on July 17th, 1987). Also known as Roach Software and Jason GameEnds Ferrets, Thor Jason is best known for having worked seven years for Blizzard, as well as a popular streaming channel where he gives friendly hints and tips covering his 20 whole years in the games industry. In fact, Jason chose "Pirate Software" in the hopes that when people googled "pirate software", his name would pop up. Too bad Jason has yet to actually release a game to pirate.
About Jason

You might have seen his videos online: a streamer with seven years of experience at Blizzard and 20 years of game development knowledge, sharing his knowledge and wisdom with his audience about how he was able to defend World of Warcraft servers from bots and hackers, working with the US government in trying to hack the bad guys, exposing shitty TV producers from stealing other people's hard cybersecurity work, sharing development and coding secrets, and being all-around supportive of everyone who wants to make a video game. He also grew up on sites like 4chan and Something Awful, so he knows the Troll playbook like the back of his hand. Experienced, calm, collected... seems like a pretty cool guy, huh? You might even think he was a pillar of the community, widely respected by his contemporaries and new game developers alike; he even won an industry award from his peers.
PirateSoftware WINS Best Software and Game Development Streamer award 2023 Previous Video | Next Video |
Surely he will have a long and respectable career, and nothing bad will ever happen to him.
Actually, not quite. For all of Jason's apparent knowledge and experience, he's actually just a shell of that person. He is the programming equivalent of a Chocolate Easter Bunny; once you crack open the delicious veneer, all you get is a hollow person with just as much wisdom. But we'll cover how much he doesn't know in due time.
Why the fuck is he 'Thor'?

Believe it or not, but one of the few times Jason isn't lying about himself is with his name. His middle name literally is "Thor". To be fair if that was my legal middle name I would be milking it too, and you'd be stupid not to yourself. Because honestly, who wants to be known as "Jason the Programmer"? It just sounds so pathetic...
That's the thing, tho: Jason really is just plain ol' "Jason the Programmer"... calling himself "THOR" for as long as he has clearly got to his brain and made him think he was a God amongst us mere mortals. However, he has done nothing to be worthy of that dignity, so "Jason the Programmer" he will forever remain.
His so-called "Deep" Voice (aka "Going through Puberty Twice")
Apparently Jason had a much higher voice that he currently has. He jokes about "going through puberty twice" which is now why his voice is deeper... but some people aren't buying it. What do you think?
Voice Evolution Previous Video | Next Video |
In reality, he probably either uses a voice changer or has practiced speaking in a lower voice. But let's be honest: with how childish he's been acting, it doesn't seem like he even had a first puberty to go then through a second one.
His Career at Blizzard
—Confucius | ||

As you might not know, Jason worked for Blizzard for seven years, doing QA testing. Did he get in because he got lucky with a "help wanted" ad? Did his company get purchased by Blizzard and they recognized the quality of his work? Nope: his dad got him hired. However, Jason's time at Blizzard is largely unknown because he never talks about it:
PirateSoftware Never Talks About Blizzard (SUPERCUT) Previous Video | Next Video |


For what it's worth, Jason treasured his time at Blizzard as the first second generation Blizzard employee and absolutely respects his Dad for setting him on a path to game development greatness. In fact, it got to the point where the mere aura of his dad being a top dog at Blizzard was enough to keep him employed.
How Pirate Software treats his Dad that works at Blizzard. Previous Video | Next Video |
We can't say the same for any of his coworkers... as takes of Jason The Lolcow is starting to work its way through the internet, some of his Blizzard coworkers are sharing their tales of Jason during his seven years there.
In fact, Quintheo had an interview with Aludiana, one of Jason's ex-coworkers from his Blizzard years (of which there those years measured seven). She claimed that:
- that coworker also had the last name "Hall, so everyone thought her and Jason were family, and thus she was given the responsibility of babysitting Jason
- Jason's dad kinda didn't do anything to support him, but at the same time, he was still protected by Blizzard staff because NONE OF THEM wanted to be known as "the guy who fired the son of Blizzard royalty"
- Jason couldn't get anything done he was asked to do, so Blizzard higher-ups placed Jason somewhere where he could do the least harm: bot detection
- of the work Jason actually did, it was maybe only about one whole backbreaking hour per day. The other seven hours were spend scrolling through reddit
- when Jason moved into her place, he was an absolute slob... she eventually had to kick him out. When she attempted to clean his room, the walls were caked in... let's just say spit. Lots and lots of spit.
- Jason yelled at her team during a charity gaming event to raise money for children (I guess Jason was upset that he wasn't gonna get any of those funds, no matter how much of a child he acted like)
Pirate Software’s Ex-Roommate Speaks Out - Quintheo Previous Video | Next Video |
So it's clear that Jason has never had to experience real consequences in life, and coasted through life like a hot potato... being tossed between one department or another and equating that as actual job growth. He's like a child of a brain surgeon thinking that they are the one operating only because they're in the same room.
Other Jobs
After his seven year stint at Blizzard, Jason branched off to work at Amazon Game Studio and then the US Department of Energy. If you take everything Jason says about this time at face value, you would think he was a super L33T HAXOR... but in reality he was writing phishing emails and performed other bits of social engineering which basically amounted to "can you PWEEESE give us your password? kthx"
Degenerate Furry Years

In his early online years (between his time working for Blizzard for seven years), Jason had a second life on Second Life, where he was a furry known as "Maldavious Figtree". This is apparently a source of considerable embarrassment for him and he has tried everything he could to silence all info about this. For example, he asked WikiFur and FurAffinity to blank out his pages... but here they are.
-
loud and proud
-
lol nope
-
EPIC TEA SIPPAGE!! Yeah. ~Drink that tea~. -JUST- like -that-.....mmmmmm..... It's how I like it..... Oooooooh yeeeaaaaahhhh.
-
i hope dad is proud of me uwu
-
piRAT Software (made with Jason's approval... uh ok)
Second Life
Jason LOVED his time with Second Life, except now he denies he ever had much to do with it. A lot of his time was spent with the Justice League Unlimited group (only to then crashout later), as well as a dick sucking or two with Windowlic Klaar. Of course Jason claims that his time with Second Life was instead just purely transactional: making mods and skins for a bunch of high rolling whales (the money type, the furry type, and/or the size type... which were sometimes the same person).
It got to the point where any YouTube video covering his years yiffing on Second Life were all taken down by butthurt Maldavious Figtree, but we all know those videos still exist.
There's plenty more to cover about his secret shame years, but here's a taste:

LyricWulf Chat Logs
In June 2025, one of Jason's fabulous furry friends, LyricWulf, decided to leak all of the degenerate furry chats they had together from around 2018. Like, EVERY scintillating detail of their relationship was laid bare. Apparently things were going good between them until LyricWulf discovered Jason was married, and when Jason was confronted with this info, Jason ended their relationship and blocked LyricWulf.
The chatlogs includes bangers like:
The crazy thing about this is: NONE OF THIS would've been revealed to be exploited if Jason didn’t keep kicking the hornet's nest over this past year. Even crazier: this isn't even the most fucked up thing Jason has done.
World of Warcraft

The funny thing is: everything up to this point in Jason's life had been properly sealed from his audience and otherwise unknown from the internet at large. All the furry accusations were buried, Jason's e-lover LyricWulf was thoroughly discredited (at least as far as Jason was concerned)... every individual controvery about his life prior to Pirate Software was in the rearview window. Bro absolutely lucked the fuck out to get millions of fans who knew jack squat about his degeneracy, and to get a second chance with a clean slate. Now his new career as an inspiring, wholesome game developer and all-around smart guy with seven years experience working for Blizzard was on the up-and-up. Nothing could go wrong!
WOW Classic Hardcore & OnlyFangs
Enter a little game called World of Warcraft, which Jason had talked a lot about during his streams. Apparently he worked on catching bots, scammers and other miscreants in-game during his seven big years at Blizzard, so it would be fair to think that Jason was an expert on how the game worked and played. On top of that, Blizzard also had recently released a version of WOW called "World of Warcraft Classic", which replicated the game exactly as it was before the first expansion, and then added a "Hardcore" mode on top of that, which meant that once you died in-game, your character was permanently dead (unrevivable). The latter was absolutely breeding grounds for all kinds of crazy streaming shenanigans, and more and more people—including Jason—began to stream their WOW Classic Hardcore plays.
It got to the point where all the major Hardcore mode streamers decided to band together into a single streamer guild called "OnlyFangs" and collectively battle dungeons and face other challenges. It was a fun time, but the real shot in the arm for the guild was when Jason joined up. Afterall, Jason was an expert player, he knew the game like the back of his hand! What better way help increase the profile and quality of gameplay by adding such a venerated WOW player to the guild?
The Raid
To cut a long and boring story short: four players of OnlyFangs plus Jason went on a raid to a particular dungeon, with one of them being the shotcaller/leader to call the plays. However, they went in a bit too deep into that particular dungeon and got a bit overwhelmed and the shotcaller said "Run, run!", which Jason interpreted as "every man for himself". Now, to be fair, you and I are noob players, so there's no shame in thinking the same thing... but Jason prided himself to be a professional Blizzard employee with seven years experience, so surely he would've known that "run!" might not have meant "run away". But hey, we all make mistakes, so I guess we can let that one slide.
It wasn't until he was called out by another player who asked "Bro why are you running?" when the excuses started to kick in: "Do you see my mana? What am I supposed to do for you?" Instead of just saying "oh shit, I misheard, lemme head back", Jason decided that it was none of his problem and waddled off. Now it was true that he had low mana, but only because he wasted it on spells that benefitted him (such as a spell that made him run away faster). He also had a mana gem—something that could've refreshed his mana to help everyone else—but refused to use it. In the end, Jason's inability/unwillingness/panic prevented him from doing anything useful and two members of his team died. And since this was hardcore, their characters were permanently dead, with no resurrection possible.
But hey, again, we all make mistakes. Afterall, the other OnlyFangs members accepted that maybe they pulled to many enemies that overwhelmed them, or maybe they misspoke when they didn't give clear instructions, or botched a few spells themselves. Things definitely could've been better. And Jason agrees that it was their fault. In fact, he agrees SO MUCH that it was their fault that he doesn't think he did anything wrong. Even when the team confronted Jason about it, Jason was like "lol sux to be you, you should be a professional ex-Blizzard employee like me".
The End

Of course this would not end well for Jason. In fact, the only ONLY reason any of this has happened to Jason is simply because he refused to admit any degree of regret and culpability for his actions. If he had simply said "oops, sorry, my bad guys", he wouldn't be having his massive crashout right now. Honestly it's kinda hilarious knowing that a single mana gem cost Jason thousands of dollars. But hey, things can't get that much worse for him... right??
Pirate Software's Toxic Ego - Dev Previous Video | Next Video |

The Rise of Pirate Software
If you aren't already aware, Jason spent seven years as an employee at Blizzard before he realized that he hated the corpo life and quit to make his own game. Afterall, with his 20 years of gaming experience, it should be a breeze for him to make a game. Now with what money he had to take years off before the sweet sweet streaming dosh came in... who knows? But he was able to stream and code regularly since 2016, and that is where you probably first discovered Jason on your feed. And it worked! Credit where credit is due: he spent several years hustling and it finally paid off big time:
Of course, as we all know by now, he clearly spent more time trying to increase his subscriber/follower counts than he did on actually working on himself; the guy grew big, but he didn't grow up.
Streaming Career
What brought Jason into the limelight and internet stardom after working at Blizzard for seven years was not only his actual Twitch streams where he would share useful advice covering his 20 year career in gaming, but having clips of his streams appear on YouTube. He was a rising star, and even won a streaming award in 2023. In fact, Jason (and his audience) shattered the Twitch "Hype Train" record, reaching Level 106 on April 1st, 2024. Good job!
Oh, wait... not so fast: it does appear that he MIGHT have faked this most recent hype train using one of his mods, KhronosVII, going under one of their alt accounts ("SerendipitousBean"). The chat covering it flashed up on the screen for just a sec, but the internet remembers. Of course the stream that this appeared on has disappeared, but it doesn't mean people haven't recovered the info:
Uh oh! Having a mod pay for a donation AND expecting 82% back in compensation? That might be against Twitch TOS!
Pirate Software Just Got Caught - Quintheo Previous Video | Next Video |
But good news: those guys are ALL wrong about this! This is totally all just normal Twitch stuff that happens on Twitch... a so-called "nothing burger". So I guess we'll just see what happens, huh?
That said, PROTIP: if you're on a stream, just leave your Twitch and Discord chat window on a separate monitor.
Champions of Breakfast
Apparently not a bad game. Truly an abberation. However, Jason mentioned that this game has "unpiratable DRM"... but, we all know that wasn't true.
Heartbound

Jason's next game, Heartbound, would be his magnus opus. Not only would it be an Undertale killer, but it would have the same trauma dumping themes as well. It was announced in 2016 and finally released on December 2017, as planned. Heartbound later went on to have two highly successful sequels: Mindbound which was released in 2018, and Soulbound which was released 2021 (though slightly delayed due to Covid). The Heartbound Trilogy is highly lauded in the Indie Gaming scene, and Jason has inspired many people with his wholesome "ANYONE can make a video game!" attitude.

lol jk Heartbound hasn't even been released yet. It WAS supposed to be released by December 2017... but it's been over eight years and he's still working on it.
Quality Assurance
Jason announced Heartbound in 2016, but he might have been coding it a bit beforehand. Now you may not believe it when I tell you, but between you and me: we aren't the same person with the same skill level after ten years. In Jason's case, it fucking shows: his coding is ABSOLUTE DOGSHIT for someone who's been "in the industry" for 20ish years. I did a touch of C++ coding when I was in college and his code looks exactly like my coding as a freshman. The difference: I don't claim to have decades of industry experience.
Anyways, people who DO have the proper industry experience took one look at Jason's code and had a field day. Remember, this all happened after the whole World of Warcraft roach-out AND the the Stop Killing Games crashout: Jason could've avoided ALL OF THIS.
"I reviewed Pirate Software's code. Oh boy..." - Coding Jesus Previous Video | Next Video |
First off, "Jesus vs. Thor" wasn't a headline anyone was expecting this year. Secondly, here's a fun fact: Jason doesn't actually code live on stream! All the videos of Jason with code in the background? That's just exposition, he's not actually editing any of that. I mean, maybe he is NOW, now that his ass is in the spotlight. But go back over his pre-SKG streams and you'll be hard pressed to find much code editing. In fact, you'll get nothing but excuses on why he hasn't been able to release much of anything over the last 8 years:
Maybe the best example of Jason's shitty coding skills is with the lighting system. Now if you're not some random programmer who worked for Blizzard for seven years, you might not realize how shitty Jason's lightning system is. Think of it this way: one way to properly program a lightning system in a game would be to effectively have all light sources basically act like an inverted mask... the environment itself has a dark overlay, and the light system simply cuts a hole into that overlay. Easy peasy. Jason's lighting system is to take a light source graphic (spotlight, street light, etc) and literally poll EVERY SINGLE PIXEL of that graphic file and ask "is it on? YES/NO, then move to the next pixel". A simple 100x100 image file means that polling is done 10,000 times EVERY SINGLE FRAME.
And that was just ONE example of his shitty bits of programming. There are tons of other examples that I just don't have the mana to cover right now.
Perhaps the most apt comparison of Jason's code would be that of YandereDev, who also has been spending years to make one game... the difference however is that YandereDev didn't claim 20ish years experience in the gaming industry.
What's It All About
OK hey, the game can be coded like shit... but it doesn't matter if the game is good, fun and engaging... right? I mean, Undertale and the Pokémon games have shit code but it would be a stretch for anyone to consider them "bad, unengaging games" right? So let's watch Heartbound in action and judge for ourselves!
Pirate Software's Game is WORSE Than You Could Imagine - Lord Frogmire Previous Video | Next Video |
EEGGGHHHHHHHH. OK this game thinks it's hot shit but it's just cold diarrhea.
As mentioned, Heartbound is simply one of your typical trauma dumping, mental health games (like Undertale, OMORI, Depression Quest, etc)... although calling Heartbound a "game" is far too generous than it deserves. The "gameplay" itself consists of:
- talking to NPC
- walking to this location
- talking to more NPCs
- walking to that location
- talking to your talking dog
- choosing between one of three scenarios
- talking to characters who seem important but will never appear again
- walking between two really obvious locations in the "puzzle" sections
- talking to an enemy who instigates one of like three actual battles (if you've ever played Simon, the computer controlled game of following lights and flashes, then you've already played Heartbound's battles)
- playing a falling item puzzle
- reading awful Reddit-tier random-access humor dialogue that was already cringe last decade
- slogging through puzzles that aren't explained at all

There is no character motivation beyond "where's my dog", no tension, no payoff... it just... it's a walking simulator. Also, the Mom is the bad guy in one of the three scenarios, even though she's only ever shown once prior to her BIG REVEAL (and barely at that). "...you're only going to hurt them..." "Delicious food pods!" It reads like a 15 year old girl wrote this, not someone who spent seven years working for Blizzard. In fact, the trauma dumping makes a hell of a lot more sense when you learn more about Jason's life and discover that everything about this game has ties to his life. For example, you play as the character "Lore", which sounds an awful like "Thor". Hmmmm....
The three scenarios of the game (thus far) are:
- Act 2 - The Tower: this represents a "deteriorating office building in an empty void", where Lore has to sit at cubicles, performing mindless chores, and eventually meet the BOSS of the whole office building: his Mother.
- Compare with Jason's life at Blizzard, where he eventually quit because he felt corpo life was boring and unfulfilling (undoubtedly "forcing" him to perform "mindless chores") and one of the top execs of the whole company was is Dad.
- Act 3 - Animus: this is a "village of anthropomorphic animals", where they talk, and talk, and talk and talk and talk and talk...
- Compare with Jason's life as a furry, who also liked to talk and talk and talk and talk about UWUs and their nuzzles
- Act 4 - Jotunheim: depending on how curious you are, you can get sent to one of two places. However, this act remains unfinished and unplayable.
- Compare with Jason's obvious bi-curiosity, his desire to gamify his life, including the fact that he is incapable of finishing anything. Super meta.
So in essence: Heartbound is actually just "Jason the Video Game", programmed by "Jason the Programmer". I made an actual game with actual gameplay back in college using OpenGL, and that technically makes me a more successful game developer than Jason. How about that?
The Next Undertale??
You can love Heartbound, you can hate it. But whatever you do, do NOT call it "the next Undertale" like MatPat did.
Toby Fox was insulted that MatPat didn't link to Heartbound during the review video, but I wanna think Toby Fox was embarrassed to have Undertale be compared to Heartbound.
So Now What
Since Coding Jesus put a big fat target on Jason for his shitty programming, Jason has started doing minor tweaks to Heartbound. Compunding matters is that Valve auto-noticed that Heartbound hasn't been updated in like 13 months, and put a big fat notice to everyone about it:

Thanksfully Jason discovered a cheatcode: all he has to do is change a bit of useless code here, tweak a few unnecessary graphic files there, and TADAH! he's pushed out a new patch update. See, he IS coding afterall!
Will Heartbound ever be finished? Maybe, maybe not. But one thing is for sure: the Undertale audience Jason was aiming for has grown up and moved on. Too bad he hasn't.

Wikipedia Article Removed
Recently on Wikipedia, the article for Heartbound was removed after fierce debate[2], as it simply is not notable. In fact, one user ragequit from Wikipedia editing due to "wikistress".
If you don't have time to read the arguments for or against deletion, basically it boiled down to:
- KEEP: Look at all these third party articles that gush about Heartbound!
- DELETE: lol no they're all interviews with Jason; they don't count as independent third party sources... also no one plays the game
Surely Jason has friends of friends who can "independently" verify his work for him to therefore make it worthy of inclusion, right? Afterall, he worked in the gaming industry for 20 years (7 of which were at Blizzard) so unless he overinflated his achievements, then he must have people who can write enough puff pieces about him!
- UPDATE: His Heartbound article was UN-deleted
- UPDATE 2: The Heartbound article was turned into a redirect to a section about it on his primary "Pirate Software" article
- UPDATE 3: That Pirate Software article is also nominated for deletion.[3]

- UPDATE 4: The Pirate Softwate article has also been deleted. Meaning THIS article is the ONLY wiki-adjacent source for Jason!

Offbrand Games
He was working with this third party but had to quit because the Stop Killing Games people were being mean to him :(

Idle Streaming Bonanza
So there's this game on Steam called "Idle Streaming Bonanza" about idle streaming or something, and as a joke the developer did a mockup of a roach-like character with Jason's voice and posted it on Reddit.

Jason got butthurt about it and attempted to sue the developer. Of course the jokes is that it never was in the game, it was a mockup... but Jason was just SOOOOO butthurt that the only solution was to threaten a lawsuit.
I added Pirate Software to my indie game! (He DMCA'd my game!!!) Previous Video | Next Video |
Stop Killing Games


Here's the thing, even after the World of Warcraft thing happened, the fallout from that was limited solely to them turbonerds who play WOW, not the normal, regular people who were Jason's audience. As far as his audience was concerned, Jason was still the same wholesome seven-year employee of Blizzard he's always been. At least, that was the case before Jason threw his hat into the whole Stop Killing Games initiative.
So around August 2024, Jason shared two videos about how he grossly misunderstood SKG's goals. Now, US GAMERS RISING UP!! movements tends to be pretty cringe because that shit never goes anywhere... but Jason's shitty views were so cringe that it somehow made SKG look like a Holy Mission from God by comparison. But the thing is, Jason made those videos before his WOW roach-out, so they not only flew under the radar of most people, but it actually encouraged his audience to just accept his backwards opinions at face-value. Afterall, Jason worked for Blizzard for seven years and outsmarted the writers of Mr. Robot... surely his opinions are as educated as Thor's Hammer itself is earth-shatteringly powerful!
However, once his WOW roach-out AND his refusal to take any accountability from it got Jason digging himself into a deeper and deeper and deeper hole, it ensured that all the other hot takes he tried to bury would be dug up as well. Enter Ross, creator of the SKG initiative: he posted a video in late June 2025 about how the SKG initiative was woefully undersigned, and at that current rate it probably wouldn't get the necessary signatures in time for it's 31st July 2025 deadline in Europe... and that Jason's videos about it probably doomed it.
The end of Stop Killing Games - June 23, 2025 Previous Video | Next Video |
If there was anything that Jason did that put a gigantic spotlight onto him, it was this. Not the degenerate gay furry shit, not the fact that Heartbound has taken eight years to program (and it's still not even finished), and not even the turbonerd World of Warcraft shit. This moment is when Jason's wholesome mask came off and the roach was revealed.
But hey, maybe we were all wrong, maybe Jason got a whiff of something and mistakenly misunderstood the whole thing. We can make mistakes, right? Especially considering that the last couple years of Jason's YouTube shorts showed him to be a smart, intelligent, experienced person who understand the value of game preservation and trying to ensure unemployed gamers can keep playing the same games they bought 40 years ago while they're living in their mother's basement. That's where two of the most influential YouTubers—Charlie (penguinz0) and Mutahar (SomeOrdinaryGamers)—got into a chat with Jason, just to talk some sense into him. It's a good thing they did because that was enough to convince Jason the errors of his way.
Stop Killing Games - penguinz0 Previous Video | Next Video |

lol of course not, you should know by know that Jason isn't going to "bend at the knee" and apologize just to appease the unwashed masses. He's a man of principle: Jason will gladly die on the hill of "I'm right, you're not", and he's not gonna let anyone tell him he's wrong about anything! Let alone Ross, who Jason refused to talk to in order to make sure they understood one another... even tho Jason said that he was open to a discussion about SKG. Hell, Jason will just outright ban users who barely sneeze anything about SKG: he even has a running counter for every user banned over it. What a wholesome guy... who would've thought an ex-Blizzard employee with seven years experience there would be such an asshole?
What's ironic in all this is: Jason not only—at best—misinterpreted SKG's goals, but he still outright stated that he would do everything he could to STOP it. And he might've gotten away with it too if it weren't for the pesky fact that Jason simply cannot stop engaging with the mob. For someone so "logical", he has no clue how much engaging with his ops creates a feedback loop. Jason got people SO PISSED OFF that they managed to go from barely over 400k signatures in late-June to nearly 1.4 million by mid-July. Take a look!

Of course everyone was expecting Jason to claim victory, like how this was actually a 5D chess move to be the villian SKG needed to help signal boost it to new heights... but naw, Jason isn't THAT smart (despite his seven years of real world experiences from working at Blizzard). Jason's most recent statement on the matter ultimately was the following, but it did little to help his refresh his image... not that he cares:
—Jason Hall, butthurt after the initiative passed 1 million signatures. | ||

The Fall of Pirate Software

We're still seeing the full effects of Jason's growing lolcow status, but it's clear it's starting to take a toll. But who knows how low he can go! Maybe he'll claim that peanut butter doesn't exist. But hey, if you're a reaction and/or commentary streamer, then you have been EATING WELL! I pray Jason keeps being a lolcow for your sake.

What Did It Cost You? Everything

As of late, Jason has had almost daily sloptuber videos made of him, completely overshadowing any legitimate good that he had championed. His wholesome "anyone can make games!" message, his ferret rescue, his reputation... everything that took him years to build up was torn down in six months. But to be fair, it's all our fault for making this an issue for him: if we didn't hold his feet to the fire for the things he did, then he'd still have his reputation. We should all be ashamed for ourselves.
But at least he has his pride.
Channel Traffic
Ever since the WOW drama, his views/subscribers/followers have taken a serious hit. He was almost about to recover from that until the Stop Killing Games thing happened, and all hope for a recovery was lost. Now Jason may not lose all of his audience, but at this point he is definitely stuck with only the sickest of sycophants willing to feed his delusions... and pay for Jason's inevitible OnlyFans saga.
So how much of the normie vote did Jason lose? Well, take a look:

Uh-oh, spaghetti-ohs! In fact, by one calculation, his revenue stream in July was cut to just 25% of what he was earning in April:
Oops.
Ferret Farm Rescue


Whatever Jason does with his ferrets is between him and his furry friends. However, he ostensibly runs a Ferret Rescue where he rescues ferrets from awful situations, and all of his donations from Twitch and elsewhere goes to supporting this rescue. The problem here is that apparently his rescue is less of an ACTUAL rescue and more of a "cat lady hoard": it seems like the ferrets aren't actually being placed in a proper facility that follows the animal welfare laws of the State of Washington but instead just... exist.
Unfortunately, it appears that the reduction in his revenue stream will hurt the poor ferrets, and it's all our fault. The thing is, in one of the interviews Jason did with Dr. K, Dr. K mentioned that it's a poor tactic to counter criticism with something that no one can argue against, for the express purpose of manipulating the discussion against criticsm. Like, if someone tells you "I like the color green", and you respond with "yeah well my grandmother died after touching grass: do you want to support the color green now??" There is no way you can be like "well, I still like the color green" without coming off as also supporting dead grandmothers as well. And by the looks of things, that is one of the things Jason has been doing to manipulate the narrative around him: "if you stop supporting me and keep making shitty videos criticizing me, then you're taking money away from my employees and my ferrets, and that's not cool"... but without any awareness that his actions brought this upon himself. It's like blaming the tsunami that washed away the house you had built on sand.
Well, hopefully the poor ferrets could end up in a place that actually cares for them instead of in Jason's basement.
Incidentally, if you wanna know the official state of the ferrets under his care, check out these spredsheets:
Jason's Game Jam
Jason ran regular Game Jams where people could just jam together and program video games. Unfortunately there has been dwindling numbers since January 2025, and the latest Jam got a paltry number of submissions.


If you're lucky, you might win Game Jam #18! If only because you were the only entry and therefore won by default.
Taking a break, then DELETE FUCKING EVERYTHING
Normally Jason takes stream breaks on Thursdays (aka Thor's Day... get it?????), but one day he decided to take a break from it all.


Not that this wasn't already accurately predicted by others:

During this downtime, Jason used it to clear his mind, relax, take a breather... and then removed all of his livestreams from YouTube and Twitch. That's 22 million views wiped out in a snap.

Of course, seeing as Jason grew up on 4chan and Something Awful, it's a surprise that he would make such a rookie mistake by deleting all of his livestreams, as if that they haven't already been archived. But, naw, it'll be fine: obviously no one archived any of those livestreams, so all of the secrets that were in them are forever lost to time, thus protecting Jason from further harm. Whew!!
CURRENT STATUS: Almost to 1 million!
Back in October 2025, Jason reached a milestone: 999,999 followers on Twitch! If he works hard he'll reach 1 million!
So What's His Major Malfunction?
He's a fuckin' insecure immature egotist who never had to suffer the consequences of his own actions. .... Thank you for listening to my TED Talk, be sure to tip your valet.
But seriously...

Jason clearly is a person who built their entire identity on being right, admired, and/or in-control, despite never actually having done anything to earn those accolades. But this in turn created an insecure man child who can never admit he is wrong, simply because he's never had anyone push back against his bullshit. He then feels the need to lash out when that image is threatened, or risk mentally shutting down... but regardless of either case, he is driven by a deep fear of vulnerability which he tries to disguise as authority. And as "logical" as he claims to be, he never sussed out a "Plan B" for when his apparent authority becomes challenged. He has been propped up in a sort of eternal croud surf by random chatters and people clicking "Like" on his shorts that he reached a point where be began to believe his own bullshit that his knowledge is factually unchallengeable.
And for a while it worked! For many years Jason was treated as the authority on a number of topics, and any criticism about him was poo-poo'd away as being from someone who was jealous or simply couldn't accept Jason's experience was beyond their own. But little by little, as Jason reached the limits of his actual real world experiences... that's when the cracks began to form. First it was a few slip ups and lapses in judgement. Then it became a recurring pattern of defensiveness and poor communication when called out. Now it's exploded into toxic behavior like banning people in chat (and thinking it's a win), attempting to dominate debates, and—the most classic of egotistical behavior—refusing to apologize for anything he's ever said only to DOUBLE DOWN, despite how the lack of apologizing actually undermines his credibility.
The thing is, there is nothing wrong with Jason himself, at least when it comes his skillset. There is nothing wrong with having a successful father who got you a foot into the door to start your career. There is nothing wrong with writing shitty code and taking eight years to produce something. There is nothing wrong with simply being a QA person who never actually developed a video game. Shit, there's nothing wrong with using MS Paint to illustrate your ideas to your audience. The real problem comes from building up this persona of someone who has never done that, could never do that, and is above all that... only to then double down when a push come to shove when actual experts in the field call you out. If Jason had simply been "yeah, I guess I wasn't all that", he would not only stop the bleeding but also give his audience something they can work together with.
Complicating matters is that his behavior is attracting a massive mob against him. He could've still doubled down and refused to "bend at the knee" by giving an apology... but if he simply shut up about it and not engage with the mob who want a "pound of flesh" from him... none of this would've been a problem. The crazy thing about this is, as "logical" as Jason claims to be, he still hasn't figure this shit out. He hasn't realize that humans are NOT logical by default and the human condition is rooted in emotions. Jason doesn't even realize that HIS OWN ACTIONS—refusing to apologize, doubling tripling quadrupling quintupling sextupling down, feeling attacked—are absolutely emotional, not logical. Otherwise he would've quickly reasoned out that the mob reaction against him was proportionally and directly connected to his own actions. All he had to do was SHUT UP, but he refused to. But hey, it's everyone else's fault, not his, so he doesn't have to do anything. Good luck with that, bro!
Don't Be A Jason
You can't change Jason, he's clearly a lost cause. But YOU can change yourself! Of course you can trust this Encyclopedia Dramatica article to explain ALL of your problems, but if you want to avoid becoming a Jason yourself and thus ensure you don't lose in one month what has taken you years to build up... then try these simple solutions:
- DON'T become defensive when your identity is challenged! — this doesn't mean becoming a doormat, but there is nothing wrong in accepting that maybe you don't know as much as you thought you knew, and instead be open to learning something new (maybe even about yourself!)
- DON'T double down on your stance instead of apologizing. — you can have values you stand up for, but if it doesn't survive scrutiny, then maybe you should find some other hill to die on.
- DON'T use power moves—like banning dissenting voices—to retain control. — we aren't always in control, not even in our own lives. You can try to control others to keep them in your life, but you also give them no reason for them to want to stick around.
- DON'T claim expertise to reinforce authority or prestige, even if evidence is lacking. — even rocket scientists and brain surgeons can be wrong about things. Know the limits of your craft and either push through it with the help of others, or accept that someone else may know more than you. Nothing wrong with either!
- ACCEPT we are all emotional beings. — learn that being online involves a lot of pushback for percieved wrongs from others, or others feeling jilted that the person they looked up to as a smart and caring person was anything but that. If you're in that situation, SHUT UP and move on... and the mob will eventually disappear (let alone feel compelled to write an Encyclopedia Dramatica article about you).
- BE OPEN to push back. — Complacency breeds contempt; be wary of people who gush over your work with no other real input. Instead, you NEED people in your life to push back against you, even if as a Devil's Advocate, just so you can be sure you're on the right path.
A Professional Psychiatrist Tries To Convince Jason Has Problems (any% speedrun: IMPOSSIBLE)
If you want a more in depth look at just what the fuck is wrong with this guy, feel free to watch Jason's interviews with Dr. K, a fully licensed and practising psychiatrist:
Dr. K Tells Pirate Software He’s Arrogant (clip) Previous Video | Next Video |
Gallery
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Worked at Blizzard Award
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The only conversation between Ross and Jason
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How much anon hates Jason
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Pirate Software the Brown
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How Jason programs a function to determine if a number is odd or even
Videos
Video Essays
The Deserved Downfall of Pirate Software - Internet Anarchist Previous Video | Next Video |
Random Videos
Pirate Software when he tries to apologise to the entire gaming community Previous Video | Next Video |
Music
The Salt Miser (A Tribute To Pirate Software) - Bounding Into Comics Previous Video | Next Video |
Animations
This Streamer’s Never Wrong… - PapaMeat/MeatCanyon Previous Video | Next Video |
See Also
- Tom Preston — someone else who refused to admit he was ever wrong about anything and that he had nothing to learn from anyone, only to double down until his career crashed and burned.
Links
Pirate Software — you might have seen his shorts
Pirate Software
Pirate Software
Pirate Software
Jason Hall (He/Him) — Captain at Pirate Software- Pirate Software Wiki — why he would need a wiki, who knows
- GoPirateSoftware.com — main developer website
- Fur Affinity (archive) — see the EPIC TEA SIPPAGE for yourself
- PirateSoftware.sucks — LyricWulf's FULL ARCHIVE of his gay, degenerate furry chats with Jason
Jason Thor Hall aka PirateSoftware / Maldavius Figtree / DarkSphere Creations / Maldavius / Thorwich / Witness X / @PotatoSec
Maldavius Figtree (Jason "thor" Hall) memes Thread dedicated to memes mocking piratesoftware - Do you see my memes? What am I supposed to do for you? Insane behavior- DoxBin for Jason Thor Hall — go there for all your doxing needs
- Stream Charts for Pirate Software — he'll come back to stream sooner or later...!
References
- ↑ https://kiwifarms.st/threads/jason-thor-hall-piratesoftware-maldavius-figtree-darksphere-creations-maldavius-thorwich-witness-x-potatosec.197757/post-22182643
- ↑ https://en.wikipedia.org/wiki/Wikipedia:Articles_for_deletion/Heartbound_(video_game)
- ↑ https://en.wikipedia.org/wiki/Wikipedia:Articles_for_deletion/Pirate_Software
- ↑ https://preservetube.com/watch?v=B-6Nq58POko
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Pirate Software is part of a series on Visit the Gaming Portal for complete coverage. |
| Pirate Software is a Good New Article. See the template page for more info. |
| Featured article September 13 & 14, 2025 | ||
| Preceded by 9/11 |
Pirate Software | Succeeded by Freedom of speech |
